So I've been surveying a lot so far, as well as working on my mining. I've found some pretty rich looking planets so far. Since this is my first game I was wondering if finding these is the norm or if I just got really lucky. Both systems are connected to my second system (My home system only has one Jump point to Washington and then Washington has 5 connected to it)
Rocky Planets: 3 Surveyed: 3
Gas Giants: 1 Surveyed: 1
Moons: 16 Surveyed: 16
Asteroids: 10 Surveyed: 10
Chicago-A I
Duranium 242,880,800 Acc: 0.1
Neutronium 5,382,400 Acc: 0.1
Corbomite 91,584,900 Acc: 0.1
Tritanium 127,916,100 Acc: 0.6
Boronide 24,304,900 Acc: 0.1
Mercassium 50,481,020 Acc: 0.1
Vendarite 6,076,225 Acc: 0.1
Sorium 4,120,900 Acc: 0.1
Uridium 52,562,500 Acc: 0.1
Corundium 162,817,600 Acc: 0.1
Gallicite 108,993,600 Acc: 0.1
Chicago-A III
Duranium 10,082 Acc: 0.1
Tritanium 8,473,921 Acc: 0.7
Mercassium 20,164 Acc: 0.1
Sorium 46,457,860 Acc: 0.1
Uridium 1,290,496 Acc: 0.8
Corundium 1,134,225 Acc: 0.9
Gallicite 9,759,376 Acc: 0.1
Rocky Planets: 6 Surveyed: 6
Gas Giants: 1 Surveyed: 0
Moons: 42 Surveyed: 7
Asteroids: 0 Surveyed: 0
San Francisco-A I
Duranium 691,488 Acc: 0.1
Corbomite 1,587,600 Acc: 0.1
Mercassium 451,584 Acc: 0.1
Uridium 26,255,380 Acc: 0.1
Corundium 70,560,000 Acc: 0.1
Gallicite 63,504 Acc: 0.1
San Francisco-A II
Duranium 1,051,250 Acc: 0.1
Corbomite 86,118,400 Acc: 0.1
Boronide 16,483,600 Acc: 0.1
Vendarite 12,110,400 Acc: 0.1
Sorium 94,381,220 Acc: 0.1
Corundium 4,120,900 Acc: 0.1
At least it looks like I won't run out of minerals nearby. Those two NPRs annoy me the heck though. That is why i'm here so much posting, I do it when they start jabbing each other and making it take forever. I'm kind of hoping I might find them so I can go in and blow them up...though I'd probably die if I did since I haven't researched any military technology yet. Maybe my 10cm laser unrest quelling corvette could do some good...not.
I looked for the create shipping line button in SM but couldn't find it. I looked on the civ creen in population and production and the Ctrl-L one. I don't really mind not having them that much, although it would probably be neat. Probably shouldn't let any civies get control of my government controlled shipping anyway =P They might *gasp* introduce efficiency!
I know that I don't need a jump drive for every ship, but I just feel that each one should have it. Also I don't like the idea of jump gates. I'm not sure how hyper-drive works, and I haven't messed with it at all. I've stopped construction of any more ships and my shipyards and have begun to put everything into making more mines. I'm really feeling the pinch on resource generation since I've been upgrading my industry. As it is my jump freighters are ferrying the automated mines out as fast as they can make them.
I've also had this idea to design a giant super ark transport ship. I was thinking it would be so big it could carry grav and geo survery ships, enough fuel to go forever, and cargo bays to carry enough infrastructure and population/mines etc to build a small colony if needed to resupply itself, then pick it all back up and continue exploring. I'm not sure how feasible that would be but I think I'm going to make that an important long term goal. I looked at the biggest jump-drive possible, but it said it could only warp a 150 thousand ton ship tops. I'm afraid that won't be enough if this ship gets as big as I think it might be...
You might think I'm crazy for even thinking of attempting something like that, but I've played dwarf fortress for a long time, and I've found that one of the things that makes things so fun it so set yourself huge goals to try to work towards. And I can't get the idea that my poor empire is plagued by bureaucrats and red tape. I think eventually I'll try and make another empire and give it a single troop transport full of troops and have them "rebel" and take over a planet owned by the main empire. Or maybe if the ark ship gets done, it will do that. Oh...Thats a good idea the ark ship should have several battalions of soldiers on it.
I've read all the tutorials on the wiki and I followed them on a newbie game. When they ran out though I started a new game with different settings and started from scratch. Alright back to trying to watching the mass driver packets...and plotting ways to make things more inefficient =P
PS: By surveying a lot I mean I've been in 6 systems so far with three fully mapped.