View full version: The Academy
  1. weird: armor damage / thermal detect range
  2. skills I don't get
  3. NPR ships dead in space - options
  4. Hyper Drive
  5. Jump engine mechanics
  6. Interest in pickets?
  7. Ruin discovery and (exploding) mines
  8. Genic Manipulation & unrest
  9. Luna and Mercury terraforming
  10. Speeds and Game Styles
  11. Missile design - so f...... complicate
  12. diplomacy talking
  13. Crew training, what it exactly does?
  14. Civilian ships stuck
  15. Fuel stock set level
  16. Active Sensors/Missile Fire Controls
  17. Missile signature / Firing
  18. Shields
  19. Armored missiles
  20. Gravitational survey sensor
  21. Ideal game parameters?
  22. Mod rate vs ABR (average Build Rating)
  23. Fire Control as standard sensor?
  24. numpad movement/zoom not working
  25. Suffering from transit whaaat?
  26. double systems ?
  27. Changing infos on an alien race
  28. Fire control relay & space fighter
  29. SM-ing in missile to a magazine
  30. questions (on crew, fuel range, etc.)
  31. The "Perfect Computer" to run Aurora
  32. Game pace
  33. Fiddling with the .mdb file
  34. Sensors
  35. Of Geosurvey Drones
  36. Can't do Sir!
  37. Best coverage of dsts?
  38. Sol is lost
  39. Error in UseFuel (error 5)
  40. Mercury training center, move move move you apes!
  41. Endless boredom with drop-away geo teams
  42. How do I get civs to build freighters
  43. Where is that habitable world?
  44. Grav survey ship not moving.
  45. Handling AMM (and others missiles questions)
  46. lost in space (lone fighter)
  47. some questions
  48. Guided Missile and Dumb Missile?
  49. A few questions
  50. Doing something wrong with the survey team?