Version 138
- Settings > Classic Mode checkbox to hide Q4X-only UI elements and be more VB6-like
- Star Swarm
- Fleet Order: Join fleet and tractor ships
- Fleet Order: Detach tugs
- Fleet Order: Request Tow at..
- Added Current Location as an acceptable target for some fleet orders
- Default Order: Fulfil nearest tow request
- Default order: refuel stranded fleet
- Default order: resupply nearest fleet with <80% supplies
- Default order: Load fuel at harvester
- Default order: load infra from nearest pop with surplus
- Default order: Deliver infra to nearest pop with defecit
- Conditional order: unload 90% fuel at capital
- Orders can be flagged as non repeating to be excluded from Cycle Orders and Repeat Orders
- Checkbox for fleets: Request tow when unable to move
- Checkbox for fleets: Detach tugs when no longer needed
- New Policies tab on F3 window, with checkboxes to auto refuel or resupply ships
- Ruin Generation Chance can be configured, default is 20
- Minimum and Maximum distance for starting NPRs
- Conventional Start NPRs
- New Production Overview window
- Add-hoc explorer ship for SM
- Overhauled system gen
- Psuedo-known stars theme: "Elite"
- Configurable player event interrupts
- Experimental automation features (will not be supported)
- Improved DB Backup speeds
- Added one-off Backup DB option to Quasar4x dropdown menu
- Implemented cloaking device
- Implemented alien sensor and weapon intel
- Numerous fixes
More info in the
progress update thread