Author Topic: Aliens designated Sol aliens  (Read 591 times)

0 Members and 1 Guest are viewing this topic.

Offline undercovergeek (OP)

  • Sub-Lieutenant
  • ******
  • u
  • Posts: 128
  • Thanked: 4 times
Aliens designated Sol aliens
« on: March 07, 2024, 06:44:02 PM »
I’m recently been attacked by small groups of aliens coming from somewhere within Sol - having found all the jump points in Sol and surveying the system to 100% is there such a thing as hidden points to search

Has the game designated them Sol aliens because they live in Sol?
 

Offline Steve Walmsley

  • Aurora Designer
  • Star Marshal
  • S
  • Posts: 11667
  • Thanked: 20436 times
Re: Aliens designated Sol aliens
« Reply #1 on: March 07, 2024, 06:58:27 PM »
Because you first encountered them in Sol.
 
The following users thanked this post: undercovergeek

Offline undercovergeek (OP)

  • Sub-Lieutenant
  • ******
  • u
  • Posts: 128
  • Thanked: 4 times
Re: Aliens designated Sol aliens
« Reply #2 on: March 07, 2024, 10:44:59 PM »
Because you first encountered them in Sol.

Thanks for quick reply
 

Offline AlStar

  • Lieutenant
  • *******
  • Posts: 191
  • Thanked: 141 times
  • Flag Maker Flag Maker : For creating Flags for Aurora
    Race Maker Race Maker : Creating race images
Re: Aliens designated Sol aliens
« Reply #3 on: March 08, 2024, 10:11:57 AM »
is there such a thing as hidden points to search

Be warned - this is heading into spoiler territory.

If it's a regular NPR, they might be coming into Sol through a jump point that you don't know about. If your initial scan didn't reveal it, it means that you'll need to catch them passing through the point for it to show up. Put down a whole bunch of planetary sensor arrays on the closest body to where you first saw them.

If it's the Raiders then they're using interdimensional rifts, which can't (to my knowledge) be detected. They're a nuisance - make sure you have STOs or escorts in range of anything you don't want blown up.
 
The following users thanked this post: undercovergeek

Offline nuclearslurpee

  • Admiral of the Fleet
  • ***********
  • Posts: 2981
  • Thanked: 2242 times
  • Radioactive frozen beverage.
Re: Aliens designated Sol aliens
« Reply #4 on: March 08, 2024, 10:20:51 AM »
If it's a regular NPR, they might be coming into Sol through a jump point that you don't know about. If your initial scan didn't reveal it, it means that you'll need to catch them passing through the point for it to show up. Put down a whole bunch of planetary sensor arrays on the closest body to where you first saw them.

You can re-survey the locations in that general area to reveal a previously unknown jump point, or even re-survey the whole system as Steve added the capability to clear survey status (but keep knowledge of existing JPs) in 2.0 or 2.2 I think.
 
The following users thanked this post: undercovergeek

Offline undercovergeek (OP)

  • Sub-Lieutenant
  • ******
  • u
  • Posts: 128
  • Thanked: 4 times
Re: Aliens designated Sol aliens
« Reply #5 on: March 08, 2024, 11:43:33 AM »
is there such a thing as hidden points to search

Be warned - this is heading into spoiler territory.

If it's a regular NPR, they might be coming into Sol through a jump point that you don't know about. If your initial scan didn't reveal it, it means that you'll need to catch them passing through the point for it to show up. Put down a whole bunch of planetary sensor arrays on the closest body to where you first saw them.

If it's the Raiders then they're using interdimensional rifts, which can't (to my knowledge) be detected. They're a nuisance - make sure you have STOs or escorts in range of anything you don't want blown up.


20 million ex-miners are floating just above Venus ☹️🤦‍♂️