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Super Heavy Laser Cannon StaticTransport Size (tons) 857 Cost 1 195.92 Armour 36 Hit Points 36Annual Maintenance Cost 149 Resupply Cost 0 Kratos Defense & Security Heavy Spinal LaserRange 480 000 km Tracking 8 000 km/s Damage 53 / 5 Shots 1 Rate of Fire 35Maximum Fire Control Range 480 000km Chance to Hit at Max Range 0%Maximum Sensor Range 3 532 381km Max Range vs Missile 317 914 kmNon-Combat Class
I don't think adding low gravity to your STO units helps them with STO combat. If they are attacked by enemy ground forces, it might help, but probably not much since STOs are horrible at fighting other ground units.
Well, Deep Space Tracking can't do anything to help you anyway. You need active sensors to target weapons, passive sensors won't do.Okay, you haven't shown anything that suggests you know how to turn on your STO sensors, so I looked up how that works. It's a button on the Order of Battle tab of the Ground Forces window, labeled 'Active On'. Toggle it for the STO formation and their sensors should be able to acquire targets.That said I can't actually confirm that that works, and when I do it with my STO formations I can't see any sensor ranges on the tactical map.