Aurora 4x

Fiction => Welchbloke's Fiction => Aurora => Celtic Campaign Redux => Topic started by: welchbloke on December 07, 2010, 04:59:27 PM

Title: Redux Celtic Campaign
Post by: welchbloke on December 07, 2010, 04:59:27 PM
Placeholder for comments on the Redux Celtic Campaign.

I've got over 3 years of game time now, I will start posting updates soon.
Title: Re: Redux Celtic Campaign
Post by: Beersatron on December 07, 2010, 05:22:50 PM
Loving the intro, multiple realities constantly burned down with the survivors shaping the next reality in hopes of making it better! :)
Title: Re: Redux Celtic Campaign
Post by: Erik L on December 07, 2010, 05:33:18 PM
One note. Formally should be Formerly. Otherwise interesting read.
Title: Re: Redux Celtic Campaign
Post by: procyon on December 07, 2010, 10:27:06 PM
Aaargg.  My computer didn't show me on the home screen that you had new work out.
I almost missed this!!!!
Title: Re: Redux Celtic Campaign
Post by: welchbloke on December 08, 2010, 12:09:51 PM
One note. Formally should be Formerly. Otherwise interesting read.
Thanks Erik, that's what I get for writing it on the train on the way to a formal meeting :)

Title: Re: Redux Celtic Campaign
Post by: welchbloke on December 08, 2010, 12:20:54 PM
Loving the intro, multiple realities constantly burned down with the survivors shaping the next reality in hopes of making it better! :)

Thanks Beerastron, I wanted to link my stories and whenever I upgrade Aurora, I try and make my next game better so I figured why not write it into the storyline?

Title: Re: Redux Celtic Campaign
Post by: procyon on December 23, 2010, 03:05:28 AM
Something about missiles moving around 1/3rd of light speed makes you wonder why they would ever bother with a laser.

I suppose maybe they just need to remind themselves there is still ONE thing out there that could outrun a Dart......  ::)

Love your work, as always... ;D
Title: Re: Redux Celtic Campaign
Post by: Brian Neumann on December 23, 2010, 08:31:23 AM
Something about missiles moving around 1/3rd of light speed makes you wonder why they would ever bother with a laser.

I suppose maybe they just need to remind themselves there is still ONE thing out there that could outrun a Dart......  ::)

Love your work, as always... ;D
Because no matter how good your missile tech may get, it is very expensive to keep a fleet in munitions for any sort of extended campaign.  Energy weapons do not have the logistical tail that missiles require.  Also missiles require purpose built ships to transport the missiles, and those ships are automatically military ships so they are more expensive to maintain than the civilian ships that can be used to support the rest of the fleets needs.

Brian
Title: Re: Redux Celtic Campaign
Post by: welchbloke on December 23, 2010, 09:58:04 AM
Because no matter how good your missile tech may get, it is very expensive to keep a fleet in munitions for any sort of extended campaign.  Energy weapons do not have the logistical tail that missiles require.  Also missiles require purpose built ships to transport the missiles, and those ships are automatically military ships so they are more expensive to maintain than the civilian ships that can be used to support the rest of the fleets needs.

Brian
Absolutely, in my last game, the missile ships were the shock forces and the laser ships were used for holding the line and long attritional engagements; like when the Celts were blockading the Garn Singh Home World.
Title: Re: Redux Celtic Campaign
Post by: welchbloke on February 23, 2011, 02:59:48 PM
I looking for people's opinions.  In this campaign, I've mostly been writing from a campaign report perspective (temporal humans aside) rather than a first person view.  Before I start the next year of reports, would people prefer that I returned to the first person view I used for large sections of the previous campaign?
Title: Re: Redux Celtic Campaign
Post by: Beersatron on February 23, 2011, 10:29:17 PM
Current style is perfectly fine by me. Keep it up!
Title: Re: Redux Celtic Campaign
Post by: ardem on March 07, 2011, 01:56:03 AM
I am enjoying it please keep it going, the style is a good mix of story and events.
Title: Re: Redux Celtic Campaign
Post by: ShadoCat on March 08, 2011, 06:20:46 PM
I looking for people's opinions.  In this campaign, I've mostly been writing from a campaign report perspective (temporal humans aside) rather than a first person view.  Before I start the next year of reports, would people prefer that I returned to the first person view I used for large sections of the previous campaign?

I'm kind of missing the first person stories.  I'm wondering if some mixture would work well.
Title: Re: Redux Celtic Campaign
Post by: welchbloke on March 08, 2011, 06:31:10 PM
I'm kind of missing the first person stories.  I'm wondering if some mixture would work well.
Me too, I'm writing the next report up from the perspective of the commander of the 5 ships about to face over 40 Hushnak warships  :o
Title: Re: Redux Celtic Campaign
Post by: ShadoCat on March 08, 2011, 06:37:05 PM
Me too, I'm writing the next report up from the perspective of the commander of the 5 ships about to face over 40 Hushnak warships  :o

Bring me my brown pants!
Title: Re: Redux Celtic Campaign
Post by: Sotak246 on March 27, 2011, 08:37:51 PM
I have really been enjoying your writeup of this campaign.  Can't wait for each instalment of the Battle of Sirius, shaping up to be a very interesting battle.

Mark
Title: Re: Redux Celtic Campaign
Post by: welchbloke on March 28, 2011, 04:39:19 AM
Thanks for the encouragement.  The Battle of Sirius was very interesting; it demonstrated to me what a small force of ships with a massive technological advantage could and could not acheive against a much larger force.
Title: Update
Post by: welchbloke on June 13, 2011, 04:27:07 PM
I've been unable to post fiction updates recently as my wife has delivered a healthy baby to give us a son and my daughter a brother  ;D.  As you can imagine I have been a little busy.  Now that we are into at least a bit of a routine I will start wrting and posting updates again.  Look out for the rest of the Hushnak War, the first battles with the Invaders, the seemingly unstoppable Juggernaut that kills billions of sentients and the Linquing War.  All of this before 3125 is over  :)
Title: Re: Update
Post by: Beersatron on June 13, 2011, 10:45:28 PM
I've been unable to post fiction updates recently as my wife has delivered a healthy baby to give us a son and my daughter a brother  ;D.  As you can imagine I have been a little busy.  Now that we are into at least a bit of a routine I will start wrting and posting updates again.  Look out for the rest of the Hushnak War, the first battles with the Invaders, the seemingly unstoppable Juggernaut that kills billions of sentients and the Linquing War.  All of this before 3125 is over  :)

Great news! Congrats! :)
Title: Re: Update
Post by: ShadoCat on June 14, 2011, 05:45:50 PM
I've been unable to post fiction updates recently as my wife has delivered a healthy baby to give us a son and my daughter a brother  ;D.  As you can imagine I have been a little busy. 

Congratulations.
Title: Re: Redux Celtic Campaign
Post by: Erik L on June 14, 2011, 06:00:45 PM
Congrats.

Have you checked out his bonuses yet ;)
Title: Re: Redux Celtic Campaign
Post by: welchbloke on June 15, 2011, 12:43:01 PM
Congrats.

Have you checked out his bonuses yet ;)
If we are measuring by volume then he has a large communications bonus :)
Title: Re: Redux Celtic Campaign
Post by: welchbloke on February 27, 2012, 04:08:37 PM
It has taken me longer than I'd hoped to get back into a routine with enough time to continue my fiction, but I think I'm there and new fiction should be posted on a regular (ish) basis again.
Title: Re: Redux Celtic Campaign
Post by: Beersatron on February 27, 2012, 10:02:20 PM
It has taken me longer than I'd hoped to get back into a routine with enough time to continue my fiction, but I think I'm there and new fiction should be posted on a regular (ish) basis again.

Good.