Author Topic: v4.3 Bugs  (Read 3245 times)

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Offline Steve Walmsley (OP)

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v4.3 Bugs
« on: October 18, 2009, 11:54:49 AM »
First bugs for the new version :)

I just realised I forgot to update the version numbers (again!) so I'll sort that out in the first patch

The industry task "Convert Con Ind to Construction Factories" should be "Convert Con Ind to Industrial Capacity". It's only cosmetic and I've updated the master DB so this change will be in the next DB release.

Steve
 

Offline waresky

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Re: v4.3 Bugs
« Reply #1 on: October 18, 2009, 01:14:48 PM »
:D

ty for this new masterpiece of Sci-Fi Dream Opera.
 

Offline Brian Neumann

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Re: v4.3 Bugs
« Reply #2 on: October 18, 2009, 04:16:24 PM »
If you try to create a nebula system it does not work.  It gives you a standard system without a nebula if you are using the real names and distances from sol.  If you are not using the predesignated stars it uses the same names, and gives multiple errors.

Error in CboSystems
error 381 in msflexgrid
Subscript out of range

about a dozen of them and then error 30009, invalid row value.

This happens whenever I try to do a nebula system.  I have tried it with 4 new starts, each time is identical, and the name of the system is Struve 2398A each time.

Brian
 

Offline Steve Walmsley (OP)

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Re: v4.3 Bugs
« Reply #3 on: October 19, 2009, 05:39:38 AM »
Quote from: "Brian"
If you try to create a nebula system it does not work.  It gives you a standard system without a nebula if you are using the real names and distances from sol.  If you are not using the predesignated stars it uses the same names, and gives multiple errors.

Error in CboSystems
error 381 in msflexgrid
Subscript out of range

about a dozen of them and then error 30009, invalid row value.

This happens whenever I try to do a nebula system.  I have tried it with 4 new starts, each time is identical, and the name of the system is Struve 2398A each time.
You won't be able to create nebula systems in a real stars game because of the way it is set up as every system number is already assigned to an existing system. It's like a fixed universe game. I'll add a warning to that effect to the Create Nebula button for the real stars games. It does sound like a bug though if it is affecting normal games. I'll take a look at that and get back to you.

Steve
 

Offline Steve Walmsley (OP)

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Re: v4.3 Bugs
« Reply #4 on: October 19, 2009, 07:19:27 AM »
I just encountered a fairly major bug, although rare :)

Steve
 

Offline Andrew

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Re: v4.3 Bugs
« Reply #5 on: October 19, 2009, 12:50:18 PM »
text only bug , when creating new ground units the program asks how many divisions you want.
 

Offline waresky

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An Incredible and vicious bug..
« Reply #6 on: October 19, 2009, 01:24:33 PM »
Earth r's gone.
ive been open a new game,ok.
All done,ive 2 freighters around on Sol System and on 2045 ive been set an order upon 1 of them: Load Mass Driver,Unload mass on Mars,Refuel on Earth (reply to 30 times)..click advance..Earth's Vanguished,,

Earth r a desolate,void,place.
No people (ive been pre-set 7000 milions in 2025),minerals r remains at the date before bug,no consctruction factory..none,zero nothing...but strange: MISSILE bases,are on surface..alone:)
 

Offline Steve Walmsley (OP)

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Re: v4.3 Bugs
« Reply #7 on: October 19, 2009, 01:46:36 PM »
Quote from: "Andrew"
text only bug , when creating new ground units the program asks how many divisions you want.
Fixed for v4.31

Steve
 

Offline rdgam

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Re: v4.3 Bugs
« Reply #8 on: October 19, 2009, 03:50:08 PM »
I am running a multi-player start from Earth using the real stars option.  If the players explore the warp points in a different order, I get duplicate stars and names.  I just got two 61 Cygins that are different.  I also have two Groombridge 34s connected to EV Lacertae.

I also had the disappearing population.  Fortunately mine was an asteriod colony.  

After the first geology team studied Earth, I have been getting this error every production cycle:

Error in UpdateTeams
Error 3265 was generated by DAO.Fields
Item not found in this collection.
 

Offline welchbloke

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Re: v4.3 Bugs
« Reply #9 on: October 19, 2009, 06:44:54 PM »
Quote from: "Steve Walmsley"
I just encountered a fairly major bug, although rare :)

Steve
Can I make my ships from the same material as that mass driver?  :D
Welchbloke
 

Offline welchbloke

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Re: v4.3 Bugs
« Reply #10 on: October 19, 2009, 06:47:52 PM »
Text Bug:
On the Ground Units Tab of the Population and Production WIndow the pop up description of the Parent HQ drop down says 'Class of Ship'
« Last Edit: October 19, 2009, 09:13:32 PM by welchbloke »
Welchbloke
 

Offline welchbloke

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Re: v4.3 Bugs
« Reply #11 on: October 19, 2009, 06:52:36 PM »
When creating a new game I had Create Ship systems and ship designs selected.  I got the following alerts:
Error in AddNextTech - Error 3021 was generated by DAO.recordset No Current record
Error in AddNextTech - Error 3020 was generated by DAO.field Update or CancelUpdate without AddNew or Edit
I got the first error once and the second error twice.
I only get this error with the Create Ships Systems and Ship designs selected.
Welchbloke
 

Offline Thorgarth

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Re: v4.3 Bugs
« Reply #12 on: October 19, 2009, 08:58:49 PM »
In the Commmander screen.  Was reviewing the officiers with diplomatic skills.  Was able to view the first 3.  On the fourth, a rear admiral, I receive the following error:  Run Time Error '30009': Invalid Row Value.

I assume the rear admiral has a highly guarded security clearance.  The game crashes after this error.
 

Offline sloanjh

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Re: v4.3 Bugs
« Reply #13 on: October 19, 2009, 11:03:32 PM »
Quote from: "welchbloke"
Quote from: "Steve Walmsley"
I just encountered a fairly major bug, although rare :)

Steve
Can I make my ships from the same material as that mass driver?  :D

LOL.

Drat - a new version, and I just got sucked into the time-sink that is Evony....

John
 

Offline Kurt

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Re: v4.3 Bugs
« Reply #14 on: October 20, 2009, 12:02:07 AM »
Steve -

I just experienced a major bug (v4.30).  I ran a 5-day turn update six years into the game, and my homeworld population disappeared.  There were no events listed in the Events Update screen, no error messages, but my HW pop with 10 billion people and lots of industry everything else just disappeared.  

I cracked the database to see if it still existed, but had been unassigned or transfered to another race and it is gone, apparently deleted.  There was nothing in-game that could have done this, no hostiles in system, no combat or anything else for that matter.  I don't think anything significant or unusual was slated to happen during that time update either.  

Kurt