Starting Research Points 150,000
Background Tech
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Improved Research Rate 1 and 2
Jump Point Size - 100
Jump Point Distance - 50
Jump Point Squadron Size 3
Electronic Warfare
Beam Fire Control Range 20,000 km, 40,000 km and 60,000 km.
Fire Control Speed rating 1600 km/s and 2400 km/s
Capacitor Recharge Rate 2 and 3
Visible Light, Near Ultraviolet and Ultraviolet Laser Wavelengths
12cm, 15cm and 20cm Focal Area
Pebble-bed Reactor & Gas-cooled Fast Reactor
Nuclear Pulse Engine and Ion Engine
High Density Duranium Armour and Composite Armour
Passive Sensor Strength 2 and 3.
Beta Shields and Gamma Shields
Shield Regeneration Rate 2
Sensor Size 3 and Sensor Size 5.
Component Design
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20cm C2 Ultraviolet Laser
Damage Output 10 Rate of Fire: 25 seconds Range Modifier: 4
Laser Size: 6 Laser HTK: 3
Cost: 25 Crew: 60
Materials Required: 10x Duranium 5x Boronide 10x Corundium
Development Cost for Project: 1800RP
10cm C3 Ultraviolet PD Laser
Damage Output 3 Rate of Fire: 5 seconds Range Modifier: 4
Laser Size: 3 Laser HTK: 1
Cost: 20 Crew: 30
Materials Required: 8x Duranium 4x Boronide 8x Corundium
Development Cost for Project: 1300RP
Gas-Cooled Fast Reactor
Power Output: 9 Internal Armour: 0 Explosion Chance: 5
Reactor Size: 2 Reactor HTK: 2
Cost: 27 Crew: 10
Materials Required: 13.5x Duranium 0x Neutronium 13.5x Boronide
Development Cost for Project: 800RP
Ion Engine
Power Output: 60 Internal Armour: 0 Explosion Chance: 5
Engine Size: 5 Engine HTK: 2
Cost: 30 Crew: 25
Materials Required: 15x Duranium 0x Neutronium 15x Gallicite
Development Cost for Project: 1200RP
Gamma R450 Shields
Shield Strength: 3
Recharge Rate: 2 Recharge Time: 450 seconds
Cost: 5 Crew: 3
Materials Required: 2.5x Duranium 1.5x Corbomite 1x Boronide
Development Cost for Project: 1500RP
Active Sensor Strength: 3
Sensor Size: 3 Sensor HTK: 1
Cost: 6 Crew: 15
Materials Required: 3x Duranium 3x Uridium
Development Cost for Project: 400RP
Passive Sensor Strength: 9
Sensor Size: 3 Sensor HTK: 1
Cost: 18 Crew: 15
Materials Required: 9x Duranium 9x Uridium
Development Cost for Project: 1000RP
Primary Fire Control
50% Accuracy at Range: 180 kkm Tracking Speed: 2400 km/s
Size: 3 HTK: 1 Cost: 83 Crew: 15
Materials Required: 41.5x Duranium 41.5x Uridium
Development Cost for Project: 1200RP
Fast Track Fire Control
50% Accuracy at Range: 60 kkm Tracking Speed: 7200 km/s
Size: 3 HTK: 1 Cost: 83 Crew: 15
Materials Required: 41.5x Duranium 41.5x Uridium
Development Cost for Project: 1200RP
Ship Designs
-------------------
Akagi class Battlecruiser 5000 tons 589 Crew 854 BP Signature 100-240
2400 km/s Armour 1 Shields 24-450 Sensors 9/3/0/0 Damage Control 0-0
Supply 400
Ion Engine (4) Armour 0 Exp 5%
20cm C2 Ultraviolet Laser (4) Power 10-2 Range Modifier 4 Rate of Fire 25 10 10 10 10 8 6 5 5 4 4
10cm C3 Ultraviolet PD Laser (3) Power 3-3 Range Modifier 4 Rate of Fire 5 3 3 3 3 2 2 1 1 1 1
Primary Fire Control (2) Range: 180 kkm TS: 2400 km/s 97 94 92 89 86 83 81 78 75 72
Fast Track Fire Control (1) Range: 60 kkm TS: 7200 km/s 92 83 75 67 58 50 42 33 25 17
Gas-Cooled Fast Reactor (2) Total Power Output 18 Armour 0 Exp 5%
Passive Sensor S3-9 (1) Strength 9 Detect Signature 10: 0.9m km Detect Signature 100: 9m km
Active Sensor S3-3 (1) Strength 3 Detect Size 10: 0.3m km Detect Size 100: 3m km
Kongo class Science Vessel 1150 tons 95 Crew 315 BP Signature 23-60
2608 km/s Armour 1 Shields 0-0 Sensors 0/0/0/2 Damage Control 0-0
Supply 200
Ion Engine (1) Armour 0 Exp 5%
Geological Survey Sensors (2) 2 Survey Points
Hosho class Freighter 3700 tons 95 Crew 243 BP Signature 74-120
1621 km/s Armour 1 Shields 0-0 Sensors 0/0/0/0 Damage Control 0-0
Cargo 25000 Supply 200
Ion Engine (2) Armour 0 Exp 5%
Japan has one Akagi, two Kongos and one Hosho and a supply stockpile of 1000.