I wasn't sure which direction I would like better. After a day I am now leaning towards fixing it, as long as there isn't any sizable trouble involved in doing that.
Normally I am fine with some extra challenges, but generally I don't like when this improvement comes from cheating and illegal bonuses really, instead of a genuinely improved AI that abides the rules, but applies them better. In this case especially it might stand out for me, because future will have me set up battles carrier vs. carrier with the NPRs, where the reloading difference might eventually start to show and be frustrating.
I notice though that fixing this might be intensive, and since it might still be ok gameplay wise (can't really decide before seeing it happen live), I would vote to only remove it if it is easily done. Otherwise we can just alpha test this here, and then see if it needs to be taken care of at a later update if it turns out too much.