View full version: The Academy
  1. Confusion on Missile Fire Control
  2. Unrest despite enough planetary defense
  3. Point Defence Not Working :O
  4. Wheight & Size?
  5. Laser recharge problem
  6. Ships Sizes and there Names
  7. Pre Trans Newtonian NPR
  8. Killed by the turn interval
  9. Conquered populations
  10. Particle Beam damage
  11. Trouble with jump drive
  12. New Races and how to use them
  13. General questions on the Conventional Start
  14. Setting Up Kind of "Alliance Player"
  15. Can military ships use civilian jump engine?
  16. Ground combat
  17. Help with jump drives
  18. Sensor Buoy Laying Woes
  19. The game spawned 2 NPRs in the same system
  20. Reloading PDCs?
  21. Range finding Question (Or how do i increase the range on my Beam firing control
  22. Hiding a System from a player
  23. Cloaks?
  24. What is the point of plasma carronades?
  25. Civilian Industry overcrowding colonies...
  26. Two questions
  27. NPR ships vanishing?
  28. Ships of 500 to 1K
  29. Maintenance failure on a civilian ship???
  30. Asteroid & Comet Mining
  31. Some details regarding final defensive fire
  32. Technology Sharing?
  33. Intelligence Update?
  34. Do Inactive PR ever behave like NPRs?
  35. fleet doctrine for a new guy
  36. Calculations for Class Designs?
  37. Civilians still using player Designs?
  38. Learning How to Fly
  39. Old Player Asking about Kinetic Weapons and Engines, Defences
  40. The Galactic Map - Newbie Questions
  41. Electronic Warfare
  42. What are you using 500-1000ton ships for?
  43. Order of the colonies listed in the population and production window?
  44. Task Force Training in a binary system
  45. Disbanding and reassembling a team - Any penalty?
  46. Unsurvey objects?
  47. Renaming a Missile Design - How?
  48. Sound
  49. Laser range and ship speed
  50. Ship design rule of thumb?