Author Topic: How do you load missiles into a ship?  (Read 2272 times)

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Offline Foolcow (OP)

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How do you load missiles into a ship?
« on: March 20, 2012, 05:34:47 AM »
I've built 1,000 size 4 missiles on Earth, and they show up in the stockpile.

I have one of the following ships in orbit at earth, and I'm giving its task group the order to "Load Ordnance from colony."  But nothing happens.  All 1,000 missiles still show up in the stockpile, and 0/144 magazine space used on the ship when I look under ordnance management.

What's going on here?  What should I do?


Malagard class Frigate    2750 tons     312 Crew     328.4 BP      TCS 55  TH 168  EM 0
3054 km/s     Armour 1-17     Shields 0-0     Sensors 1/1/0/0     Damage Control 1     PPV 16
Annual Failure Rate: 0%    IFR: 0%    Maintenance Capacity 75 MSP
Magazine 144   

Nuclear Pulse Engine E8.8 (4)    Power 42    Fuel Use 88%    Armour 0    Exp 7%
Fuel Capacity 50,000 Litres    Range 37.2 billion km   (140 days at full power)

Size 4 Missile Launcher (4)    Missile Size 4    Rate of Fire 40
Missile Fire Control FC28-R20 (1)     Range 29.0m km    Resolution 20

This design is classed as a military vessel for maintenance purposes
 

Offline metalax

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Re: How do you load missiles into a ship?
« Reply #1 on: March 20, 2012, 05:50:54 AM »
It looks like you haven't set the default ordinance loadout for the class, otherwise it would be displayed under the launchers in the class summary. You do that on the ordinance/fighters tab of the design screen.
« Last Edit: March 20, 2012, 05:52:57 AM by metalax »
 

Offline Nathan_

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Re: How do you load missiles into a ship?
« Reply #2 on: March 20, 2012, 06:05:05 AM »
You can also load ordinance directly in the individual unit screen(f6) ordinance management tab.