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Topic Summary

Posted by: sublight
« on: November 30, 2012, 07:05:10 AM »

I started a new 6.2 multiplayer game as a sequel to my previous one, and with the new civilian shipping line retirements and multi-facion management options think I can handle one more player if anyone is interested.

Same setup. Save is uploaded/downloaded to and from a shared dropbox folder to allow players to input faction orders directly. Same game update rate as before, although this may be slowed a bit for the coming New Year and Christmas holiday happenings.

For reference:
New Game.

Old Game.

Edit: All slots filled, unless someone wants to SM a new game.
Posted by: Jikor
« on: July 02, 2012, 02:52:08 PM »

I've been following the game for a while and would be interested in joining.
Posted by: sublight
« on: June 30, 2012, 09:05:35 AM »

A slot in my multiplayer game is opening up for Mars if anyone is interested. Both old players wishing to return and new interests are welcome. The save file is shared via drop box in a .zip compressed format. I advance the clock 6 months every 3-4 days to give a 2-turn a week pace. Updating orders every turn isn't required, but players are expected to give orders most of the time, or at least PM me a 'pass.'

Anyone interested should reply here to let others know the slot was filled. Anyone wanting to join the waiting list after that can drop me a PM. No promises on the waiting list, but this is the 4th replacement I've recruited since February.
Posted by: Jikor
« on: June 25, 2012, 12:01:47 PM »

Thanks for the heads up.  I have messaged him.
Posted by: Geoffroypi
« on: June 25, 2012, 11:15:37 AM »

Yes !  Bartimeus is planning a multiplayer game and is recruiting players , you should PM him   8)
Posted by: Jikor
« on: June 22, 2012, 07:29:49 PM »

I know the current game is full but is anyone planning on starting up another one? If so I'm interested in joining.
Posted by: Vynadan
« on: June 09, 2012, 05:00:20 PM »

The database is actually very easy to compress. Even a several hundred MB .mdb compresses into a fairly small archive.
(I just tested a 70 MB database with LZMA2 compression into a .7z, which turned it into ~7 MB)
Posted by: sublight
« on: June 09, 2012, 01:35:58 PM »

Curiosity, is anyone interested in viewing the save files showing the starting setup/early years?

I've been keeping a yearly archive of the "Children of Sol" multiplayer game to reference for historical reports, but now that our game is nearing the 25th year mark the files are starting to make a minor dent in my hard drive. I figured I'd ask if anyone wanted them for either curiosity or as a pre-made multi-faction scenario before I started deleting.
Posted by: Panopticon
« on: May 29, 2012, 10:14:29 AM »

Not terrible, during the old game before my computer gave out (which you can find in my fiction section) turns for me became a day long process. Though we hadn't figured out the dropbox method at the time and I had something like 6 players. I think you have hit on the most efficient way to to play.

I'm rather having fun myself, real people being involved makes it much more entertaining.
Posted by: sublight
« on: May 29, 2012, 06:40:33 AM »

Hmmm.
Advancing time: 1.5 hours
Going slow to take notes: +0.5 hours
Reviewing old save for spy reports (every other 6month block) + 0.5 hours
Posting Turn summaries: +0.5 hours

Total: About 3 hours.
Posted by: Ektoras
« on: May 29, 2012, 03:34:14 AM »

I really like the experience of Multiplayer Aurora. Real players make the game more challenging, especially with close homeworlds. Every move you make has to be the right one, or you lose time. Diplomacy and trade now become very important.

For the player is not time consuming to plan their faction turn.

Only negative, is that you have to wait some time to play (plan your turn).

sublight how much time you need to run the six month turn?
Posted by: Geoffroypi
« on: May 27, 2012, 02:43:30 PM »

Thancks Garfunkel, luck is exaclty what i need if i don't want to have my head on a venusian spike .

 Multiplayer reveals a greater potential in Aurora that allies both the freedom of tabletop games and the power of a computer . I wonder if its feasible to allow external persons or 'retired' players to participate in the Roleplay of the game. Not having a purely executive power (like the SM, Earth ,mars and venus players) but could greatly influence the course of the game by they own words, We all know that the pen is mightier than a quadruple  thermonuclear fission missiles launcher (I'm not convinced, though   ::) ).
Posted by: Garfunkel
« on: May 09, 2012, 01:16:47 PM »

Good that you managed to replace me so quickly and good luck to the new commander of Mars!
Posted by: sublight
« on: May 04, 2012, 07:41:53 AM »

Recruiting a replacement, again.

((This is starting to resemble a multifaction succession game))

The commander of Mars is suffering technical difficulties, and since none of us know how much longer they will last permission was granted to look for a replacement.

The game news-discousion thread is under Aurora Fiction: Children of Sol Multiplayer

If anyone is interested in joining, just reply to this thread.

Edit: Slot filled.
Posted by: Geoffroypi
« on: April 18, 2012, 12:01:03 AM »

Ok .
If one day you need a remlacement/governor/vassal or whatever is useful for your game tell me, this summer, though, i might not be able to play.  ;)