Comments? Make it up in volume?
I got sloppy on the analysis. Again.
It is like Alice in Wonderland. You have to run as fast as you can just to stand still, and run ever so much faster if you want to get anywhere.
You can either spend Duranium on mines to improve the Duranium intake, or spend Duranium on Supply, but one way or another, Duranium will be spent.
It takes longer than I initially estimated for the colony ship to pay off.
First two years, all expense.
Next three years, 12 manned mines come into operation, 630 ton spent on supply.
Next 5 months, 12 manned mines continue, 1/5 ship cost, or 160? spent on refit.
Next three years, 12 more manned mines, 630 on supply.
Next 5 months, 24 manned mines continue production, refit again.
After 8 years 5 months, income is well higher than outgo.
After 11 years 10 months, there are 36 manned mines.
So the conversion of manned mines to automated could be better, because the income increases immediately, and that increase can go toward making more conversions.
How much growth of population is there? Perhaps we have been undercounting it a bit.
Over a 12 year period, the population that arrives in the third year will have doubled by year 10. The population that was sent before the colony ship was refitted will have doubled by the end of year 12.
That population will keep increasing itself in a way that the production from and automated mine will not.
Of course, cannibalize 100 Construction factories and you get enough Duranium for 20 more mines converted. The Commonwealth, with its relatively short distance to travel to a Duranium source, can afford the luxury of hoping that it can increase its mining fast enough that someday it can ship its Construction Factories. The Asian Alliance and the Terran Union are probably a bit more desperate.
Can't be fun, politically, closing a bunch of factories for scrap, in order to spend the proceeds in another star system.