People have wanted an "auto-hyper" function, it was mentioned several times on different threads when I was finding out what hyperdrive is. Seems most people utilize waypoints to control hyperdrive, "move to waypoint, engage hyper, move to waypoint, disengage, pick up minerals, move to waypoint, engage, move to waypoint, disengage, drop minerals, etc." Obviously this gets to be a hassle, and LP's are much preferred, but when you've got a mineral rich world on a binary system, you gotta do what you gotta do, right?