View full version: The Academy
  1. Dumb newbie mistakes to avoid
  2. Tracking station and transponders
  3. Is there a basic or common build / research order?
  4. Error in Get Mineral Usage error 6 generated by aurora : overflow
  5. Ruins and diplomacy
  6. Congrats
  7. Automating fuel harvesting
  8. Noobie question on refueling and the auto pause within game
  9. Jump tender with both types of jump engines
  10. Random questions
  11. friendly aliens
  12. Best commanders, administrators
  13. Primitive NPR
  14. 5 companies are not one battalion?
  15. Mineral reserve levels and Freighters
  16. automate fuel transport from civilian harvesters
  17. Conventional Start Tech choices
  18. Tricks to have viable processing time for multiple-NPR start?
  19. Research found in ruins
  20. Land invaded
  21. NPR strength at setup
  22. Finding spoilers
  23. Gauss cannons
  24. Advice on on-board missile sensors
  25. Mining Vessels
  26. RamDisk
  27. Error in MoveToCloseItem - error 9 subscript out of range
  28. how to add new themes?
  29. Tons of new player questions
  30. Infinity overhaul
  31. Can't find NPR
  32. question about box launchers
  33. Tugs, shore leave, comets
  34. Control of a large fleet (or just a bunch of fighters)
  35. How to fire individual missiles from multiple loaded tubes?
  36. Flight crew berths?
  37. Newbie questions: CIWS and missile sensors
  38. fleet doesn't refuel with own tankers
  39. Civilian Fuel Harvesters
  40. Gauss cannon recommendations
  41. Wich Tutorial?
  42. Jump Tenders
  43. Issues with auto assignments
  44. Unassigning a commander
  45. Help with NPR themes
  46. Influencing or setting inter-NPR relationships
  47. Does ship ECM reduce range of passive/active sensors on missiles?
  48. Commanders
  49. (NEWBIE PLAYER) Error Message
  50. Newbie question