Author Topic: Imperium of Sol - Background  (Read 4465 times)

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Offline doodle_sm (OP)

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Imperium of Sol - Background
« on: April 20, 2020, 11:57:26 AM »
Earth, Sol System, the cradle of Humanity.
Feudal Sci Fi After Action Report set in the year 4000

The Imperium of Sol, long divided, must unite. Long united, must divide.

After years of civil strife and military conflict, the Imperium of Sol was born. Guided by the star angel Sedriel, Humanity was brought into a golden renaissance. There was progress in the fields of science, politics, and society. Humanity became arrogant and greedy. The courts and the military began to acquire more power from the state. Sedriel saw the growing decadence and created the first of his warriors: the Star-Knights. They were led by Sir Amred Marith of Earth, a noble-born Human. His policy was to keep the peace and avoid civil war. After years of constant politicking, the Star-Knights declared secession from the Imperium. Now the Star Knights exist outside of the Imperium's jurisdiction, without restraint. The three factions of the Sol System fight for dominance. The Trade Guild, ever prosperous and more so greedy. The decadent Imperium of Sol, determined to take back what they claim is rightfully their divine birthright. The death of Emperor Harkhan, the last of his dynasty, has caused a rift in the Empire. His wife, Annabelle Harkhan, has succeeded as Empress but is held accountable and is powerless to the courts and bureaucrats. The renaissance of the Human race is over. A new era of Humanity dawns.

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*This campaign will be using version 1.7.2*
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Naval Ships of the Imperium of Sol

The mainline ship of the Imperium of Sol is the Dragon class Cruiser. The Dragon Cruiser was designed by the Trade Guild and manufactured by the Imperial Shipyards. The contracts between Guild shipwrights and Imperial manufacturers have expired but the current Dragon cruiser design has been in use since 3990. There are currently three Dragon class cruisers: Dragon, Sphinx, and Wyrm. The doctrine of the Dragon cruiser is to operate independently of other units. It is able to conduct operations with minimal Frigate support with its long-range sensors. However, the Dragon lacks a missile sensor.

Dragon class Cruiser      11,000 tons       332 Crew       1,557.2 BP       TCS 220    TH 900    EM 0
4091 km/s      Armour 3-44       Shields 0-0       HTK 57      Sensors 0/0/0/0      DCR 4      PPV 60
Maint Life 1.91 Years     MSP 753    AFR 242%    IFR 3.4%    1YR 267    5YR 3,998    Max Repair 225 MSP
Magazine 660   
Captain    Control Rating 1   BRG   
Intended Deployment Time: 12 months    Morale Check Required   

Ion Drive  EP450.00 (2)    Power 900    Fuel Use 124.51%    Signature 450    Explosion 15%
Fuel Capacity 343,000 Litres    Range 4.5 billion km (12 days at full power)

Size 6.00 Missile Launcher (75.00% Reduction) (10)     Missile Size: 6    Rate of Fire 150
Large MFC R100 (1)     Range 51m km    Resolution 100
Crow Anti-Ship Missile (110)    Speed: 14,367 km/s    End: 41m     Range: 35.4m km    WH: 9    Size: 6.00    TH: 52/31/15

'Nimbus' Large Sensor Array MK1 (1)     GPS 20000     Range 82.8m km    Resolution 100
'Watchman' Small Sensor Array MK1 (1)     GPS 150     Range 15.5m km    MCR 1.7m km    Resolution 1


The Constantine-class support Frigate is a patrol ship that assists in various operations as a laser warship. Its role is not very flexible in regards to the Imperial Navy. However, it is used as a cheap line ship to fight hostile screens. Usually assigned to aspiring captains in the Imperial Navy. The contract was created by the Trade Guild back in 3980 when the first Trans-Newtonian elements were discovered. The Imperial Council saw the design as the height of technological progress when it was first created but has fallen out of style. Currently, there are five Constantine class Frigates in the Imperial Navy's service.

Constantine class Frigate      9,000 tons       244 Crew       1,235.5 BP       TCS 180    TH 1,350    EM 0
7500 km/s      Armour 3-38       Shields 0-0       HTK 56      Sensors 0/0/0/0      DCR 3      PPV 40
Maint Life 1.18 Years     MSP 337    AFR 216%    IFR 3.0%    1YR 248    5YR 3,720    Max Repair 225 MSP
Magazine 340   
Captain    Control Rating 1   BRG   
Intended Deployment Time: 12 months    Morale Check Required   

Ion Drive  EP450.00 (3)    Power 1350    Fuel Use 124.51%    Signature 450    Explosion 15%
Fuel Capacity 896,000 Litres    Range 14.4 billion km (22 days at full power)

Size 1 Missile Launcher (10)     Missile Size: 1    Rate of Fire 30
Size 6.00 Missile Launcher (75.00% Reduction) (5)     Missile Size: 6    Rate of Fire 150
Large MFC R100 (1)     Range 51m km    Resolution 100
Small MFC R1 (1)     Range 8m km    Resolution 1
Owl AMM (100)    Speed: 21,000 km/s    End: 13.9m     Range: 17.5m km    WH: 1    Size: 1.00    TH: 70/42/21
Crow Anti-Ship Missile (40)    Speed: 14,367 km/s    End: 41m     Range: 35.4m km    WH: 9    Size: 6.00    TH: 52/31/15


The pride of the Imperium's fleet is the Covenant-class Carrier. The Covenant has 12 Maxim class Bombers onboard. The Covenant class carrier enough ordnance for 3 sorties. It is armed with little in the way of self-defense but is able to hold on its own with sorties and support vessels (like the Constantine class and the Dragon class.) Currently, the Covenant only has 1 of its ship class in service to the Imperial Navy. The Imperial Council is very protective and cautious with the Covenant class. They see the carrier as a relic of the Imperium and a sentinel.

Covenant class Carrier      18,000 tons       292 Crew       2,254.6 BP       TCS 360    TH 1,350    EM 0
3750 km/s      Armour 4-61       Shields 0-0       HTK 81      Sensors 0/0/0/0      DCR 5      PPV 0
Maint Life 1.30 Years     MSP 830    AFR 471%    IFR 6.5%    1YR 521    5YR 7,808    Max Repair 225 MSP
Hangar Deck Capacity 6,000 tons     Magazine 300   
Lord-Captain    Control Rating 2   BRG   PFC   
Intended Deployment Time: 12 months    Flight Crew Berths 120    Morale Check Required   

Ion Drive  EP450.00 (3)    Power 1350    Fuel Use 124.51%    Signature 450    Explosion 15%
Fuel Capacity 2,540,000 Litres    Range 20.4 billion km (62 days at full power)

Crow Anti-Ship Missile (50)    Speed: 14,367 km/s    End: 41m     Range: 35.4m km    WH: 9    Size: 6.00    TH: 52/31/15

'Nimbus' Large Sensor Array MK1 (1)     GPS 20000     Range 82.8m km    Resolution 100

Strike Group
12x Maxim Bomber   Speed: 9004 km/s    Size: 9.99


The Maxim class Bomber is a heavy bomber designed by the Trade Guild recently. Engineers and designers created the Maxim with sortie efficiency in mind. The Trade Guild licensed the Maxim Bomber to the Star Knights as well. This caused tension between the Imperium and the Star Knight Order. The 7 Albatross missiles are able to deal significant damage.

Maxim class Bomber      500 tons       12 Crew       80 BP       TCS 10    TH 90    EM 0
9004 km/s      Armour 1-5       Shields 0-0       HTK 3      Sensors 0/0/0/0      DCR 0      PPV 12
Maint Life 1.69 Years     MSP 10    AFR 20%    IFR 0.3%    1YR 4    5YR 63    Max Repair 45 MSP
Magazine 12   
Commander    Control Rating 1   
Intended Deployment Time: 3 days    Morale Check Required   

Ion Drive  EP90.00 (1)    Power 90    Fuel Use 278.42%    Signature 90    Explosion 15%
Fuel Capacity 21,000 Litres    Range 2.7 billion km (3 days at full power)

Size 6.00 Box Launcher (2)     Missile Size: 6    Hangar Reload 122 minutes    MF Reload 20 hours
Large MFC R100 (1)     Range 51m km    Resolution 100
Crow Anti-Ship Missile (2)    Speed: 14,367 km/s    End: 41m     Range: 35.4m km    WH: 9    Size: 6.00    TH: 52/31/15

Armies of the Imperium of Sol
The Imperial Army is very small. The standing army of the Imperium is at 1 raised battalion consisting of three companies on Earth. After the Star-Knights left the Imperium, they took the large Imperial Army with them. The remnants of the proper Imperial Army are militias and nearly raised regiments.

Imperial Infantry Company
Transport Size: 997 tons
Build Cost: 21.4 BP
185x Imperial Legionary
1x Imperial Resupply Truck
1x Imperial Company Headquarters

Imperial Weapons Company
Transport Size: 997 tons
Build Cost: 20.1 BP
1x Imperial Company Headquarters
67x Imperial Legionary
8x Imperial Mortar Legionary
10x Imperial Heavy Gunner
17x Imperial Anti-Tank Legionary
10x Imperial Resupply Unit

Imperial Battalion
Transport Size: 499 tons
Build Cost: 19.7 BP
7x Imperial Resupply Truck
1x Imperial Battalion Headquarters
7x Imperial Legionary
1x Imperial Heavy Gunner
« Last Edit: April 21, 2020, 09:29:10 AM by doodle_sm »
Maybe, in the end, this was the best that any warrior could hope for. A chance to reconcile with your enemy, or, failing that, to fall in the pursuit of peace
 

Offline doodle_sm (OP)

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Re: Imperium of Sol - Background
« Reply #1 on: April 21, 2020, 09:26:49 AM »
Imperial commercial sector ships

The Type-1 is a commercial tanker dedicated to refueling fuel stations and outposts. Sometimes it accompanies the Covenant for refueling. The Type-2 is a cargo ship for civilian purposes.

Type-2 class Freighter      60,000 tons       90 Crew       549.6 BP       TCS 1,200    TH 781    EM 0
651 km/s      Armour 1-136       Shields 0-0       HTK 41      Sensors 0/0/0/0      DCR 1      PPV 0
MSP 5    Max Repair 50 MSP
Cargo 50,000    Cargo Shuttle Multiplier 1   
Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   

Commercial Ion Drive  EP156.25 (5)    Power 781.2    Fuel Use 7.83%    Signature 156.25    Explosion 5%
Fuel Capacity 1,882,000 Litres    Range 72.1 billion km (1282 days at full power)

Type-1 class Tanker      7,187 tons       42 Crew       224.2 BP       TCS 144    TH 156    EM 0
1087 km/s      Armour 1-33       Shields 0-0       HTK 29      Sensors 0/0/0/0      DCR 1      PPV 0
MSP 19    Max Repair 39.0625 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   

Commercial Ion Drive  EP156.25 (1)    Power 156.2    Fuel Use 7.83%    Signature 156.25    Explosion 5%
Fuel Capacity 5,000,000 Litres    Range 1,600 billion km (17036 days at full power)
Refuelling Capability: 50,000 litres per hour     Complete Refuel 100 hours


Sedriel class Colony Ship      30,000 tons       144 Crew       1,281.3 BP       TCS 600    TH 313    EM 0
520 km/s      Armour 1-86       Shields 0-0       HTK 34      Sensors 0/0/0/0      DCR 1      PPV 0
MSP 26    Max Repair 100 MSP
Cryogenic Berths 100,000    Cargo Shuttle Multiplier 1   
Commander    Control Rating 1   BRG   
Intended Deployment Time: 3 months   

Commercial Ion Drive  EP156.25 (2)    Power 312.5    Fuel Use 7.83%    Signature 156.25    Explosion 5%
Fuel Capacity 973,000 Litres    Range 74.5 billion km (1657 days at full power)

Scry class Survey Ship      5,000 tons       133 Crew       1,031.2 BP       TCS 100    TH 900    EM 0
9001 km/s      Armour 2-26       Shields 0-0       HTK 24      Sensors 20/0/2/2      DCR 1      PPV 0
Maint Life 1.02 Years     MSP 193    AFR 133%    IFR 1.9%    1YR 185    5YR 2,771    Max Repair 225 MSP
Captain    Control Rating 1   BRG   
Intended Deployment Time: 12 months    Morale Check Required   

Ion Drive  EP450.00 (2)    Power 900    Fuel Use 124.51%    Signature 450    Explosion 15%
Fuel Capacity 535,000 Litres    Range 15.5 billion km (19 days at full power)

Thermal Sensor TH4.00-20 (1)     Sensitivity 20     Detect Sig Strength 1000:  35.4m km
Gravitational Survey Sensors (2)   2 Survey Points Per Hour
Geological Survey Sensors (2)   2 Survey Points Per Hour

« Last Edit: April 21, 2020, 09:32:10 AM by doodle_sm »
Maybe, in the end, this was the best that any warrior could hope for. A chance to reconcile with your enemy, or, failing that, to fall in the pursuit of peace
 
The following users thanked this post: SpaceMarine

Offline doodle_sm (OP)

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Re: Imperium of Sol - Background
« Reply #2 on: April 22, 2020, 12:07:58 PM »
Made this for an online series
Maybe, in the end, this was the best that any warrior could hope for. A chance to reconcile with your enemy, or, failing that, to fall in the pursuit of peace