View full version: The Academy
  1. Colonies after ground combat
  2. Galaxy map question
  3. Music doesn't work
  4. Space-time bubbles
  5. Damage control/repairs without engineering sections?
  6. Event log text file
  7. Passive thermal detection of missiles
  8. enemy in system
  9. A few simple questions.
  10. Danger Close - Boarding under fire (also Engineering Brigades)
  11. Annoying interrupts
  12. Mine Deployment Via Drone issue
  13. Beginner war questions
  14. Beginner questions
  15. Officer Holder
  16. Active Sensor Design tutorial
  17. Godd fiction story to learn from?
  18. Hitting the sun
  19. NPR Tech level on conventional start? Or . . . something?
  20. Firecontrols and targets
  21. Targetting ship design to specific rank of officer
  22. How large is my shortfall of minerals?
  23. Restricting civilian traffic
  24. Neutral NPRs?
  25. Wimps!
  26. 1 Day Increments Broken?
  27. LP Jump Problems
  28. How I Multifaction start?
  29. Do civilians build jump-capable ships?
  30. Damage Control - Question on how fast it repairs
  31. Game Slowdown / Black Holes
  32. Galactic Map controls
  33. First Contact pointers
  34. Non-Sol Start
  35. Moving Task Groups into different Task Forces.
  36. How long is the fire delay after a standard Jump Gate transition?
  37. Shipyard additional eligible classes
  38. Confused about turrets + FC
  39. Question about whether I should start a new game
  40. 1HS Jump Drive - Self-Jump Only
  41. Recharge rates and active scanning
  42. Question about Commercial Ships
  43. Newb questions: sensors and lifepods
  44. Something worse than the learning curve... the deep pit of "Wtf?"
  45. Where to find the savegame?
  46. Two-Stage Missiles - Sensor Boat Supported by PDC?
  47. Can not research Ion engines
  48. Introducing distant aliens
  49. About the Galactic Map
  50. nebulas and orbital bombs?