Author Topic: Dumb question - New game setup: no NPR  (Read 1016 times)

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Offline Jeltz (OP)

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Dumb question - New game setup: no NPR
« on: May 03, 2020, 03:32:52 PM »
Hi Aurores  ;D

What happens if in the New Creation Game I set the number of NPR = 0 ? Ok, no computer controlled opponent will be generated at the start of the game, but I think at lest one NPR will be generated after a while... how many time? Random? Never?

Thank's
-J-
 

Offline Garfunkel

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Re: Dumb question - New game setup: no NPR
« Reply #1 on: May 03, 2020, 03:33:52 PM »
That depends on the Player/NPR creation chance which is 30% by default and is checked at system generation when you first enter it.
 
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Offline SpaceMarine

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Re: Dumb question - New game setup: no NPR
« Reply #2 on: May 03, 2020, 03:34:28 PM »
starting NPRs are NPRs that start when you generate the "universe" and epxlore and do stuff on their own, you can still generate NPRs which is based off their generation chance and the habitable systems that have the required conditions required to support them.
 
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Offline Thrake

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Re: Dumb question - New game setup: no NPR
« Reply #3 on: May 03, 2020, 05:11:38 PM »
What happens to NPR generated in an old game? Do they scale with the player's empire advancement somehow?
 

Offline Garfunkel

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Re: Dumb question - New game setup: no NPR
« Reply #4 on: May 03, 2020, 10:44:54 PM »
What happens to NPR generated in an old game? Do they scale with the player's empire advancement somehow?
NPRs grow on their own as much as they can based on their AI and their circumstances. They do not cheat like the AI does in Civilizations, for example, getting free units and tech advances to keep up.
 
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Offline Father Tim

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Re: Dumb question - New game setup: no NPR
« Reply #5 on: May 04, 2020, 07:24:45 AM »
What happens to NPR generated in an old game? Do they scale with the player's empire advancement somehow?


Yes.  There is also a random roll involved, but it is multiplied by the 'strength' of the strongest player-controlled empire.
 
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