View full version: The Academy
  1. Missile Detection interrupt
  2. Geological Sensors on Immobile Station.
  3. Cant assign basic R1 officers to fighters
  4. Agressive Negotiations
  5. Changing classes that have been built
  6. How to "Un-assign and Pick up individual officer"
  7. Dumb newbie mistakes to avoid
  8. Can I use old Armor?
  9. Time increments suddenly 2 hours only.
  10. Landing on moving carriers
  11. Cargo Handling on a Carrier, does it help recover fighters?
  12. Music files
  13. Small Missiles in too big of Launchers.
  14. RE: Detection Tab at the First Menu
  15. Error 6 overflow
  16. System Fleets and Making New Ones
  17. Baces that do Not move/ Oribital Baces?
  18. Questions about naval organisation
  19. Ramming Damage
  20. Jump tenders with multiple jump drives
  21. Compressed Fuel Storage
  22. Do Transponders work, and how much?
  23. Scientists
  24. Retooling Cost
  25. Carrier Operations Tutorial
  26. Random Lettering
  27. Less than max capacity cargo hauling?
  28. Sensor clarification?
  29. Mineral Production Overview?
  30. Population Detection
  31. Production time for shipyad extensions...
  32. Do I need to assign troops to the population of a conquered planet?
  33. NPR ship icon
  34. How will my ground combat fare...?
  35. PDC Hangar Issue?
  36. Best default & conditional orders for survey/scouts (and design strategy).
  37. Turret armor, and will shields protect turrets?
  38. Is it deliberate that Financial Centers cannot be transported?
  39. Deep Space Maintenance
  40. How to leave a terraforming platform on station, long term?
  41. how to automate a colony ship?
  42. It appears that it is possible to uncheckmark the generate only non-tn races
  43. How to increase Crew Grade?
  44. Setting up rank and class priorities - how and why
  45. Cancelling Overahaul
  46. How to delete TGs when you cant see the button?
  47. MOVED: Personal Avatar vs Forum generated?
  48. Sensor Buoys to Pre-Scout new System
  49. civilian mining colonies stopped being built
  50. how many terraformers would i need to terraform a planet in 5 days?