View full version: The Academy
  1. Mining Vessels
  2. RamDisk
  3. Dumb newbie mistakes to avoid
  4. Error in MoveToCloseItem - error 9 subscript out of range
  5. how to add new themes?
  6. Tons of new player questions
  7. Infinity overhaul
  8. Can't find NPR
  9. question about box launchers
  10. Tugs, shore leave, comets
  11. Control of a large fleet (or just a bunch of fighters)
  12. How to fire individual missiles from multiple loaded tubes?
  13. Error in Get Mineral Usage error 6 generated by aurora : overflow
  14. Flight crew berths?
  15. Newbie questions: CIWS and missile sensors
  16. fleet doesn't refuel with own tankers
  17. Civilian Fuel Harvesters
  18. Gauss cannon recommendations
  19. Wich Tutorial?
  20. Jump Tenders
  21. Issues with auto assignments
  22. Unassigning a commander
  23. Help with NPR themes
  24. Influencing or setting inter-NPR relationships
  25. Does ship ECM reduce range of passive/active sensors on missiles?
  26. Commanders
  27. (NEWBIE PLAYER) Error Message
  28. Newbie question
  29. Conditional orders, non-parasites and parent fleets, what went wrong?
  30. Running them down...How?
  31. Shipping Lines
  32. Missile target hidding in hangar
  33. NPR visits
  34. Spacetime bubble: wiki says it's there, but I don't see it.
  35. Gauss turrets that won't fire (since I doubt it's a bug, I'll ask here first)
  36. Invading moon held by spoilers
  37. Missile initiative
  38. Interstellar Civilian Contracts?
  39. Damage of laser according to its callibre
  40. Scrapping in empty but retooling shipyard
  41. Load scientist into ship
  42. What are luxury liners good for?
  43. Twice about missile design screen
  44. Crew grade of commercial ships
  45. Geosurvey from unknown systems
  46. Using friendly jump tenders
  47. Max Tracking Time Bonus vs Missiles
  48. Jump drives on large carriers
  49. SMing of shipyard retooling
  50. Slow crew training