Posted by: MarcAFK
« on: January 06, 2016, 07:04:08 PM »It is possible to use SM to modify ships in an unusual manner, design a ship with 1000 magazines, assign 1000 missiles, remove the magazines. Find there's still 1000 missiles assigned.
This applies to normal ship design too, but when you build that ship the game will check it's actual magazine capacity and only load what you have available. But if I spawn the ship using fast overbuild it'll have the full design capacity even if it shouldn't be possible.
If you SM edit a ship to have slower engines it'll still be travelling at it's old task group speed, there's other issues, just keep this in mind if you edit a ship class that already has units constructed.
This applies to normal ship design too, but when you build that ship the game will check it's actual magazine capacity and only load what you have available. But if I spawn the ship using fast overbuild it'll have the full design capacity even if it shouldn't be possible.
If you SM edit a ship to have slower engines it'll still be travelling at it's old task group speed, there's other issues, just keep this in mind if you edit a ship class that already has units constructed.