Author Topic: FAQ  (Read 42843 times)

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Offline Tor Cha

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Re: FAQ
« Reply #15 on: January 11, 2017, 01:59:59 PM »
Just starting out again. have had a 4 month Leave from Aurora.
To go into a Warp Point and transit (unless Gated) You have to have Jump Engines Correct??
What is Necessary to Foul/ disrupt a mine field??
does each Mine/Buoy Need a Sensor Buoy to Activate it, or can mines be set to Accept Orders from Specific Sensors Buoys??
Gun boats have a Max of 1,000 tones.  Fighters & Small Craft are Limited to be Under 500 tones,  in a Hanger Bay Can Gun-boats,Fighters & Small Craft be repaired,refueled,rearmed?? If an Gun-boat is Shipped to Planet can a Base or ship with a Hanger Put it together or does that Require a SY?
Can a Missile Be set to Target a Planet, so that a few Sensor Buoys can scan the Planet?
Can Missiles Be Targeted on Engines? Can Missiles with Thermal Sensors target the Thrust Plumes of Engines?
Will Missiles be able to Carry More than One Set of Sub Munitions?
« Last Edit: January 12, 2017, 01:10:07 PM by Tor Cha »
 

Offline Michael Sandy

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Re: FAQ
« Reply #16 on: January 11, 2017, 08:37:01 PM »
To disrupt a minefield, you could have your ships with sufficient stealth that the typically myopic sensors on the mines can't pick them up.  Or you could use a sacrificial ship to draw their fire, as typically all missile mines will fire at a target that is within range.

Otherwise, if the minefield is in open space, have good enough resolution 1 sensors to pick them up and destroy them, as they are large stationary missiles until you get in range.

Hangars can rearm anything that fits in the hangar.  If you have a 4000 ton capacity hangar, you can rearm the box launchers on your up to 4000 ton patrol ships.

As far as the sensors questions, I would like to know as well.
 
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Offline Tor Cha

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Re: FAQ
« Reply #17 on: January 13, 2017, 07:04:30 PM »
Erik is there a Way for you to get rid of these Useless Posts?
 

Offline MarcAFK

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Re: FAQ
« Reply #18 on: January 13, 2017, 08:17:24 PM »
He was pretty quick to get rid of the porn advertising one, I'm sure this one will go soon enough. Of more concern is the fact these spammers seem to have hibernated for almost a year before striking, how many others are out there in the thousands of inactive accounts?
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline Tor Cha

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Re: FAQ
« Reply #19 on: January 13, 2017, 09:31:06 PM »
Only the one Called G O D would know that
 

Offline sloanjh

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Re: FAQ
« Reply #20 on: January 14, 2017, 09:40:17 AM »
He was pretty quick to get rid of the porn advertising one, I'm sure this one will go soon enough. Of more concern is the fact these spammers seem to have hibernated for almost a year before striking, how many others are out there in the thousands of inactive accounts?

That was actually me (although it looks like Erik banned the porn one before I got there, so I assume he's really busy with something).  I've banned the poster and cleaned up all but the one in this thread - I wanted to leave it in just in case Erik needs it for forensics.  I've not gotten involved in this previously since I don't know Erik's processes, but that one and this one seemed like they needed a quick cleanup.

On the topic of hibernation:  Oh no, they're not hibernating.  My email is continually spammed with "New user" requests - typically 20-30 a day.  And a lot of them are from user names of the form *foops, so I assume a ton of them are from spammers.  I think what's been going on is that Erik's just been REALLY good at keeping them out and/or quickly cleaning up after them.  It is a bit odd that this one seems to have registered in March and then done nothing - maybe it's a case of the account getting hacked (although the "yyz" in the user name is a red flag).

John
 
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Offline Tor Cha

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Re: FAQ
« Reply #21 on: January 14, 2017, 12:18:15 PM »
Hey Still Thanks for getting rid of the useless Junk that Some *(&^%^&)(*()) wanted to Annoy other People with.

And thanks for being so Fast and Helpfull
 

Offline MarcAFK

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Re: FAQ
« Reply #22 on: January 14, 2017, 01:53:49 PM »
That was actually me (although it looks like Erik banned the porn one before I got there, so I assume he's really busy with something).  I've banned the poster and cleaned up all but the one in this thread - I wanted to leave it in just in case Erik needs it for forensics.  I've not gotten involved in this previously since I don't know Erik's processes, but that one and this one seemed like they needed a quick cleanup.

On the topic of hibernation:  Oh no, they're not hibernating.  My email is continually spammed with "New user" requests - typically 20-30 a day.  And a lot of them are from user names of the form *foops, so I assume a ton of them are from spammers.  I think what's been going on is that Erik's just been REALLY good at keeping them out and/or quickly cleaning up after them.  It is a bit odd that this one seems to have registered in March and then done nothing - maybe it's a case of the account getting hacked (although the "yyz" in the user name is a red flag).

John
The other one had registered a long time ago too.
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 
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Offline Erik Luken

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Re: FAQ
« Reply #23 on: January 16, 2017, 02:25:35 PM »
That was actually me (although it looks like Erik banned the porn one before I got there, so I assume he's really busy with something).  I've banned the poster and cleaned up all but the one in this thread - I wanted to leave it in just in case Erik needs it for forensics.  I've not gotten involved in this previously since I don't know Erik's processes, but that one and this one seemed like they needed a quick cleanup.

On the topic of hibernation:  Oh no, they're not hibernating.  My email is continually spammed with "New user" requests - typically 20-30 a day.  And a lot of them are from user names of the form *foops, so I assume a ton of them are from spammers.  I think what's been going on is that Erik's just been REALLY good at keeping them out and/or quickly cleaning up after them.  It is a bit odd that this one seems to have registered in March and then done nothing - maybe it's a case of the account getting hacked (although the "yyz" in the user name is a red flag).

John

Some of the accounts are really easy to identify when they register. So they never get past that stage. At the moment, I approve maybe 1-2% of the accounts that get registered. Duplicates, obvious spam, email domains like "freepr0n.com", etc are all removed.
 
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Offline MarcAFK

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????????? ??? +18
Speak of the devil, how did this guy get past?
" Why is this godforsaken hellhole worth dying for? "
". . .  We know nothing about them, their language, their history or what they look like.  But we can assume this.  They stand for everything we don't stand for.  Also they told me you guys look like dorks. "
"Stop exploding, you cowards.  "
 

Offline 83athom

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Speak of the devil, how did this guy get past?
Might have been a normal email (gmail, yahoo, charter, etc), making it look like a legitimate account.
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.
 

Offline Tor Cha

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Re: FAQ
« Reply #26 on: January 19, 2017, 11:52:18 PM »
Keep the Doors as they are Nice looking. Drop the Other stuff as it is trash
 

Offline Col.Wardeth

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Re: FAQ
« Reply #27 on: February 05, 2017, 02:03:49 AM »
How long my ship would be on an overhaul? Almost half a year have passed, I could build a replacement ship in that much time.   
Append: the wiki says that it's 1 month of overhaul per 3 months out in the space.   
So the question is: would it be better to just build new ships instead of ones with 10+ years of maintenance clock?

Also, how likely it is to run into aliens? So far I've encountered only 1 other race in 37 systems.   I play with real stars, so maybe that's the problem because I've found only two other G-class stars with no suitable planets so far?
« Last Edit: February 05, 2017, 02:44:31 AM by Col.Wardeth »
 

Offline Tree

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Re: FAQ
« Reply #28 on: February 05, 2017, 04:39:33 AM »
Sounds like you're better off scrapping your 10+ years maintenance clock ships with your shipyards and build new ones. And if you're building the exact same kind, you can even re-use the components you got back from scrapping them.

As for aliens, they can pop up about anywhere, the type of star doesn't matter. All they need is a livable planet. Not necessarily one that fits human, mind. But unless they breath something other than oxygen, you're likely to find their homeworld to be an easy planet to terraform down to a colony cost of 0 for you.
If you don't meet enough, you could use spacemaster mode (ctrl+S) to generate a new system from the system generation window (F9). Then if there's no livable world, you can just create a new colony, terraform it a bit, abandon the colony and create a new empire that is an NPR. You'll probably meet up at some point.
Or you could go back to the Game Info screen (ctrl+I) and turn up the NPR generation rate for the player. I wouldn't recommend doing it for NPRs, they'd just end up fighting and bog down your game off screen, which makes it kinda annoying when you can't even watch the action and you're randomly down to 5 seconds turn.
 

Offline Col.Wardeth

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Re: FAQ
« Reply #29 on: February 05, 2017, 05:07:13 AM »
Quote from: Tree link=topic=1194. msg101005#msg101005 date=1486291173
Sounds like you're better off scrapping your 10+ years maintenance clock ships with your shipyards and build new ones.  And if you're building the exact same kind, you can even re-use the components you got back from scrapping them.

As for aliens, they can pop up about anywhere, the type of star doesn't matter.  All they need is a livable planet.  Not necessarily one that fits human, mind.  But unless they breath something other than oxygen, you're likely to find their homeworld to be an easy planet to terraform down to a colony cost of 0 for you.
If you don't meet enough, you could use spacemaster mode (ctrl+S) to generate a new system from the system generation window (F9).  Then if there's no livable world, you can just create a new colony, terraform it a bit, abandon the colony and create a new empire that is an NPR.  You'll probably meet up at some point.
Or you could go back to the Game Info screen (ctrl+I) and turn up the NPR generation rate for the player.  I wouldn't recommend doing it for NPRs, they'd just end up fighting and bog down your game off screen, which makes it kinda annoying when you can't even watch the action and you're randomly down to 5 seconds turn.
Wow, I didn't know that scrapping returns components.  Only thing that holds me from scrapping now is a necessity to manually rename 20 new ships.
 

 

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