Author Topic: More Aurora exposure  (Read 4677 times)

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Offline Erik L (OP)

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More Aurora exposure
« on: May 30, 2012, 02:12:01 PM »
I was just thinking (I know, dangerous) to increase exposure to Aurora a facebook fanpage or the like. Any thoughts on that?

Offline Panopticon

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Re: More Aurora exposure
« Reply #1 on: May 30, 2012, 02:36:46 PM »
I like the idea of more people playing and would follow the page myself, but more exposure does mean more risk of stupid people showing up on the forums, which means more work for you and likely more demands for stuff Steve might have no interest in doing.
 

Offline Erik L (OP)

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Re: More Aurora exposure
« Reply #2 on: May 30, 2012, 02:39:43 PM »
Spammers get one shot at being stupid before they get banned ;)

Normal stupid we deal with :D

The only other drawback I can see would be a division of the community. People go there or come here. And as you say, more people trying to get Steve to put in things he doesn't want. Though he is pretty stubborn ;)

Offline ollobrains

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Re: More Aurora exposure
« Reply #3 on: May 30, 2012, 03:52:19 PM »
more fans will be more active forums, which will mean more demand for updates to the program.  Given steve does this on a ad hoc part time basis with spurts if u were to get a massive uplift in the amount of peeps playing- taking an interest in aurora might mean more programmers, more development time and progress and or also limited or full open sourcing, maybe its not worth the effort unless the fb page is for existing fans in that case it could be ok and might get a small scale following
 

Offline Erik L (OP)

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Re: More Aurora exposure
« Reply #4 on: May 30, 2012, 04:00:00 PM »
I honestly don't see Steve going open source on this at all.

In my opinion, more players equals more tutorials and more wiki entries (that aren't spam). And everything gets better from a knowledge standpoint.

Offline Panopticon

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Re: More Aurora exposure
« Reply #5 on: May 30, 2012, 04:03:25 PM »
Steve seems to have been pretty clear that open source is not going to happen no matter how much people badger him, which is fine with me.

I'm all for more exposure for the game, if nothing else it tends to generate some interesting fiction for me to kill time reading.
 

Offline Zed 6

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Re: More Aurora exposure
« Reply #6 on: May 30, 2012, 06:27:47 PM »
I would follow the game here as I have no interest in Facebook, Twitter etc. If it brings in more players, then great.
 

Offline Erik L (OP)

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Re: More Aurora exposure
« Reply #7 on: May 30, 2012, 06:55:32 PM »
I would follow the game here as I have no interest in Facebook, Twitter etc. If it brings in more players, then great.

I'd say if done, it acts as a portal to here, rather than any large community there.

Offline ollobrains

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Re: More Aurora exposure
« Reply #8 on: May 30, 2012, 07:26:40 PM »
I'd say if done, it acts as a portal to here, rather than any large community there.

i agree on the portal, more wikis would be good , as new material is put into game wikis can be better constructed.  Fb might be a way of bringing in more interest which is good to.  A lot to gain , and as long as theres some active development i can see the player base expanding quite a bit
 

Offline Erik L (OP)

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Re: More Aurora exposure
« Reply #9 on: May 30, 2012, 07:55:04 PM »
i agree on the portal, more wikis would be good , as new material is put into game wikis can be better constructed.  Fb might be a way of bringing in more interest which is good to.  A lot to gain , and as long as theres some active development i can see the player base expanding quite a bit

Anyone can add to the wiki :) Just need to create a login there.

Offline Moonshadow101

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Re: More Aurora exposure
« Reply #10 on: May 30, 2012, 10:04:19 PM »
I tend to be of the opinion that if something doesn't have its own Wikipedia page, it doesn't really exist. Pretty sure Aurora doesn't have one. (Almost hard to tell, since the word "Aurora" has like 40 disambiguation entries.)

On a similar note, searchability is an issue. Getting to this page from google requires some pretty seriously specific terms. If you don't include "4x," or something, it can get iffy. The DF forum thread pointing to this page is actually the easiest thing to find! Not that this is really fixable, without changing the name of the game to something less common.
« Last Edit: May 30, 2012, 10:13:37 PM by Moonshadow101 »
 

Offline Erik L (OP)

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Re: More Aurora exposure
« Reply #11 on: May 30, 2012, 10:27:06 PM »
I tend to be of the opinion that if something doesn't have its own Wikipedia page, it doesn't really exist. Pretty sure Aurora doesn't have one. (Almost hard to tell, since the word "Aurora" has like 40 disambiguation entries.)

On a similar note, searchability is an issue. Getting to this page from google requires some pretty seriously specific terms. If you don't include "4x," or something, it can get iffy. The DF forum thread pointing to this page is actually the easiest thing to find! Not that this is really fixable, without changing the name of the game to something less common.

Aurora has it's own wiki... does that count?

Offline ollobrains

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Re: More Aurora exposure
« Reply #12 on: May 31, 2012, 12:10:01 AM »
i dont think the aurora wiki links to aurora on wikipedia, its more of a seperate thing u can do.  Of course u could create a wikipedia entry for aurora ( the space 4x) game i would guess but maybe steve would have to do that or some such thing and then allow edits not sure how that aspect of wiki pedia works
 

Offline MehMuffin

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Re: More Aurora exposure
« Reply #13 on: May 31, 2012, 09:42:14 AM »
Also, I bet that a lot of AARs of Aurora on other forums (Like blue emu's on Paradox forums) would bring in more players.
 

Offline Bgreman

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Re: More Aurora exposure
« Reply #14 on: May 31, 2012, 10:22:29 AM »
I'm running a communal Let's Play (basically an AAR) on SomethingAwful, and I know at least five people who had never heard of the game started playing it because of that.  I think it's a great way to draw people in, because you can display the depth of the game while also explaining the mechanics, allowing people to tackle the steep learning curve with something of a helping hand.