View full version: The Academy
  1. Can I salvage wrecks in sort-of-friendly systems?
  2. Newbie with questions
  3. Fuel harvester base crew morale
  4. Hull clutter
  5. Various newbie questions
  6. Civvy Engine manufacture and design
  7. What are the ongoing costs of ships?
  8. Moving fuel
  9. Designing Turrets with Reduced Size Lasers
  10. Trading Resources Across Jump Gates
  11. Tractor device?
  12. Red/Green jump gates? Also, how to escort civilian jump ships?
  13. Is there a way to scrap/recycle old ordnance?
  14. Help!
  15. Bugged game. Unclear on severity. Should I start over?
  16. Building an Interstellar Empire
  17. Question regarding jump capable fighters
  18. Help with designing a fighter
  19. Basic Ship Design
  20. Prerequisite techs for Genome Sequence: Base Gravity?
  21. Reserve Level
  22. Conquered and alien pop. Now what?
  23. Scientist Shortage
  24. Civilian shipping information toggle?
  25. Transfering survivors/prisoners
  26. Refueling
  27. Civilian fuel harvesters
  28. Power Requirements
  29. How do I build a commercial freighter?
  30. Getting the game to run question
  31. Hidden Jump Point
  32. Ordnance, ordnance, ordnance...
  33. What are railguns good for?
  34. Lazy geologists?
  35. What's the deal with these aliens?
  36. Sol system minerals - v6.00
  37. PD missile inefficiency
  38. Questions related to mechanics
  39. How to launch geo-survey missile from PDC at a planet?
  40. Class Names issue.
  41. Some problems with Aurora after using resize enable
  42. Aurora succession game
  43. Engine Power and speed
  44. Ship not completing?
  45. Managing shipyards
  46. Having a pickle with separation ranges and geo-sensors
  47. A few questions
  48. Escaping a duranium crunch
  49. global geological info question
  50. maintenance for commercial ships