Author Topic: Ship weapons & missile/beam control assignment at design level  (Read 1525 times)

0 Members and 1 Guest are viewing this topic.

Offline Kof (OP)

  • Warrant Officer, Class 2
  • ****
  • K
  • Posts: 55
  • Thanked: 8 times
Is there a way to assign ships weapons to beam/missile fire controls at the design level, so that it doesn't have to be done at the individual ship level?
 

Offline Charlie Beeler

  • Registered
  • Vice Admiral
  • **********
  • Posts: 1381
  • Thanked: 3 times
Re: Ship weapons & missile/beam control assignment at design level
« Reply #1 on: April 17, 2013, 07:28:11 AM »
In class design there is not an option for assigning weapons to fire controls.

On the Combat Assignment screen(F8) there are buttons to copy the assignments of the current ship to ships of the same class in the task group/system/empire.  No need to set each individual ship.
Amateurs study tactics, Professionals study logistics - paraphrase attributed to Gen Omar Bradley
 

Offline Kof (OP)

  • Warrant Officer, Class 2
  • ****
  • K
  • Posts: 55
  • Thanked: 8 times
Re: Ship weapons & missile/beam control assignment at design level
« Reply #2 on: April 17, 2013, 11:45:00 AM »
Thanks fella
 

Offline Gidoran

  • Sub-Lieutenant
  • ******
  • Posts: 135
Re: Ship weapons & missile/beam control assignment at design level
« Reply #3 on: April 17, 2013, 01:26:05 PM »
While that's not a mechanic that's in... honestly it would be pretty awesome if it wasn't too difficult to code in. I tend to utilize a lot of fire controls on my designs, and this would streamline setting up new fleets.
"Orbital bombardment solves a myriad of issues permanently. This is sometimes undesirable."
- Secretary General Orlov of the Triumvirate of Venus