A CVE (1000 ton hanger) and a wing of 100 ton interceptors makes for a dandy raider. Also useful for border guards, keeping those pesty scouts and jump gate builders out of the empire.
xFI Starhawk class Interceptor 98 tons 3 Crew 38.1 BP TCS 1.95 TH 18 EM 0
38461 km/s Armour 1-1 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0.45
Annual Failure Rate: 0% IFR: 0% Maint Capacity 24 MSP Max Repair 25 MSP Est Time: 15.39 Years
Magazine 3
FTR MagCon Fusion Drive E500 TH25 (1) Power 75 Fuel Use 5000% Signature 18 Armour 0 Exp 25%
Fuel Capacity 5,000 Litres Range 1.8 billion km (13 hours at full power)
Size 1 Box Launcher (3) Missile Size 1 Hangar Reload 7.5 minutes MF Reload 1.2 hours
MFC FTR 3mkm (1) Range 3.0m km Resolution 4
SBM S1g2 W4 r4.8mkm (3) Speed: 30,900 km/s End: 2.6m Range: 4.8m km WH: 4 Size: 1 TH: 185 / 111 / 55
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
xFi Starhawk - C class Interceptor 100 tons 4 Crew 44 BP TCS 2 TH 18 EM 0
37500 km/s Armour 1-1 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Annual Failure Rate: 0% IFR: 0% Maint Capacity 28 MSP Max Repair 25 MSP Est Time: 16.24 Years
FTR MagCon Fusion Drive E500 TH25 (1) Power 75 Fuel Use 5000% Signature 18 Armour 0 Exp 25%
Fuel Capacity 20,000 Litres Range 7.2 billion km (53 hours at full power)
ASS r20 S4.5m F.28m (1) GPS 144 Range 4.5m km Resolution 20
Thermal Sensor TH0.1-1 (1) Sensitivity 1 Detect Sig Strength 1000: 1m km
This design is classed as a Fighter for production, combat and maintenance purposes
The interceptor was an exercise in minimalist fighter design (i.e. what can 100 tons do) that I didn't expect to use. The 250 and 500 ton fighters were expected to be the long range fast strike fleet element to replace the gunboats, but I've ended up using the interceptors instead. Funny how that worked out. There was an amusing problem with the initial design, as seen above. The missile they launched was actually slower than the interceptor deploying it. The latest fleet wide overhaul and refit fixed that.
SBM S1g4 W4 r6.3m Speed: 48,200 km/s End: 2.2m Range: 6.3m km WH: 4 Size: 1 TH: 482 / 289 / 144
This is also used as the submunition in the fleet's long range two stage missile.
The 200t medium range fighter/bomber (missile range 60m km) has been deployed for planetary defense, based off PDC hangers. They've never seen combat in this game. Also designed (but never fielded) is a 500t long range bomber craft (slooow), deploying 160m km range missiles. I expect the NPRs would not have much of a chance of seeing those bombers before they launch, or even before the missiles have arrived. While the fighter/bomber and bomber have more effective utility, I find the raw speed of the interceptor too appealing.