Author Topic: The Design Championship.  (Read 9458 times)

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Offline AL

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Re: The Design Championship.
« Reply #45 on: May 19, 2016, 07:25:58 AM »
Not sure if I'll have time to tinker with designs for the foreseeable future, got a bunch of assignments and a test coming up. I might see if I can get some time on the weekend but don't hold your breath.
 

Offline Sheb (OP)

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Re: The Design Championship.
« Reply #46 on: May 20, 2016, 02:34:32 AM »
That's okay, rebuilding all the designs I already got and running the rounds should take me at least 2-3 weeks.

BTW, if your design include missiles, for the love of god include a screenshot of the missile design window, or of the engine it uses. It's a PITA to recreate them.
 

Offline MarcAFK

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Re: The Design Championship.
« Reply #47 on: May 20, 2016, 05:44:41 AM »
Oh , sorry XD.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline Sheb (OP)

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Re: The Design Championship.
« Reply #48 on: May 20, 2016, 06:50:41 AM »
Actually, I wasn't thinking about you, I spent 15 minutes trying to recreate someone else's missile this morning.
 

Offline Garfunkel

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Re: The Design Championship.
« Reply #49 on: May 20, 2016, 07:00:41 PM »
Oh man, this has started already? I gotta get designing. 5000 RP limit on top of TN-start?
 

Offline MarcAFK

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Re: The Design Championship.
« Reply #50 on: May 20, 2016, 07:36:56 PM »
Any techs worth 5000 Rp or less, that's a fair amount of tech but it's basically tier 3/ nuclear pulse.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline Sheb (OP)

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Re: The Design Championship.
« Reply #51 on: June 10, 2016, 02:24:20 PM »
Sorry for the delays, but I had a ton of work. It is not dead however, the first match - Panopticon vs. Thanatos - should be up this weekend.
 

Offline Drgong

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Re: The Design Championship.
« Reply #52 on: June 10, 2016, 10:59:11 PM »
Still taking entries?
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Offline Sheb (OP)

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Re: The Design Championship.
« Reply #53 on: June 11, 2016, 02:33:34 AM »
Sure, shoot them in.
 

Offline Sheb (OP)

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Re: The Design Championship.
« Reply #54 on: June 11, 2016, 12:44:51 PM »
February 2088 - United Broadcasting Network Main Studio



-Ladies and Gentlemen, welcon to the 22nd biannual Space Battle Championship! I'm your host Caesar Khan, and man we have some great contestants tonight, don't you think so Jerry?
-Well, sure we do Caesar. Tonight's contestant both decided to field a pair of ships, so we're going to see some sweet, sweet fleet action.
-Indeed Jerry. Orbiting Hyperion in the Saturn system, we have the two ships of the Thanathos Design Company, the Reckoning-class cruiser and the Resplendent-class escort.

Code: [Select]
Reckoning class Cruiser    14 800 tons     370 Crew     2556.2 BP      TCS 296  TH 700  EM 0
4729 km/s     Armour 9-53     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 5     PPV 60
Maint Life 0.53 Years     MSP 540    AFR 350%    IFR 4.9%    1YR 1012    5YR 15178    Max Repair 525 MSP
Intended Deployment Time: 1 months    Spare Berths 0   

[Thanatos] 700 EP Nuclear Pulse Engine (2)    Power 700    Fuel Use 141.8%    Signature 350    Exp 17%
Fuel Capacity 1 400 000 Litres    Range 12.0 billion km   (29 days at full power)

[Thanatos] Quad 10cm C3 Near Ultraviolet Laser Turret (3x4)    Range 90 000km     TS: 29640 km/s     Power 12-12     RM 3    ROF 5        3 3 3 2 1 1 1 1 1 0
[Thanatos] Fire Control S01 48-3000 (1)    Max Range: 96 000 km   TS: 3000 km/s     90 79 69 58 48 38 27 17 6 0
[Thanatos] Pebble Bed Reactor Technology PB-1 (13)     Total Power Output 39    Armour 0    Exp 5%

[Thanatos] Active Search Sensor MR5-R1 (1)     GPS 64     Range 5.1m km    MCR 558k km    Resolution 1
[Thanatos] Active Search Sensor MR289-R200 (1)     GPS 51200     Range 289.6m km    Resolution 200

This design is classed as a Military Vessel for maintenance purposes

Code: [Select]
Resplendent class Escort    14 750 tons     545 Crew     2305.5 BP      TCS 295  TH 700  EM 0
4745 km/s     Armour 10-53     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 6     PPV 60
Maint Life 0.93 Years     MSP 611    AFR 278%    IFR 3.9%    1YR 660    5YR 9900    Max Repair 525 MSP
Intended Deployment Time: 1 months    Spare Berths 5   

[Thanatos] 700 EP Nuclear Pulse Engine (2)    Power 700    Fuel Use 141.8%    Signature 350    Exp 17%
Fuel Capacity 1 100 000 Litres    Range 9.5 billion km   (23 days at full power)

[Thanatos] R4.5/C3 Meson Cannon (15)    Range 45 000km     TS: 4745 km/s     Power 3-3     RM 4.5    ROF 5        1 1 1 1 0 0 0 0 0 0
[Thanatos] R4.5/C3 High Power Microwave (5)    Range 45 000km     TS: 4745 km/s     Power 3-3     RM 4.5    ROF 5        1 1 1 1 0 0 0 0 0 0
[Thanatos] Fire Control S01 48-3000 (1)    Max Range: 96 000 km   TS: 3000 km/s     90 79 69 58 48 38 27 17 6 0
[Thanatos] Pebble Bed Reactor Technology PB-1 (20)     Total Power Output 60    Armour 0    Exp 5%

ECCM-1 (1)         ECM 10

This design is classed as a Military Vessel for maintenance purposes

-Nice design. Though and fast, and packing a punch. They lack the fire controls to fully exploit their beam weapons, but they still pack a nasty bit of firepower. And what about our other contestant Caesar?

-Well, they are also some nice design. The Panopticorp fielded two of their Shark Hunter. The Hunter are designed to do one thing. Bring firepower to the enemy as fast as possible. They carry some nasty armament, but no armour to speak of.

Code: [Select]
Shark class Hunter    12 150 tons     391 Crew     2499.6 BP      TCS 243  TH 840  EM 0
6913 km/s     Armour 1-47     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 4     PPV 18.4
Maint Life 0.68 Years     MSP 514    AFR 295%    IFR 4.1%    1YR 759    5YR 11384    Max Repair 420 MSP
Intended Deployment Time: 3 months    Spare Berths 0   
Magazine 224   

[Panopticon] 560 EP Nuclear Pulse Engine (3)    Power 560    Fuel Use 170.15%    Signature 280    Exp 17%
Fuel Capacity 800 000 Litres    Range 7.0 billion km   (11 days at full power)

[Panopticon] Single Morley Tablot 10cm C3 Near Ultraviolet Laser Turret (2x1)    Range 90 000km     TS: 12000 km/s     Power 3-3     RM 3    ROF 5        3 3 3 2 1 1 1 1 1 0
[Panopticon] Fry Design Bureau 19cm Laser (1)    Range 192 000km     TS: 6913 km/s     Power 9-0.75     RM 3    ROF 60        9 9 9 6 5 4 3 3 3 2
[Panopticon] CIWS-120 (1x4)    Range 1000 km     TS: 12000 km/s     ROF 5       Base 50% To Hit
[Panopticon] Fire Control S04 96-6000 (1)    Max Range: 192 000 km   TS: 6000 km/s     95 90 84 79 74 69 64 58 53 48
[Panopticon] Fire Control S02 24-12000 (2)    Max Range: 48 000 km   TS: 12000 km/s     79 58 38 17 0 0 0 0 0 0
[Panopticon] Pebble Bed Reactor Technology PB-1.2 (1)     Total Power Output 18    Armour 0    Exp 16%

[Panopticon] Big Ole' Launcher (1)    Missile Size 20    Rate of Fire 12000
[Panopticon] Missile Fire Control FC162-R7 (1)     Range 162.5m km    Resolution 7
Size 20 Anti-ship Missile (11)  Speed: 12 600 km/s   End: 207.2m    Range: 156.6m km   WH: 25    Size: 20    TH: 54/32/16

[Panopticon] Active Search Sensor MR1-R1 (1)     GPS 16     Range 1.3m km    MCR 139k km    Resolution 1
[Panopticon] Active Search Sensor MR158-R60 (1)     GPS 15360     Range 158.6m km    Resolution 60

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes


-Still Caesar, with a beam-only enemy and that missile of them, they might cause quite a lot of damage without being? That missile got a 150m km range, enough to hit Earth from Sol!

-Yes Jerry. However, there is going to be a nasty surprise for the Shark's crews... Their starting position is Rhea, less than 1.5m km from Hyperion!



-Well, that sure is going to be a knife-range match! We now tune to the United Broadcasting Studio on Titan, where its powerful sensor will let us follow the match!

-And go! All sensors have been turned on. Thanathos's ships immediately close to engage the Sharks. The Sharks start retreating to open the range and try that missile of theirs. Their speed is sure to be bad news for their opponent. If their armored missile can make it through their enemy's PD, they're sure to win. (At that point, one missile impacted because I had forgotten to assign the mesons as PD. I SM'd the armour back up and waited for the next salvo.)



-Well intercept, that's sure to be disappointing. Armored missiles don't work well when your opponent has meson point defense.

-Indeed Jerry. It seems the Panopticorp's captain has decided to turn around and trust his lasers.

-Yes Caesar. It seems he has turned to 150.000 km and opened fire with his main, spinal laser. One damage, but it's a hit!



-It would take forever to wear his enemy down though. In the absence of specific instruction by Panopticorp HQ, it seems the captain decided to close to knife range. That's going to be an interesting fight for sure! At 55000 km, the Reckoning's batteries start getting into play!



Ouch, all those mesons seems painful... That's a lot of hits... And... boom. Apparently the engine on Shark 1 detonated, taking out both sharks.* All in all, the engagement only laster 25 seconds once the mass of mesons on Resplendent started shooting.



That's an impressive victory for team Thanatos, which only suffered some armor damage. The Thanatos's speed simply wasn't enough against all that armor. Let that be a lesson to all contestants: better order your captains not to close the range more than needed.



And that's it for tonight folks, the line up of our next match will be announced recently.




Well, I guess Panopticon could have stayed out of range and plinked that armor bit by bit. But that would have take ages, and I only had order to close to energy range, not to stay. I did try to order him to back down once the number of mesons became apparent, but the ship couldn't make it.


* I'm not sure how that happened, but shark 1's engine detonated, then both ships were wrecks.
 

Online Panopticon

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Re: The Design Championship.
« Reply #55 on: June 11, 2016, 01:08:56 PM »
I'll call it a moral victory, but let's be honest, plinking away with a spinal laser just seems wrong, I can accept this.
 

Offline Sheb (OP)

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Re: The Design Championship.
« Reply #56 on: June 11, 2016, 02:11:57 PM »
Next match will be Lenson vs. Drgong. Tune in soon for some nice battle!



Also, I've only received 7 designs overall so far. It'd be nice to have an eigth, so feel free to jump in!
 

Offline Herodotus4

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Re: The Design Championship.
« Reply #57 on: June 11, 2016, 02:33:20 PM »
I designed one, what did you want in the submission. If it is just a doctrine write up and a ship list with a set of the ship descriptions or screenshots of all of the screens that are in the design.
 

Offline Sheb (OP)

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Re: The Design Championship.
« Reply #58 on: June 11, 2016, 03:35:44 PM »
I don't need ALL the screenshots, but a screenshots of the design screen, plus a screenshot of the missile design screen (if any) would be swell. If the description is detailled enough it's also good.
 

Offline Drgong

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Re: The Design Championship.
« Reply #59 on: June 11, 2016, 04:56:16 PM »
Next match will be Lenson vs. Drgong. Tune in soon for some nice battle!



Also, I've only received 7 designs overall so far. It'd be nice to have an eigth, so feel free to jump in!

Sweet, I did a unusual design for myself, hope it survives. 
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