0 Members and 1 Guest are viewing this topic.
NPR activities would explain the undescribed time stops of 23000 seconds and 46000 seconds and such. If you have auto turn engaged they shouldn't stop the progression of time over your increment. Your components scrapped would, and so would the ship order messages.
I just started noticing these, too, when I started exploring in my current game and found a new race. Same sort of thing - no message, just stops short of the autoturn increment and doesn't run the next turn.
Did you look in the event log (Ctrl-F3) with SM mode on to see what is happening?
His screenshot clearly shows the event log with SM mode activated.
I did have the SM mode on and it was showing NPR activity, but it's not so much the interrupt as stopping the autoturn. I had auto-turns on and clicked the 5-day increment, if that matters.
My experience with this is that there is an outpost on some asteroid with 1 or 2 DSTS that is catching either you or another NPR on passives and throws an interrupt - but SM mode doesn't state this.
It's almost like one of the auto-turn interrupts is being triggered by an NPR. And since you cannot see their events, it doesn't show in the log. Maybe this needs to be stuck in the bug thread?