No screenshot but worth an update. I've now run a successful construction phase for industry, including producing installations, ordnance and fighters. This includes all factors affecting production, such as manufacturing efficiency (workers vs factories), economic modifiers such as wealth, availability of minerals and fuel, political status and unrest, radiation, etc.. It also includes assignment of fighters to fleets and carriers, allocation of ordnance, use of wealth, etc.. Also added is everything required to create new ships, including setting up all the ship values, determining fleet speeds, setting up NPR default orders, providing crew and calculating grade, etc, which will make things a lot faster once I get to shipyard production.
Next I'm going to add PDC and Orbital habitat construction then move on to mining and shipyards. More screenshots after that.