Author Topic: Problems with boarding neutral vessels.  (Read 3597 times)

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Offline SgtVennamo (OP)

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Problems with boarding neutral vessels.
« on: January 20, 2017, 04:26:35 AM »
I realized/remembered after a few years of playing, that you can board vessels in this game.  I tried it after a new neutral alien race jumped to Sol system.  I promptly launched two marine companies to board the vessel and captured it without a problem.  I repeated this process a few times whenever they came for a visit.  After capturing these vessels, the alien race still remained neutral and relations were improving.  I also noticed that you don't get tech data of the ships after capturing them.  Is this by design or an oversight?
 

Offline schroeam

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Re: Problems with boarding neutral vessels.
« Reply #1 on: January 20, 2017, 07:12:58 AM »
By design, as you would need to disassemble the components in order to reverse engineer them to get technical data from them.  If you scrap the vessels I believe you would get some data, but I could be wrong. You might have to scrap the vessel, then disassemble the ship components you receive after scrapping it.

Adam.
 

Offline 83athom

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Re: Problems with boarding neutral vessels.
« Reply #2 on: January 20, 2017, 07:44:15 AM »
You might have to scrap the vessel, then disassemble the ship components you receive after scrapping it.
This is the order you do it in.
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Offline SgtVennamo (OP)

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Re: Problems with boarding neutral vessels.
« Reply #3 on: January 20, 2017, 09:02:23 AM »
Quote from: schroeam link=topic=9342. msg100694#msg100694 date=1484917978
By design, as you would need to disassemble the components in order to reverse engineer them to get technical data from them.   If you scrap the vessels I believe you would get some data, but I could be wrong.  You might have to scrap the vessel, then disassemble the ship components you receive after scrapping it. 

Adam.

I meant tech data on the alien intel screen.  It'd be nice to get all class design data for that alien class after capturing a vessel
 

Offline Bughunter

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Re: Problems with boarding neutral vessels.
« Reply #4 on: January 21, 2017, 02:36:25 AM »
Yes noticed that as well, would make sense you get intel on the class design.
 

Offline ChildServices

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Re: Problems with boarding neutral vessels.
« Reply #5 on: January 22, 2017, 04:32:30 PM »
Might be worth suggesting over in the relevant thread. Seems like a weird oversight.
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Offline linkxsc

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Re: Problems with boarding neutral vessels.
« Reply #6 on: February 09, 2017, 02:06:45 AM »
Might be worth suggesting over in the relevant thread. Seems like a weird oversight.

Well... not a lot of people use boarding in this game. So it probably just never occurred to Steve to put it in. Course the intelligence screen could outright use an overhaul.
 

Offline Bughunter

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Re: Problems with boarding neutral vessels.
« Reply #7 on: February 09, 2017, 03:37:58 AM »
In my first game I started to try and take ships by boarding specifically to see if I could get more intelligence from them. I'm not sure if you get a chance to interrogate the crew like when you pick up lifepods. But I think that would also be reasonable.
 

Offline TheDeadlyShoe

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Re: Problems with boarding neutral vessels.
« Reply #8 on: February 09, 2017, 05:38:08 AM »
lifepods give you espionage points to make espionage rolls