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Posted by: Brian Neumann
« on: August 06, 2011, 08:04:42 AM »

The way that the geo teams work when surveying a planet is each build phase there is a chance of finding more minerals and a chance of finishing the survey so no more minerals can be found.  The higher the team rating is the better the chance of finding minerals and the lower the chance to finish is.  Also you will tend to get results much faster on planets while asteroids are very slow to find any minerals on.  This sort of compensates for the amount/scarcity of the minerals found.  That will match the normal generation chance for the type of body (terrestrial/chunk ect) that you are on.  Asteroids have much higher availabilities in general.

If there is an alien colony you can still land your team.  They may get attacked in which case you will lose them as they don't have a combat value.  They can perform the mineral survey but anybody who has a colony on the planet will benifit from what they find.

Brian
Posted by: Herode
« on: August 06, 2011, 08:00:51 AM »

Also the place they are dropped doesn't need to be made into a colony before hand because dropping them off automatically makes the location into a colony.

Do you know what happens when an alien colony already exists on the planet ?
Can you drop your geo team on those planets ?
Do we still have the auto-creation of an empty colony ?

Looks like there is a high chance of diplomatic fun if the auto-creation takes place in such occasions :)
Posted by: voknaar
« on: August 06, 2011, 06:37:49 AM »

They can go anywhere but Gas Giants since colonys can't be made on them. You dont need to worry about their health or the planets conditions. There is no way to know their progress, but as long as there are five members and the survey isn't complete they will eventually. Even if this takes years at a time.
Posted by: Herode
« on: August 06, 2011, 06:26:20 AM »

OK, thanks.

Is there any way to know how far the geological team has accomplished his survey ? I mean, something like the estimated percentage processed or something like that.

Also, if I later drop the team on, say, Titan or Venus. Should I have to assign them some equipment/module to survive in such hostile environment or is the team always implititly equiped with whatever stuff is needed ?
Posted by: voknaar
« on: August 06, 2011, 06:17:21 AM »

The F2 window will show you if the Geologists have completed their survey. Its located at the bottom of the summary of your planet. When it is complete it is time to move the team to a new world to discover new minerals. This happens automatically, you only need to make sure that all 5 members are alive and that the survey for that world isn't complete for them to go about their task. Once its time to move on select a ship you wish to use (can be any type of ship) on the F12 screen select the planet they are on. Then select the Pick Up Team order and then select the team. The process of unloading is practically identical. Select a place you want surveyed and drop them off.

Also the place they are dropped doesn't need to be made into a colony before hand because dropping them off automatically makes the location into a colony.
Posted by: Herode
« on: August 06, 2011, 05:32:09 AM »

You can get some of your officers and assemble them into a geological survey team, and send them to go and pick through rocks, and discover some minerals.
I have created a geological survey team (5 members), actually based on Earth. But I don't find the way to give them orders. Do they accomplish auto-survey on the planet where they stand ? Are they disabled when on Earth ? Or (most probably) am I missing something ?
Posted by: waresky
« on: August 01, 2011, 08:04:27 AM »

As for minerals on Mars, we are speaking of Trans Newtonian minerals only in Aurora, so this explains why you can have planets without any mineral whatsoever...  :)

Right.

Aurora's Economy use ONLY Trans-Newtonian ore.

And a warm welcome by new Officer.

careful out there.."The Steve's Evil Mind" had bad new setup in other Solar System,..:)
Posted by: Nibelung44
« on: August 01, 2011, 07:47:08 AM »

As for minerals on Mars, we are speaking of Trans Newtonian minerals only in Aurora, so this explains why you can have planets without any mineral whatsoever...  :)
Posted by: danw13335
« on: July 31, 2011, 04:38:49 PM »

Quote from: Brian link=topic=3878. msg37530#msg37530 date=1312136814
With mass drivers just make sure you never remove the final mass driver on a planet that is recieving minerals this way.   If you do then the rest of the mineral packets will be bombarding your planet and they can do lots of damage to the planet.

Brian

Thankfully there's a warning for that now.
Posted by: Thiosk
« on: July 31, 2011, 03:14:31 PM »

You can get some of your officers and assemble them into a geological survey team, and send them to go and pick through rocks, and discover some minerals.

As far as building things on mars, in my current game I did not build factories on mars.  Earth has a huge industry, and it will take a long time for mars to: get terraformed, develop that industry.  Instead, I focus on bringing minerals to earth to fuel its industry.  I use Mars as a baby making factory, and MUCH later, place research installations there to make use of the little workers. 
Posted by: Herode
« on: July 31, 2011, 01:29:50 PM »

All right, great ! I'll try mass drivers ASAP, looks fun  :D

Back to the minerals question : I was checking the Population & Production Screen (F2) and in the Summary tab, for all the colonies, I see : geological team survey completed.  What does it mean ?
Posted by: Brian Neumann
« on: July 31, 2011, 01:26:54 PM »

With mass drivers just make sure you never remove the final mass driver on a planet that is recieving minerals this way.  If you do then the rest of the mineral packets will be bombarding your planet and they can do lots of damage to the planet.

Brian
Posted by: voknaar
« on: July 31, 2011, 01:18:38 PM »

Mass Drivers would be a better alternative have one set up on earth and one on mars. The mass driver will shoot minerals from earth to mars when it is set up to do so. Also they are the standard form of shifting minerals to industrial worlds from your mining planets.
Posted by: Herode
« on: July 31, 2011, 12:39:40 PM »

Hi Brian, thanks for replying. 

I checked the system report in SM mode and Mars is labelled S, so : no minerals  :(

I guess I'll have to move minerals on Mars with my freighters.  My first try shows that I can move minerals in quantities : 3 freighters with a total of 15 cargo holds moved around 6000 Duranium, 6000 Tritanium and 2000 Vendarite (that's the full stock of Vendarite on Earth. . . ), that's more than enough to build some installations on Mars but I almost depleted the stockpiles on Earth so I'll have to check the numbers before loading next time.  I wonder if I could set some automatic resupply instead for the lacking minerals. 
Posted by: Brian Neumann
« on: July 31, 2011, 12:22:14 PM »

A couple of questions for you to start with.

Have you done a geological survey of mars yet.  This would normally require a ship with geological survey instruments.  If you have not or are not sure then the fast way is to turn on the SM functions and then open up the system display screen (F9).  If Mars has been surveyed then in the far left there will be a letter either a S, or an M.  S means that the planet was surveyed but no minerals were found, and a M says that there are minerals on the planet.  If that far left column is blank then use the button down on the far right that says body survey.  Make sure that Mars is selected and it will survey mars for you.  If you just want to have the entire system surveyed then use the button that says system survey.

Any other questions we would be happy to help.  If there is nobody else on the forum that speaks french let me know I still can get along with my french even though it has been years.

Brian Neumann