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Messages - MarcAFK

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C# Aurora / Re: Research changes planned?
« on: January 11, 2018, 06:53:48 AM »
As a counterpoint, research should be shared amongst planets, but maybe there should either be some lag as you travel further form the homeworld (measured by jump chain) particularly if a project is picked up by a different world. Sure research data can be sent around instantaneously, but the research facilities, staff availability, training, education, even the culture of a world would have an impact on it's ability to pick up and continue research done elsewhere.
Perhaps research specialization should take time to get into gear. A Power and propulsion researcher with a 25% bonus working on a P&P project on a world that hasn't done P&P research before should only get the 25% bonus at start, over time this bonus increases until finally getting the full x4 effect.
At the start when you just have a homeworld and haven't researched anywhere this specialization should be fairly fast, maybe only taking a year or something to get the full bonus. But later if you move labs elsewhere and decide for instance to make mars your power and propulsion research world it will take longer to get full specialization bonus. The length of time needed should be the one year base time, then increased by distance from home world, and perhaps also increased as your total P&P tech level increases.

C# Aurora / Re: C# Aurora Changes Discussion
« on: January 11, 2018, 06:32:14 AM »
Of course there should still be dedicated single role aircraft. They tried to make the F35 as multirole as possible and look how that turned out.

Totally sensible. No Handwaving there at all.

That's still handwaved though. It Emits deflectors? Wtf is a deflector and how do you emit them?

C# Aurora / Re: Diplomacy Overhaul?
« on: December 06, 2017, 06:15:52 AM »
The AI should be capable of making demands "Give us this system and we'll end this damn war!" etc.
Aurora seems to have very simplistic diplomacy, but something like the old master of Orion might be useful. However designing a good AI for a game as complex as aurora would be a full time job. :p

Star trek handwaves it by saying (deflector emitters). Though the ships do suppsoedly have bussard ramscoops which would collect that hydrogen as fuel .... How you could possibly get more energy burning those atoms in a fusion reactor than it would take to give them the same velocity as the ship and prevent any kind of damage is beyond my knowledge.

The Academy / Re: Aurora Portable Wrapper
« on: December 06, 2017, 06:02:05 AM »
What does your eveny log look like, is it actually taking forever to make a single increment, or is the game stuck on 5 second increments ?

C# Aurora / Re: Robotic Sub-race
« on: December 06, 2017, 06:00:33 AM »
This is pretty much the reason SM is in Aurora, to adjust it to simulate things that Steve hasn't programmed in.  I can't think of a time when I ever actually disabled SM
Sadly it gets disabled every time you close the game :p

The Academy / Re: Spaceport & cargo handling component
« on: December 06, 2017, 05:56:56 AM »
They should work together, but I haven't explicitly checked.

The Academy / Re: Cool names
« on: November 24, 2017, 07:28:08 PM »
Right now I'm using names from Ian M Banks culture series.  They're quirky and unusual, a nice change from the boring names I generally use.

Some of the names have been pared down to not cause overflows.

Installation / Re: v7.10 Patch
« on: November 19, 2017, 11:47:19 PM »
I just feel like to inform that if you download now the Dropbox you will get a file archive-ba-a99. zip which contains another archive-ba-a99. zip with archive-ba-a99. exe inside.  This is recognized as malware.  Could be possible the link expired or simply been hacked?

Let me know, my backup copy has been corrupted and cannot download the 710 update anywhere else.

The download for 7.10 is fine. It's definitely not anything like '', your browser might be infected ?
I've attached the download for the update below anyway so that you can get it, but I did have no trouble using the original dropbox link

12 A few other searches through google suggest that Autocad does that if the install is broken.

That is the portable installer. It looks to me like something isn't installed correctly and something in your system is assuming part of aurora is an Autocad file. You might want to try the other version.

C# Aurora / Re: C# Aurora Changes Discussion
« on: November 06, 2017, 12:12:28 AM »
I agree with the idea that Urban is the dominant terrain for ground combat purposes. However I think some combat should still occur on the pre urbanized dominant terrain type.

Advanced Tactical Command Academy / Re: Submarines in space?
« on: November 04, 2017, 10:17:04 PM »
Even with an extremely large passive sensor that missile would probably only be detected at fairly close range, unless you've over-engineered it's sensor significantly.

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