Other Games > Pulsar 4x

Development progress December 15

(1/1)

se5a:
Not a lot to report, progress has been slow due to real life jobs.  And Kerbals.
A little done on the interface. Nathan has been fixing bugs.   

ardem:
Keep plugin away guys, hope you make a heap of progress this year.

Mor:
In my experience, until you get something playable its uphill battle. Such projects are huge undertaking and many fail because some devs are unable to push though the hard work. Anyway good luck.

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