Author Topic: v7.00 Patch  (Read 18907 times)

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Offline Sematary

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Re: v7.00 Patch
« Reply #15 on: December 08, 2015, 01:35:47 PM »
6.50 is the original name for 7.00
 

Offline Steve Walmsley (OP)

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Re: v7.00 Patch
« Reply #16 on: December 08, 2015, 01:53:13 PM »
It has 6.50 on the game window (by mistake) but 7.00 on the About and Copyright windows.
 

deezork

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Re: v7.00 Patch
« Reply #17 on: December 09, 2015, 01:27:39 PM »
Quote from: Steve Walmsley link=topic=8075. msg83228#msg83228 date=1449604393
It has 6. 50 on the game window (by mistake) but 7. 00 on the About and Copyright windows.

Ok thanks Steve !
 

Offline Kolyin

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Re: v7.00 Patch
« Reply #18 on: December 10, 2015, 06:25:09 AM »
Excellent! Thanks Steve.  Now to get started on a new game.
 

Offline GodEmperor

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Re: v7.00 Patch
« Reply #19 on: December 10, 2015, 02:14:24 PM »
If i switch ON the "Generate NPR as non-TN" will they eventually advance to TN status or just stay low-tech forever ??
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You have just pushed me."
 

Offline Garfunkel

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Re: v7.00 Patch
« Reply #20 on: December 10, 2015, 09:17:20 PM »
If i switch ON the "Generate NPR as non-TN" will they eventually advance to TN status or just stay low-tech forever ??
Stay low-tech. NPR does not know how to advance from conventional start to TN status.
 

Offline Kaiser

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Re: v7.00 Patch
« Reply #21 on: December 14, 2015, 07:37:24 AM »
SS = Santa Steve
 

JoeNolte

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Re: v7.00 Patch
« Reply #22 on: December 14, 2015, 01:14:38 PM »
I can't delete the example game.   I get an error message instead.   Error 3052 was generated by DAO. Recordset File sharing lock count exceeded.   Increase MaxLocksPerFile registry entry.
 

Offline Mor

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Re: v7.00 Patch
« Reply #23 on: December 14, 2015, 03:38:15 PM »
Quote from: Steve Walmsley link=topic=8075.  msg83090#msg83090 date=1449333467
This patch can only be applied to version 4.  2 or later.   To apply the patch, unzip the patch file and copy the files as follow:

Maybe it can, but from my (very limited) experience it wont work.   From a perspective of someone new to the forum, what you first encounter are the stickies:

* v7.  00 Patch
* Aurora v5.  54 Full Installation

Which implies that you need to apply the patch over the full 5.  54 install.   But doing so resulted in endless crushes due to missing image files.   I had to download the Aurora v6.  43 which is "hidden" in the portable sub-forum to make it work.

I think it might be best to clarify this in the instructions.  Furthermore, IMO its best to always add the instructions to the patch as well (readme.  txt) for those of us who download first and instal much later e.  g.   at work with effy internet access.  Also IMO it is best to put the files in the correct structure so we can just copy paste them.

aurora
-Stevefire.  mdb
-Aurora.  exe

-Planetjpeg
--a11.  jpg
--b20.  jpg
--M24.  jpg

.  .  . 
« Last Edit: December 14, 2015, 03:42:48 PM by Mor »
 

Offline MarcAFK

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Re: v7.00 Patch
« Reply #24 on: December 14, 2015, 04:53:08 PM »
Honestly you should put up a complete package with every major version because new people always get this problem.
Edit: I should mention I had no trouble the last time I installed, I swear all I needed was 5.40 and the 7 patch. But I'm not on my pc ATM so I can't check what's actually in the archives.
« Last Edit: December 14, 2015, 05:26:50 PM by MarcAFK »
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Offline 83athom

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Re: v7.00 Patch
« Reply #25 on: December 14, 2015, 04:53:20 PM »
The reason those files aren't just put in a folder is that it will simply overwrite those files, meaning to still have everything you need to keep everything every patch in the folders which just eats up room.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline MarcAFK

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Re: v7.00 Patch
« Reply #26 on: December 15, 2015, 12:02:20 AM »
I see what happened, the 5.54 installer contains a zip file with the actual 5.54 patch, all the missing folders and images are in that. Or you could just install the portable version.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline sloanjh

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Re: v7.00 Patch
« Reply #27 on: December 15, 2015, 07:10:35 AM »
I can't delete the example game.   I get an error message instead.   Error 3052 was generated by DAO. Recordset File sharing lock count exceeded.   Increase MaxLocksPerFile registry entry.

Did you try the solution suggested at the beginning of this bugs thread?

John
 

Offline Mor

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Re: v7.00 Patch
« Reply #28 on: December 15, 2015, 06:30:08 PM »
Quote from: MarcAFK link=topic=8075.  msg83449#msg83449 date=1450159340
I see what happened, the 5.  54 installer contains a zip file with the actual 5.  54 patch, all the missing folders and images are in that.   Or you could just install the portable version. 

Not the best place for it IMO.   There are many types of installers that use cab\zip files, and "full 5.  54 install" implies that its a complete package (no patches needed).   Hence it would have been best to pack the patch along side the installer and readme.  txt, to avoid unnecessary hassle from confused newbies and helpful veteran alike ;)

Simply put, you need to
1.  use the setup
2.  extract update 5. 54 into the game folder
3.  extract files patch 7. 0 into their correct places.
« Last Edit: December 15, 2015, 06:35:31 PM by Mor »
 

JoeNolte

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Re: v7.00 Patch
« Reply #29 on: December 15, 2015, 08:54:39 PM »
Quote from: sloanjh link=topic=8075. msg83454#msg83454 date=1450185035
Did you try the solution suggested at the beginning of this bugs thread?

John

Thank you.