Posted by: Mini
« on: October 28, 2011, 09:32:47 PM »It would work, but it would delay the growth of your other colonies significantly.
This, however if you set all your highly-populated worlds to stable, that will prevent the civvies from picking up people to transport right? Although this obviously requires that the civvies haven't already loaded up their ships, you could set one colony as a destination, the rest as stable, the civvies will drop off their colonists, won't have anywhere to load any more and you can conduct your espionage without causing a war. Transport any colonists you do want moved with your own ships, finish your espionage, abandon the colony on the 0. 0 world and reset your other planet's state.Seems like a good idea to me. Although it is a bit micro-managey.
I'm a newbie, so would this work?
I tried on my current 5. 53 games, and it effectively change automatically into demanding colonist.This, however if you set all your highly-populated worlds to stable, that will prevent the civvies from picking up people to transport right? Although this obviously requires that the civvies haven't already loaded up their ships, you could set one colony as a destination, the rest as stable, the civvies will drop off their colonists, won't have anywhere to load any more and you can conduct your espionage without causing a war. Transport any colonists you do want moved with your own ships, finish your espionage, abandon the colony on the 0. 0 world and reset your other planet's state.
Won't work. If a colony is under 25million it will change back to destination regardless of what you have set it to.