So this games pretty bad ass, with a sense of realism and enough fantasy to make pangalactic conflict feasible.
Steve on the b12'er forum said this game was to be played over an epic length of time, which made me think of Foundation series time length or Star Wars universe length, several dozens of millenniums.
If so can you build or can these things progress or develop? (In no real order.)
Dyson Sphere, and its variants.
Niven Ring
Alderson Disk
Halo Ring
Arcologies
City Planets
Super Specialized Planets A La, Invader Zim (Though used comically, a convention hall planet, or mail processing planet, or fast food planet), Stainless Steel Rat series by Harry Harrison, such as silca and acidic planets with other heavy elements being turn into electronic developing worlds. Halo Harvest was a planet that used to grow lots of food, and Star Trek Risa (sp), was mostly a tourist trap.
Space Elevators (I know that the game uses mass drivers, but arguably several groups of space elevators could out perform mass drives in tonnage delivered in a similar time scale.)
Stellar Convertors (For Initiating fusion in gas giants and destabilizing stars, creating planets from astroid fields, and destroying them.)
Planet Cracking Weaponary, a la death star or planet buster nukes from Warhammer 40k, or the thing where the orcs hollow out a small moon or a large astroid and use it as a troop transport.
Can you play in the same universe as a different race? For instance, could you retire your race, and let it be taken over as an npr, and play nother fledging race in the same universe?