Is there any way to use spacemaster to find where he came from and move jump points around so I have a little breathing room before we get to the fighting?
Exterminating the xeno scum sound like a lot of fun, but until that can happen have you considered using
subterfuge?
So for my next game I use all the same options but decide to speed things up a little bit by boosting my research centers and giving myself the transnewtonian tech (but not the full start.)
In strategy games, focusing on building up your industry and research before you go poking the hornet nest is generally a sound strategy. Aurora is no different, unless you want to have some
fun!
Or have I stumbled upon a recovery team and that's responsible for the relatively small signature? In general, is there anyway to determine whats actually on an alien planet after I've surveyed/discovered it?
or maybe you neighbors got there before unexpected collapse of the jumpoints contenting your systems. I think that 'not knowing' is part of the fun, no?