View full version: General Discussion
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  1. Drop Pod Transports
  2. Are fleet training Admins worth it?
  3. Has anyone had an NPR *not* refuse to communicate with them yet?
  4. Two possible utility programs for C#
  5. Space song!
  6. Bug, or? Also, Questions and Concerns on Micro Management
  7. How to undock from carrier in deep space?
  8. Adding Ship Class descriptions?
  9. What's the boiling point of Aestusium?
  10. Ground Based Geosurvey question
  11. WOW!
  12. Sensor Buoy
  13. Guide: Labeling the galaxy and your armies; special symbols in Aurora
  14. Mineral seartch
  15. Events Window QOL
  16. Fuel equalisation
  17. Quick video on how we play Aurora as a blind person. Thanks steve!
  18. Grav survay
  19. date not showing
  20. Creating ships via SM ?
  21. Fleet Movement Orders
  22. No more "Excellent officer"?
  23. life support failure
  24. Why are we still calling it Aurora C#?
  25. Question on Ground Unit Armor
  26. Stopping auto turns with alien contact
  27. Getting Started
  28. Running Aurora C# on small screens
  29. Total Maintenance Capacity
  30. Ground Force Order of Battle.
  31. Building PDC's
  32. How to double check what version you're on?
  33. Listening stations & RnR
  34. Exploring ruins
  35. Combination Orders
  36. Auto generating NPRs
  37. How does one actually gene-mod?
  38. Well wishes, and a thank you.
  39. New ground combat
  40. And we shall call it "This land!"
  41. Gravitational Survey Sensors
  42. Hey Eric, can we have a Ground Design Board?
  43. Some thoughts on modding C# (no drama)
  44. Reasonable discussion about mods
  45. What's the deal with subfleets
  46. Whining clickbait post with extra salt.
  47. Dumb question...
  48. I'm torn
  49. Slowdown
  50. Science Officer?