Recent Posts

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C# Aurora / Re: Replacing Teams?
« Last post by prophetical on Today at 03:05:12 PM »
Perhaps it would be reasonable to outsource surveying to civilian ships, much like creating contracts for ferrying items.
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C# Aurora / Re: Replacing Teams?
« Last post by Bremen on Today at 12:48:43 PM »
I really don't see what the game gains by having multiple levels of survey. It isn't a fun or interesting mechanic, and it adds nothing except micromanagement.

So my suggestion remains to just have the one level of survey. If you want to have the equivalent of more in depth surveys on larger planets, just increase the survey point cost of large bodies and have it give accurate reports the first time - then you can model larger and more efficient geo scanners by just putting more scanners on the survey ship.
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C# Aurora / Re: Replacing Teams?
« Last post by TheBawkHawk on Today at 12:34:40 PM »
For example, you could add teams to survey ships and have them explore and survey automatically.

Agreed, if survey teams are going to be changed, I'd like them to be like this. An optional module that you can add to a survey ship, which carries a survey team that will automatically survey the body as it's scanned. It should be a fairly large module though, to balance out the options of either bringing a survey team on your ship but having it be a larger and more expensive ship, or the current system where its just the scanner, and you can bring around the survey team afterwards.
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Aurora Bugs / Re: Official v7.10 Bugs Reporting Thread
« Last post by wildfire142 on Today at 10:03:12 AM »
Getting an error 6 overflow message specifically CheckMissileInterceptions while a series of salvos closes wit a spoiler target. It is eight separate ships each firing 16 missiles per salvo and the error only crops up as they close in on the targets.
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C# Aurora / Re: Replacing Teams?
« Last post by firefly2442 on Today at 09:34:55 AM »
I feel the current survey teams are a little clunky.   They require a lot of manual effort and management.   It would be nice to either attach that ability to another entity in the game and/or to provide automation to the player in conducting surveys.   For example, you could add teams to survey ships and have them explore and survey automatically.
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C# Aurora / Re: C# Aurora Changes Discussion
« Last post by serger on Today at 04:27:13 AM »
I've already fixed the issue when there is a simultaneous unassign and reassign. The unassign is no longer displayed.
What about two simultaneous assings (first one was made by mistake)? They can be displayed at wrong order also.
The best case, as for me - if first one will be deleted/filtered too.
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C# Aurora / Re: C# Aurora Changes Discussion
« Last post by Steve Walmsley on Today at 04:21:47 AM »
Looking at new Commanders window (http://aurora2.pentarch.org/index.php?topic=8455.msg101804#msg101804).

I think it will be cool to order personal records by rowid, not datetime. Or date + rowid, both decreasing (if you want to have a possibility to insert records post factum).
It will prevent this small bug with partially reversed record order (when records have the same datetime).

I've already fixed the issue when there is a simultaneous unassign and reassign. The unassign is no longer displayed.
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C# Aurora / Re: C# Aurora Changes Discussion
« Last post by serger on Today at 03:48:59 AM »
Looking at new Commanders window (http://aurora2.pentarch.org/index.php?topic=8455.msg101804#msg101804).

I think it will be cool to order personal records by rowid, not datetime. Or date + rowid, both decreasing (if you want to have a possibility to insert records post factum).
It will prevent this small bug with partially reversed record order (when records have the same datetime).
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C# Aurora / Re: Replacing Teams?
« Last post by serger on Today at 03:13:09 AM »
It could all be part of the Anomaly system

Second this!

It will be cool, by the way, if there will be obligate Anomaly at each home world, because it will explain why are those worlds so rich with TN minerals.
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Aurora Chat / Re: What's going on in your empire/planet/battlefield?
« Last post by Drgong on Yesterday at 11:18:10 PM »
Since to my knowledge precursor ships are fully automated with no crew, I always thought it was odd that they're able to be boarded and captured.

I think of the robot ships in Star Wars. 
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