Posted by: SnopyDogy
« on: December 30, 2013, 12:04:22 AM »the easiest way to give them race colours would be to tint them in the shader. in that case then all we really need are the white versions of the icon so we can colour them.
How are these for basic ship icons, as a general style? Making them with three for each ship type, currently in one color but can do whatever people think works. Haven't touched any warship icons yet, because it seems I can't manage to draw a decent diamond, but working on it.i think multiple colors might be a good way forward for each icon
Cargo ships, large and small:
Colonist ships, large and small:
Will they be somehow given race colors, or is multiple colors of each icon needed?
Would it be faster to generate each visual frame from scratch internally every time and then do a single graphics update to replace the old frame with the new one?Again, my problem is that I do not understand how to do this. Just changing the PrimaryPrimitive's location does nothing. Changing it, recalculating the matrix, refreshing, and rerendering the primitive also do nothing.