Aurora 4x
VB6 Aurora => Bureau of Ship Design => Topic started by: HighTemplar on March 26, 2017, 07:43:23 PM
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Below is the fleet of the british empire. A few things first
1. this was make in 5. 56
2. maintenance is turned off (please put your pitchforks away. It is my second game and I didn't want to have to deal with it)
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As the Head of His Majesty's Board of Ship Design it is my great plessure to welcome you to this design session as you are some of the brightest millatry commentators in the empire your imput is greatly appreciated.
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Part one: Fighters and Bombers
Note: the standard fighter wing is 24 fighters, the standard bomber wing is 12 bombers
F1 Sparrowhawk Mk II Fighter
F1 Sparowhawk Mk II class Fighter 250 tons 3 Crew 160. 9 BP TCS 5 TH 7. 68 EM 0
19200 km/s Armour 1-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 2. 7
Maint Life 0 Years MSP 0 AFR 50% IFR 0. 7% 1YR 9 5YR 141 Max Repair 96 MSP
Magazine 18
FTR Inertial Confinement Fusion Drive E400 (1) Power 96 Fuel Use 4000% Signature 7. 68 Armour 0 Exp 25%
Fuel Capacity 10,000 Litres Range 1. 8 billion km (26 hours at full power)
Size 6 Box Launcher (3) Missile Size 6 Hangar Reload 45 minutes MF Reload 7. 5 hours
201. 6Mkm Missile Fire Control FC201-R100 (30%) (1) Range 201. 6m km Resolution 100
Rifle Mk IV (3) Speed: 65,300 km/s End: 25. 5m Range: 100m km WH: 36 Size: 6 TH: 762 / 457 / 228
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
Pros of the F1 Sparrowhawk Mk II
-Fast at 19200Km/s
-Small at 250t
Cons of the F1 Sparrowhawk Mk II
-Lacks range
Doctrine
-Attack enermy ships within 1Bkm of the carrier in an alpha strike with x72 Rifle Mk IV
-Do until enermy stops moving (and existing) or ammunition is exausted
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F2 Firehawk Mk I Space Superiorty Fighter
F2 Firehawk Mk I class Space Superiority Fighter 250 tons 3 Crew 189. 8 BP TCS 5 TH 1. 92 EM 0
19200 km/s Armour 1-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 2. 7
Maint Life 0 Years MSP 0 AFR 50% IFR 0. 7% 1YR 4 5YR 54 Max Repair 81 MSP
Magazine 18
FTR Inertial Confinement Fusion Drive E300 (1) Power 96 Fuel Use 3000% Signature 1. 92 Armour 0 Exp 25%
Fuel Capacity 15,000 Litres Range 3. 6 billion km (52 hours at full power)
Size 1 Box Launcher (18) Missile Size 1 Hangar Reload 7. 5 minutes MF Reload 1. 2 hours
10Mkm 200t Missile Fire Control FC10-R4 (25%) (1) Range 10. 1m km Resolution 4
Buckshot Mk III (18) Speed: 100,800 km/s End: 2m Range: 12m km WH: 4 Size: 1 TH: 1344 / 806 / 403
10Mkm 200t Active Search Sensor MR10-R4 (25%) (1) GPS 144 Range 10. 1m km Resolution 4
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
Pros of the F2 Firehawk Space Superiority Fighter
-The Buckshot Mk III will shered opposing fighters
-Fast
-Small
-Independant with sensors
Cons of the F2 Firehawk Space Superiority Fighter
-Defenceless after missiles fired
-Unable to effectively attack larger targets
-Armoured fighters will resist the Buckshot Mk III
Doctrine:
-Engage enermy FACs and Fighters around carrier, expending ordanance then makeing a tatical withdrawal (don't listen to the ratings it is NOT running away but manlier)
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B1 Lancer Mk I Bomber
B1 Lancer Mk I class Bomber 500 tons 5 Crew 213. 1 BP TCS 10 TH 1. 92 EM 0
9600 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 5. 4
Maint Life 0 Years MSP 0 AFR 100% IFR 1. 4% 1YR 21 5YR 319 Max Repair 96 MSP
Magazine 36
FTR Inertial Confinement Fusion Drive E300 (1) Power 96 Fuel Use 3000% Signature 1. 92 Armour 0 Exp 25%
Fuel Capacity 125,000 Litres Range 15. 0 billion km (18 days at full power)
Size 6 Box Launcher (6) Missile Size 6 Hangar Reload 45 minutes MF Reload 7. 5 hours
201. 6Mkm Missile Fire Control FC201-R100 (30%) (1) Range 201. 6m km Resolution 100
Rifle Mk IV (6) Speed: 65,300 km/s End: 25. 5m Range: 100m km WH: 36 Size: 6 TH: 762 / 457 / 228
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
Pros of the B1 Lancer Mk I
-15Bkm range
Cons of the B1 Lancer Mk I
-Slow (compared to fighters)
-less expendable than the F1
-requires a lot of fuel
Doctrine
-Engage any targets within active sensor range of the carrier (about 4. 2Bkm on the largest ones)
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B2 Spirit Mk I Stealth Bomber
B2 Spirit Mk I class Stealth Bomber 500 tons 6 Crew 133. 1 BP TCS 0. 05 TH 1. 92 EM 0
9600 km/s Armour 1-5 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 5. 4
Maint Life 0 Years MSP 0 AFR 100% IFR 1. 4% 1YR 8 5YR 116 Max Repair 60 MSP
Magazine 36
FTR Inertial Confinement Fusion Drive E300 (1) Power 96 Fuel Use 3000% Signature 1. 92 Armour 0 Exp 25%
Fuel Capacity 40,000 Litres Range 4. 8 billion km (5 days at full power)
Size 6 Box Launcher (6) Missile Size 6 Hangar Reload 45 minutes MF Reload 7. 5 hours
126Mkm Missile Fire Control FC126-R100 (1) Range 126. 0m km Resolution 100
Rifle Mk IV (6) Speed: 65,300 km/s End: 25. 5m Range: 100m km WH: 36 Size: 6 TH: 762 / 457 / 228
Cloaking Device: Class cross-section reduced to 0. 5% of normal
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
Pros of the B2 Spirit Mk I Stealth Bomber
-Stealthed (will show up as a size six missile on active sensors)
Cons of the B2 Spirit Mk I Stealth Bomber
-Slow (only bomber speed)
-Lower range than the B1
Doctrine
-Mostly like a B1
-Can also be posted to an A Class Stealth Carrier in a half wing
-Will also be able to use any future short range, high impact missiles (due to ability to get close to target through stealth)