Posted by: Gabethebaldandbold
« on: November 17, 2016, 10:39:45 AM »I don't think this works against CWIS though, but is a smart exploit
I wouldn't use something like this in any of my games. To exploity and to much micro design/missiles needed for me.
Why hadn't I ever thought of this for JP/WH defence Definitely stealing this idea, cheers!
Is it important to separate strike and decoy fighters?
Otherwise, giving each fighter 1 bomb and 3 of each decoy seems a more economical use of fire controls.
Polaris-B class Bomber/Interceptor 500 tons 2 Crew 304.4 BP TCS 10 TH 57.6 EM 0
24000 km/s Armour 6-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 3.3
Maint Life 0 Years MSP 0 AFR 100% IFR 1.4% 1YR 35 5YR 531 Max Repair 120 MSP
Intended Deployment Time: 0.1 months Spare Berths 8
Magazine 22
120 EP Internal Fusion Drive (2) Power 120 Fuel Use 458.3% Signature 28.8 Exp 30%
Fuel Capacity 15 000 Litres Range 1.2 billion km (13 hours at full power)
Size 10 Box Launcher (2) Missile Size 10 Hangar Reload 75 minutes MF Reload 12.5 hours
Size 1 Box Launcher (2) Missile Size 1 Hangar Reload 7.5 minutes MF Reload 1.2 hours
Missile Fire Control FC18-R50 (2) Range 18.3m km Resolution 50
Nova Bomb Mk III (2) Speed: 34 600 km/s End: 1.6m Range: 3.4m km WH: 64 Size: 10 TH: 323/193/96
Decoy D (2) Speed: 99 600 km/s End: 0m Range: 0.2m km WH: 1 Size: 1 TH: 564/338/169
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
Beorn-B class Bomber Escort 500 tons 2 Crew 208.3 BP TCS 10 TH 240 EM 0
24000 km/s Armour 4-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 3.6
Maint Life 0 Years MSP 0 AFR 100% IFR 1.4% 1YR 5 5YR 79 Max Repair 30 MSP
Intended Deployment Time: 0.1 months Spare Berths 8
Magazine 24
120 EP Internal Fusion Drive (2) Power 120 Fuel Use 458.3% Signature 28.8 Exp 30%
Fuel Capacity 15 000 Litres Range 1.2 billion km (13 hours at full power)
Size 1 Box Launcher (24) Missile Size 1 Hangar Reload 7.5 minutes MF Reload 1.2 hours
Missile Fire Control FC18-R50 (6) Range 18.3m km Resolution 50
Decoy A (6) Speed: 96 000 km/s End: 0m Range: 0.2m km WH: 1 Size: 1 TH: 640/384/192
Decoy B (6) Speed: 97 200 km/s End: 0m Range: 0.2m km WH: 1 Size: 1 TH: 615/369/184
Decoy C (6) Speed: 98 400 km/s End: 0m Range: 0.2m km WH: 1 Size: 1 TH: 580/354/176
Decoy D (6) Speed: 99 600 km/s End: 0m Range: 0.2m km WH: 1 Size: 1 TH: 564/338/169
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes