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Topic Summary

Posted by: Iranon
« on: July 31, 2016, 01:42:17 PM »

If your beam-only fleet can deal with enemy missiles, and some ships outrange and outrun opposing beam ships, that's better than any solution that requires you to throw expensive missiles at a problem.
Unfortunately, it's a little boring if everything works as planned.
Posted by: linkxsc
« on: July 31, 2016, 10:52:24 AM »

Yeha my strat is reduced size launched LRMs guided to target by an short ranged active on a fighter sitting a bit outside of amm range. I might lose a few fighters to asms... but my main fleet is protected.
Posted by: Suxxor
« on: July 31, 2016, 08:37:45 AM »

Nobody mentioned this, but the best defense is not to be fired upon.   Engage enemy ships with your long range missiles and don't enter their AMM spam range.   If you are assaulting fortified JG, you better deal damage as quickly as possible. 
Posted by: Jorgen_CAB
« on: July 29, 2016, 05:56:52 PM »

If you have the technology to build a layered defense you should do it and it is effective.

You need to consider the fact that using a variety of weapons means you spread out the cost of your ships over a wider variety of materials which in effect make your fleet cheaper since each mine produce some of every resource on a planet.

If you elect to concentrate on one weapon system you will quickly find out how those minerals become scarce when maintenance, building and upgrading fleets are based on a few mineral types.

So, in my opinion, efficiency is more than just weapon stats... it is more about your overall economy than anything else.

Using a layered defense with Gauss, Lasers and Missiles for defense is for the most part an effective combination.

You obviously need turreted weapons to effectively engage missiles. The math for none turreted weapons such as Railguns are only half effective at low technology levels.
Posted by: Paul M
« on: June 27, 2016, 03:42:21 AM »

Well you will see massed laser defences in action "Wall of Light, Hull of Duranium" when I can stop being distracted by Stellaris or HoI4.  I use multiple fire controls on point defence ships generally and so far have stuck to the Dual Purpose Point Defence Array concept.  The trouble is fighting so seriously up a tech slope makes anything difficult.  You basically live on the binary distribution.

The combination of counter missiles, area point defence, final fire point defence works very well.  I would like to add armed small craft to that as they can be stationed far enough out to thin out the inbounds.

The trouble with large numbers of small missiles is that you need a lot of turrets firing on them.  So against a super salvo of 52 inbound magics the NCN is looking to have at least 104 lasers firing in point defence.  That requires 6 CLEs (12*6 = 72) plus another 34 (or in general 17 more standard combattents) arrays in support range.  Combined with 1-1 counter missile fire this probably will result in up to half the volley being stopped.  But that still means scragged ships.  The good thing is that the lasers fire every 5 seconds so each volley gets atritted.  The trouble is that small missiles move fast and that cuts your accuracy to the bone (targeting + turret speed of 12K km/s versus inbounds at 50K km/s) plus you need to see them coming in far enough out to get targeting bonuses plus to enable your counter missiles to be in space to hit the target.

As for cost if it works then the cost is "effective" if it doesn't work then the cost is "ineeffective" in my view.
Posted by: Iranon
« on: June 25, 2016, 02:32:48 PM »

Yes, Defender-1 (Graf Spee to the Federation) had one FC, Defender-3 (Köln) had 3, one linked to each turret.
Posted by: MarcAFK
« on: June 25, 2016, 02:18:54 PM »

The first ships swatted down 1 missile and were hit 9 times, the last ships culled 3 missiles and were hit 7 times. 
So is that with the first ships having 3 gauss cannons on a single control, and the last group with one control per cannon?
Very conclusive evidence, I stand corrected.
Posted by: Iranon
« on: June 25, 2016, 02:09:12 PM »

Sure, 2 volleys on each target.


Code: [Select]
1st January 2025 10:08:51,SM Only,System 0,Increment length adjusted due to imminent action. This may involve two NPRs fighting each other.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:08:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:08:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Empire,Sol,Hostile Missile Contact TCS 1  Thermal: 1 (New)
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:01,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Graf Spee 001 at 384k km
1st January 2025 10:09:01,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:06,Empire,Sol,Hostile Missile Contact TCS 1  Thermal: 1 (New)
1st January 2025 10:09:16,Empire,Sol,CA Defender-1 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:09:16,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:09:16,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:09:16,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 0.73%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 0.79%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 0.85%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 0.92%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 0.98%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.04%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.1%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.17%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:16,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:16,Empire,Sol,The ship has no shields
1st January 2025 10:09:16,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.23%
1st January 2025 10:09:16,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:16,Empire,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:09:16,Empire,Sol,Nuclear Detonation: Strength 1 detected! (x9)
1st January 2025 10:09:16,Federation,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:09:16,Federation,Sol,Nuclear Detonation: Strength 1 detected! (x9)
1st January 2025 10:09:21,Empire,Sol,CA Defender-1 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:09:21,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:09:21,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:09:21,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.29%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.35%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.41%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.47%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.53%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.59%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.65%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.7%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:09:21,Federation,Sol,Graf Spee 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,Defender-1 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:09:21,Empire,Sol,The ship has no shields
1st January 2025 10:09:21,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-1 001 has increased to 1.76%
1st January 2025 10:09:21,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:09:21,Empire,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:09:21,Empire,Sol,Nuclear Detonation: Strength 1 detected! (x9)
1st January 2025 10:09:21,Federation,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:09:21,Federation,Sol,Nuclear Detonation: Strength 1 detected! (x9)
1st January 2025 10:09:26,Federation,Sol,Aggressor 001 is preparing to fire but her weapons are not yet ready.
1st January 2025 10:09:31,Federation,Sol,Aggressor 001 is preparing to fire but her weapons are not yet ready.
1st January 2025 10:09:36,Federation,Sol,Aggressor 001 is preparing to fire but her weapons are not yet ready.
1st January 2025 10:09:41,Federation,Sol,Aggressor 001 is preparing to fire but her weapons are not yet ready.
1st January 2025 10:09:41,SM Only,System 0,Increment length adjusted due to imminent action. This may involve two NPRs fighting each other.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:46,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:46,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Empire,Sol,Hostile Missile Contact TCS 1  Thermal: 1 (New)
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:51,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:51,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Empire,Sol,Hostile Missile Contact TCS 1  Thermal: 1 (New)
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:09:56,Federation,Sol,Aggressor 001 - Missile Fire Control FC75000-R100 targeting Koln 001 at 386k km
1st January 2025 10:09:56,Federation,Sol,Size 1 Missile Launcher (x1) has launched a Size 1 Anti-missile Missile. Reload Time: 5 seconds.
1st January 2025 10:10:01,Empire,Sol,Hostile Missile Contact TCS 1  Thermal: 1 (New)
1st January 2025 10:10:06,Empire,Sol,CA Defender-3 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:10:06,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:10:06,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:10:06,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:10:06,Empire,Sol,CA Defender-3 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:10:06,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% missed.
1st January 2025 10:10:06,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:10:06,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:10:06,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:10:06,Empire,Sol,CA Defender-3 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:10:06,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:10:06,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:10:06,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:10:06,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:06,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,The ship has no shields
1st January 2025 10:10:06,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.07%
1st January 2025 10:10:06,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:06,Federation,Unknown,Sensor Data reveals that the alien ship class Koln (Sol Aliens #54) has an armour strength of at least 1
1st January 2025 10:10:06,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:06,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,The ship has no shields
1st January 2025 10:10:06,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.15%
1st January 2025 10:10:06,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:06,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:06,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,The ship has no shields
1st January 2025 10:10:06,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.22%
1st January 2025 10:10:06,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:06,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:06,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,The ship has no shields
1st January 2025 10:10:06,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.29%
1st January 2025 10:10:06,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:06,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:06,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,The ship has no shields
1st January 2025 10:10:06,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.36%
1st January 2025 10:10:06,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:06,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:06,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,The ship has no shields
1st January 2025 10:10:06,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.43%
1st January 2025 10:10:06,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:06,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:06,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:06,Empire,Sol,The ship has no shields
1st January 2025 10:10:06,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.51%
1st January 2025 10:10:06,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:06,Empire,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:10:06,Empire,Sol,Nuclear Detonation: Strength 1 detected! (x7)
1st January 2025 10:10:06,Federation,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:10:06,Federation,Sol,Nuclear Detonation: Strength 1 detected! (x7)
1st January 2025 10:10:11,Empire,Sol,CA Defender-3 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:10:11,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:10:11,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:10:11,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:10:11,Empire,Sol,CA Defender-3 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:10:11,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:10:11,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:10:11,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:10:11,Empire,Sol,CA Defender-3 001 - Fire Control S04 250-60000 targeting Size 1 Anti-missile Missile at 10000 km using point blank fire : Base Chance to Hit: 98% (Base To Hit: 98%  Modified by Crew Grade: 98%)
1st January 2025 10:10:11,Empire,Sol,Quad Gauss Cannon R6-100 TurretBase To Hit: 98%  Modified by Crew Grade: 98% hit the target and destroyed an enemy missile
1st January 2025 10:10:11,Empire,Sol,1 weapons fired. 1 missiles destroyed
1st January 2025 10:10:11,Federation,Sol,1x Size 1 Anti-missile Missile destroyed by point blank point defence fire
1st January 2025 10:10:11,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:11,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,The ship has no shields
1st January 2025 10:10:11,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.58%
1st January 2025 10:10:11,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:11,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:11,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,The ship has no shields
1st January 2025 10:10:11,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.65%
1st January 2025 10:10:11,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:11,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:11,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,The ship has no shields
1st January 2025 10:10:11,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.71%
1st January 2025 10:10:11,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:11,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:11,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,The ship has no shields
1st January 2025 10:10:11,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.78%
1st January 2025 10:10:11,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:11,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:11,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,The ship has no shields
1st January 2025 10:10:11,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.85%
1st January 2025 10:10:11,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:11,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:11,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,The ship has no shields
1st January 2025 10:10:11,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.92%
1st January 2025 10:10:11,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:11,Federation,Sol,Salvo of 1x Size 1 Anti-missile Missile has intercepted its target. Chance to Hit 100% (Target Speed Zero)
1st January 2025 10:10:11,Federation,Sol,Koln 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,Defender-3 001 hit by 1 points of damage from Size 1 Anti-missile Missile
1st January 2025 10:10:11,Empire,Sol,The ship has no shields
1st January 2025 10:10:11,Empire,Unknown,As a result of combat, the crew grade bonus of Defender-3 001 has increased to 0.99%
1st January 2025 10:10:11,Empire,Sol,All damage absorbed by armour.
1st January 2025 10:10:11,Empire,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:10:11,Empire,Sol,Nuclear Detonation: Strength 1 detected! (x7)
1st January 2025 10:10:11,Federation,Sol,Energy Weapon Impact: Strength 1 detected!
1st January 2025 10:10:11,Federation,Sol,Nuclear Detonation: Strength 1 detected! (x7)
Posted by: MarcAFK
« on: June 25, 2016, 12:39:22 PM »

Just to be sure, redo that test with one ship 3 gauss turrets linked to 1 fire control each, and one ship 3 gauss turrets linked to the same fire control.
Paste what shows up in the event log, please.
Posted by: Iranon
« on: June 25, 2016, 12:03:33 PM »

That is incorrect.
I just tested it again to be sure: 2 stationary ships 40k apart, each armed with 3 quad Gauss turrets  (6 shots per barrel)  linked to a single fire control, one of them also sporting 2 CIWS. Defenses set to final fire mode at 50k.
10 very slow salvos of one missile each were fired at one of them repeatedly. Depending one which ship was targeted, either 2 or 4 were intercepted.

So: Each fire control or CIWS targets a single salvo. Ships don't need to be in exactly the same spot for final fire to work.
Posted by: MarcAFK
« on: June 25, 2016, 08:15:34 AM »

I'm pretty sure that if you use final defensive fire a single fire control can take out practically infinite salvos. Of course if you also want to use it offensively you'll need to delink and delink fire controls which can get annoying, but there's no practical reason why you can't have massed beam weapons on one control for PD.
Posted by: Iranon
« on: June 25, 2016, 05:07:53 AM »

I had the capacitor tech to make it fire every round, but decided against it.

Just increasing the weapon RoF would do little, I'd also need more fire controls, the 10k ship with almost 3x the effective firepower under ideal circumstances would have been considerably more expensive.
I preferred to go with something more cost-effiicient on average: identical capability against single large salvos, with the ability to "defend" adequately against sustained AMM fire simply by tanking some hits, thanks to a high percentage of cheap&bulky components.

These were mostly peacetime designs. Requiring very little dedicated military tech, cheap to build, cheap to operate, training my naval personnel while keeping colonies happy,  and still very useful when there's fighting to be done... sort of an armourball with benefits despite having no armour.
Their main drawback is that they tie up a lot of naval shiypard capacity for their capability, not appropriate when time > money.
Posted by: AL
« on: June 25, 2016, 02:33:35 AM »

I think Sheb meant using cap 3 tech on the railguns so that they had ROF 5 instead of 15, but there does also exist spoiler tech (advanced railguns) which gives 5 shots per salvo per railgun.
Posted by: iceball3
« on: June 25, 2016, 02:15:14 AM »

Cant you have a faster firing raigun?
Nope. Each railgun always fires four shots.
Posted by: Sheb
« on: June 25, 2016, 02:01:47 AM »

Cant you have a faster firing raigun?