Author Topic: StarLords3k  (Read 2726 times)

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Offline se5a

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StarLords3k
« on: October 28, 2015, 01:48:39 PM »
I'm having a bit of fun with this.
It's an single indie dev space empire 4x
The emphasis is more on politicking than just going all out war, in fact if you go all out war with everyone you'll find yourself behind economically. it's far better to trade and treaty your way through, while leaving battles for those times where politicking won't further your goals. 

At first glance it has the appearance of one of those empire building clone facebook games that were all the rage a few years back (farmville?) but it's totally not. it's nowhere near that dumbed down.
On the other hand it's not quite as complex as Aurora either, and the tutorial is pretty good and for the most part explains stuff pretty well.

It has the appearance of being turn based while being realtime, economy is run on a 10hr tick and ships have a cooldown period of 10hrs after they jump to another system. That can make the beginning of the game a little slow, but a few cycles in you'll find there's plenty to tweak and plan for.

It's looking for a dozen or so more testers to learn the ropes and get a proper game started. 


http://starlords3k.com
 
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Offline netforce10

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Re: StarLords3k
« Reply #1 on: November 02, 2015, 09:04:21 AM »
Started playing it after seeing this post and I must say I thoroughly enjoy it.
Currently made my first couple of contacts with other players so I am interested how diplomacy pans out.
 

Offline mahks

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Re: StarLords3k
« Reply #2 on: November 05, 2015, 04:36:33 AM »
Hi There, I am the developer.

Anyone has questions, please ask.
Diplomacy, Trade & Conquest in the 4th Millennium
 

Offline MarcAFK

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Re: StarLords3k
« Reply #3 on: November 05, 2015, 05:30:12 AM »
Hi There, I am the developer.

Anyone has questions, please ask.
Awesome, I'm sure the guys here will give you some valuable input, as long as you don't mind being bored to tears by in depth discussion of mechanics and relativistic physics.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline boggo2300

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Re: StarLords3k
« Reply #4 on: November 05, 2015, 02:35:23 PM »
what? wait! that's boring?

are you sure?
The boggosity of the universe tends towards maximum.
 

Offline mahks

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Re: StarLords3k
« Reply #5 on: November 18, 2015, 03:44:18 AM »
Hey I'm  getting bored waiting for that boring feedback!  :P
Diplomacy, Trade & Conquest in the 4th Millennium
 

Offline MarcAFK

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Re: StarLords3k
« Reply #6 on: November 18, 2015, 05:36:18 AM »
Hey I'm  getting bored waiting for that boring feedback!  :P
I'll bite, first impression:.......
Your site doesn't load on my phone, heh.
But seriously I'm signing up now.
Edit: oooh, is this a multiplayer browser 4x? I love those!.
Back in the day I used to play "Imperial conflict" and a small indie called ectroverse.
« Last Edit: November 18, 2015, 05:39:45 AM by MarcAFK »
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 
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Offline mahks

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Re: StarLords3k
« Reply #7 on: December 02, 2015, 12:49:42 AM »
So how do you like it so far?
Diplomacy, Trade & Conquest in the 4th Millennium
 

Offline mahks

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Re: StarLords3k
« Reply #8 on: December 29, 2015, 04:16:58 PM »
We are just finishing up the current game and a new one will start soon.

Anyone interested, should join the current game and make your novice mistakes now,
so you will be more prepared in the new game.
Diplomacy, Trade & Conquest in the 4th Millennium
 

Offline se5a

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Re: StarLords3k
« Reply #9 on: January 30, 2016, 09:14:36 PM »
Well this new game is interesting, some rules have changed a bit so we can't just buy out indi territories anymore, last game there was a lot of long periods of saving up and buying them out.
I've got two other neighbors so far, looking for some opportunity for a bit of piracy, I didn't get to try that last game, but I think it's a bit early for that sort of thing just yet, it might be a bit obvious who's doing it, and too easy to loose the privateers.

one interesting thing with this game is you can jump into it and create a new empire half way through, while you likely won't win on your own doing so, you can affect another player winning or not, and win as a vassal. the emphasis is more on survival than winning outright.
 
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Offline AL

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Re: StarLords3k
« Reply #10 on: January 31, 2016, 12:23:45 AM »
Looks intriguing, might try it out soon.
 

Offline AlqVeers

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Re: StarLords3k
« Reply #11 on: January 31, 2016, 06:40:21 AM »
Just jumped on and had a look around, and a quick chat.

It feels nice, I've managed to move around, scout this, attack them and then place down a colony with little fuss.  But having a look at the economy side is going to be fun to get into.  (I am very sleepy atm)

But I like it
I've started talking in my sleep apparently, all that was audible was "Spaceship". Go figure :)
 
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Offline mahks

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Re: StarLords3k
« Reply #12 on: February 12, 2016, 04:31:32 PM »
We could use a half dozen more playtesters if anyone wants to help. . .
Diplomacy, Trade & Conquest in the 4th Millennium
 

Offline mahks

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Re: StarLords3k
« Reply #13 on: September 23, 2016, 03:51:23 AM »
Beginning a new episode of the game today.  Join up if you like complex 4X games

Diplomacy, Trade & Conquest in the 4th Millennium
 

Offline se5a

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Re: StarLords3k
« Reply #14 on: September 28, 2016, 01:15:37 AM »
New game has started, if you're interested now is the time to jump in.
Starlords3k is such that jumping in a little late (or even a lot) won't particularly hurt you, as larger alliances will still try court you into joining with them.
 

 

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