View full version: Aurora Suggestions
1 2 3 4 5 6 7 8 9 10 »
  1. Semi-Official 7.x Suggestion Thread
  2. Orders delay with inexperienced fleets
  3. Designing ship hulls instead of ships
  4. Smaller units of troops?
  5. Bringing Back Mothballing
  6. Starlifting
  7. ECM/ECCM Missile Tracking Deactivation
  8. new research topic - Medicine & Robotics
  9. Decoy System and Drone Control
  10. catapult ship component - launching ships over great distances
  11. Civilian contracts for racial tech
  12. Potential Spoilers: Aurora C# Enemy AI Ship Design and Tactics Thread.
  13. Him Vs Her
  14. Commanders' Initial Ages ... and a somewhat related suggestion
  15. Regarding terraforming
  16. More secondary commander naming themes?
  17. Request for Feature
  18. Complete list of Suggestions
  19. couple things, might be useful to others too?
  20. new crew quarter options
  21. Bigger bureaucracy
  22. Realistic promotions, Political Reliability and Ground Forces Officers
  23. Considering Changes to Terraforming
  24. Geo teams doing first surveys
  25. Hull sice and jumpdrive
  26. Commander Location
  27. Beam Weapons
  28. What's the deal with water vapour?
  29. Having a PP scientist at start breaks the game
  30. More Deeply Customizable Beam Weapons
  31. warhammer 40k related tech and units
  32. Fighters defaulting to lowest rank
  33. Why can't player races use their ships to ram?
  34. Civilian missile transport, and hangars
  35. Bridge Crew again
  36. Set of suggestions (reducing micromanagement and unnatural numbers)
  37. New Mineral
  38. Should empires be able to merge?
  39. More options for diplomacy?
  40. New politic system ?
  41. Some sketches about commander bonuses and effects
  42. Considering Change to Naval Organization
  43. Transfer Cargo/Liners/Colony ships to private companies.
  44. Considering Change to Maintenance Facilities
  45. A bit more control with fire control
  46. Civilian Boat Bays
  47. Missile interception mechanics
  48. Multiple engine types?
  49. Proposal for Starting Weapon-based Technologies
  50. Missiles at Less than size 1( Sub Minutions Only )