Author Topic: Getting Started  (Read 1764 times)

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Offline BKL (OP)

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Getting Started
« on: April 17, 2020, 04:15:34 PM »
For someone just getting started with Aurora C# and who didn't play VB6 version, what's the best way to learn how to get started with Aurora?  Should I got to VB6 tutorials?  Other suggestions?  Thanks you!  Looking forward to learning the game (not sure if this is a game or more like a simulation).   
 

Offline Agm-114

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Re: Getting Started
« Reply #1 on: April 17, 2020, 04:21:24 PM »
Beard has a pretty good VB6 tutorial.
I'd recommend hopping on the discord for advice, you'll generally get much quicker responses for questions.

https://www.youtube.com/watch?v=5skHvsYBtNc&list=PLuoNRGAhOKpWN1wJqfGoQTmXnlRXl-VgP
 

Offline Froggiest1982

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Re: Getting Started
« Reply #2 on: April 17, 2020, 04:49:21 PM »
For someone just getting started with Aurora C# and who didn't play VB6 version, what's the best way to learn how to get started with Aurora?  Should I got to VB6 tutorials?  Other suggestions?  Thanks you!  Looking forward to learning the game (not sure if this is a game or more like a simulation).

The best way to learn is to play. However:

considering c# development is just started and the bug fixing may still take good 1 or 2 weeks I would recommend to get VB6 and start there

Due to some change in the mrchanics be focused on TN empire no NPR and just start learning in this order: Ship design, logistic, mineral sustainability, priority researches, exploration, sensors, weapon targeting and search sensors, weapons design.

After all the above I would quickly look into terraforming and how to create colonies in other systems.

This may take you a few years :-)

But if you focus in learning the basics then coming into C# will be still a challenge but you will have to focus only in the new functions mostly just related to logistic (a minor change) refuel (hard change) and ground units (massive change).

Offline Father Tim

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Re: Getting Started
« Reply #3 on: April 17, 2020, 09:46:09 PM »
For someone just getting started with Aurora C# and who didn't play VB6 version, what's the best way to learn how to get started with Aurora?

Install it and play the default scenario.  Try stuff.  Press buttons.  Build ships and ground forces and fight whoever you can find.  Invade Mars.

Don't be afraid to break stuff.  If you break too much, or too badly, delete the database and start over.

If there are specific things you have trouble with, come here to the boards and ask about them.

Once you have a grasp on most of the basics, start a new game with a custom race in a random system.  See what's different.  Eventually try a Conventional Start (but not until you know a lot more of the mehcanics.  It's trivially easy to completely screw over a conventional start and not realize it for thirty years.)
 

Offline DFNewb

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Re: Getting Started
« Reply #4 on: April 17, 2020, 09:47:30 PM »
For someone just getting started with Aurora C# and who didn't play VB6 version, what's the best way to learn how to get started with Aurora?

Install it and play the default scenario.  Try stuff.  Press buttons.  Build ships and ground forces and fight whoever you can find.  Invade Mars.

Don't be afraid to break stuff.  If you break too much, or too badly, delete the database and start over.

If there are specific things you have trouble with, come here to the boards and ask about them.

Once you have a grasp on most of the basics, start a new game with a custom race in a random system.  See what's different.  Eventually try a Conventional Start (but not until you know a lot more of the mehcanics.  It's trivially easy to completely screw over a conventional start and not realize it for thirty years.)

Don't play the starting scenario the game comes with, start a new one, the one it comes with was started in version 1.0 so it's broken.
 

Offline Father Tim

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Re: Getting Started
« Reply #5 on: April 17, 2020, 09:48:28 PM »
Oh, and don't be afraid to use SpaceMaster to fix your mistakes. . . like forgetting to install active sensors on your gun cruisers, or sending a survey ship on a 200,000,000,000 km round trip to a distant planet around the B component of a binary star.