Author Topic: First Military designs  (Read 12979 times)

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Offline dgibso29 (OP)

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Re: First Military designs
« Reply #90 on: October 10, 2011, 10:11:34 AM »
Right, that was my understanding.

My idea for my next stage in fleet designs is to have a a core of light carriers - 25000t in their current state, but pending updated engine and armour designs - supported by fast escort cruisers.


I am still deciding between a fast and light or slow and heavy battle line. I may look in to shield tech as a third option.

Internal Confinement Fusion is about 5 years away, pending assignment of more labs in a couple of months.



Question: My galactic map looks rather weird. It's compacted. http://img689.imageshack.us/img689/1638/screenshot4dm.png Any ideas? Changing the value in system position merely separated one system from the rest, and would not modify any others.
« Last Edit: October 10, 2011, 11:32:04 AM by Admiral666 »
 

Offline chrislocke2000

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Re: First Military designs
« Reply #91 on: October 10, 2011, 11:58:07 AM »
Question: My galactic map looks rather weird. It's compacted. http://img689.imageshack.us/img689/1638/screenshot4dm.png Any ideas? Changing the value in system position merely separated one system from the rest, and would not modify any others.


You need to drag all of the systems into the position you want them in/ Left click on the system whilst holding down the shift button than drag to another spot. Then, before you exit the screen click on the position tab at the top and then in the menu on the left hand side click on save positions. Your new layout will now be saved. You will see in that menu a sort fo snap to grid auto alignmentg feature as well.
 

Offline Girlinhat

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Re: First Military designs
« Reply #92 on: October 10, 2011, 12:14:39 PM »
Took me a while to figure that out as well.  I was set to give up because navigation was going to prove impossible.  Shift+drag, and then the Map Position from the dropdown to snap to grid and save positions.  Getting everything squared away and clean helps so much!
 

Offline dgibso29 (OP)

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Re: First Military designs
« Reply #93 on: October 12, 2011, 10:35:50 AM »
Bearing in mind that this ship is the pinnacle of my technology, is this a good(ish) design for a scout? I intend to send it in unexplored systems ahead of survey ships to check for hostiles.
Code: [Select]
Chimera class Scout Frigate    4,500 tons     438 Crew     979 BP      TCS 22.5  TH 100  EM 0
2222 km/s    JR 3-50     Armour 1-24     Shields 0-0     Sensors 30/30/0/0     Damage Control Rating 2     PPV 0
Maint Life 1.18 Years     MSP 272    AFR 81%    IFR 1.1%    1YR 201    5YR 3009    Max Repair 450 MSP

J4500(3-50) Military Jump Drive     Max Ship Size 4500 tons    Distance 50k km     Squadron Size 3
Internal Confinement Fusion Drive E8 EMCOM 50 (2)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 25.0 billion km   (130 days at full power)

Thermal Sensor TH5-30 (1)     Sensitivity 30     Detect Sig Strength 1000:  30m km
EM Detection Sensor EM5-30 (1)     Sensitivity 30     Detect Sig Strength 1000:  30m km
Cloaking Device: Class cross-section reduced to 25% of normal
 

Offline Erik L

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Re: First Military designs
« Reply #94 on: October 12, 2011, 11:12:32 AM »
Bearing in mind that this ship is the pinnacle of my technology, is this a good(ish) design for a scout? I intend to send it in unexplored systems ahead of survey ships to check for hostiles.
Code: [Select]
Chimera class Scout Frigate    4,500 tons     438 Crew     979 BP      TCS 22.5  TH 100  EM 0
2222 km/s    JR 3-50     Armour 1-24     Shields 0-0     Sensors 30/30/0/0     Damage Control Rating 2     PPV 0
Maint Life 1.18 Years     MSP 272    AFR 81%    IFR 1.1%    1YR 201    5YR 3009    Max Repair 450 MSP

J4500(3-50) Military Jump Drive     Max Ship Size 4500 tons    Distance 50k km     Squadron Size 3
Internal Confinement Fusion Drive E8 EMCOM 50 (2)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 25.0 billion km   (130 days at full power)

Thermal Sensor TH5-30 (1)     Sensitivity 30     Detect Sig Strength 1000:  30m km
EM Detection Sensor EM5-30 (1)     Sensitivity 30     Detect Sig Strength 1000:  30m km
Cloaking Device: Class cross-section reduced to 25% of normal

If it's meant to operate solo, you can design a self-jump only jump drive and put the extra into fuel...

Offline dgibso29 (OP)

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Re: First Military designs
« Reply #95 on: October 12, 2011, 11:38:23 AM »
I didn't have that option, I thought...

Yeah, I don't have that option, just checked. Is there a tech for that?
 

Offline Dutchling

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Re: First Military designs
« Reply #96 on: October 12, 2011, 11:43:09 AM »
I thought Jump drives under a certain sizes are solo drives.
 

Offline dgibso29 (OP)

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Re: First Military designs
« Reply #97 on: October 12, 2011, 11:54:24 AM »
As I had very low jump efficiency, I Instant'd a couple of levels using some of my remaining starting RP.

I kept the squadron size, as I may need it at some point.

Code: [Select]
Chimera II class Scout Frigate    4,500 tons     428 Crew     1010 BP      TCS 22.5  TH 200  EM 0
4444 km/s    JR 3-50     Armour 1-24     Shields 0-0     Sensors 30/30/0/0     Damage Control Rating 2     PPV 0
Maint Life 1.42 Years     MSP 281    AFR 81%    IFR 1.1%    1YR 152    5YR 2280    Max Repair 450 MSP

J4500(3-50) Military Jump Drive     Max Ship Size 4500 tons    Distance 50k km     Squadron Size 3
Internal Confinement Fusion Drive E8 EMCOM 50 (4)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 300,000 Litres    Range 150.0 billion km   (390 days at full power)

Thermal Sensor TH5-30 (1)     Sensitivity 30     Detect Sig Strength 1000:  30m km
EM Detection Sensor EM5-30 (1)     Sensitivity 30     Detect Sig Strength 1000:  30m km
Cloaking Device: Class cross-section reduced to 25% of normal

Okay, thoughts?
 

Offline dgibso29 (OP)

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Re: First Military designs
« Reply #98 on: October 13, 2011, 12:27:01 AM »
Carrier Battle Group

Command ship:
Code: [Select]
Hellena class Command Ship    22,000 tons     1871 Crew     5516.6 BP      TCS 440  TH 1000  EM 0
4545 km/s     Armour 7-69     Shields 0-0     Sensors 120/120/0/0     Damage Control Rating 55     PPV 5
Maint Life 6.26 Years     MSP 5485    AFR 110%    IFR 1.5%    1YR 240    5YR 3602    Max Repair 630 MSP
Flag Bridge    Magazine 485   

Internal Confinement Fusion Drive E8 EMCOM 50 (20)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 1,020,000 Litres    Range 104.3 billion km   (265 days at full power)

Size 1 Anti-Missile Launcher (5)    Missile Size 1    Rate of Fire 10
Anti-Missile Fire Control FC56-R1 (1)     Range 56.7m km    Resolution 1
Long Lance Anti-Missile Missile Mk. 2 (490)  Speed: 30,300 km/s   End: 3m    Range: 5.4m km   WH: 1    Size: 1    TH: 171 / 103 / 51

Broad Range Area Search Sensor MR378-R100 (1)     GPS 63000     Range 378.0m km    Resolution 100
Broad Range Fighter Search Sensor MR84-R5 (1)     GPS 3150     Range 84.5m km    Resolution 5
Anti-Missile Search Sensor MR37-R1 (1)     GPS 630     Range 37.8m km    Resolution 1
Thermal Sensor TH20-120 (1)     Sensitivity 120     Detect Sig Strength 1000:  120m km
EM Detection Sensor EM20-120 (1)     Sensitivity 120     Detect Sig Strength 1000:  120m km

ECM 10

Carrier(durp):

Code: [Select]
Daring II class Light Carrier    22,000 tons     1290 Crew     3704.8 BP      TCS 440  TH 1000  EM 0
4545 km/s     Armour 5-69     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 42     PPV 0
Maint Life 9.42 Years     MSP 3368    AFR 121%    IFR 1.7%    1YR 68    5YR 1027    Max Repair 75 MSP
Hangar Deck Capacity 6000 tons     Magazine 960   

Internal Confinement Fusion Drive E8 EMCOM 50 (20)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 2,500,000 Litres    Range 255.7 billion km   (651 days at full power)

Sparrow Anti-ship Missile Mk. 2 (240)  Speed: 30,000 km/s   End: 28.1m    Range: 50.6m km   WH: 4    Size: 4    TH: 150 / 90 / 45

ECM 10

Strike Group
2x Fox Command Fighter   Speed: 10909 km/s    Size: 5.5
20x Sabre Fighter   Speed: 11538 km/s    Size: 5.2

Code: [Select]
Fox class Command Fighter    275 tons     8 Crew     100.1 BP      TCS 5.5  TH 30  EM 0
10909 km/s     Armour 1-3     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 0
Maint Life 4.2 Years     MSP 23    AFR 6%    IFR 0.1%    1YR 2    5YR 31    Max Repair 74 MSP

FTR Internal Confinement Fusion Drive E800 EMCOM 50 (1)    Power 60    Fuel Use 8000%    Signature 30    Armour 0    Exp 25%
Fuel Capacity 10,000 Litres    Range 0.8 billion km   (20 hours at full power)

Active Search Sensor MR52-R140 (1)     GPS 10290     Range 52.2m km    Resolution 140

Code: [Select]
Sabre class Fighter    260 tons     5 Crew     62.3 BP      TCS 5.2  TH 30  EM 0
11538 km/s     Armour 1-3     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 1.8
Maint Life 7.82 Years     MSP 15    AFR 5%    IFR 0.1%    1YR 0    5YR 7    Max Repair 29 MSP
Magazine 12   

FTR Internal Confinement Fusion Drive E800 EMCOM 50 (1)    Power 60    Fuel Use 8000%    Signature 30    Armour 0    Exp 25%
Fuel Capacity 10,000 Litres    Range 0.9 billion km   (20 hours at full power)

Size 4 Box Launcher (3)    Missile Size 4    Hangar Reload 30 minutes    MF Reload 5 hours
Missile Fire Control FC52-R100 (1)     Range 52.9m km    Resolution 100
Sparrow Anti-ship Missile Mk. 2 (3)  Speed: 30,000 km/s   End: 28.1m    Range: 50.6m km   WH: 4    Size: 4    TH: 150 / 90 / 45


Escorts:
Code: [Select]
Sentinel class Escort Cruiser    21,000 tons     1919 Crew     4816.2 BP      TCS 420  TH 1000  EM 0
4761 km/s     Armour 4-67     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 48     PPV 40
Maint Life 8.12 Years     MSP 5447    AFR 92%    IFR 1.3%    1YR 147    5YR 2204    Max Repair 315 MSP
Magazine 1480   

Internal Confinement Fusion Drive E8 EMCOM 50 (20)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 1,000,000 Litres    Range 107.1 billion km   (260 days at full power)

Size 1 Anti-Missile Launcher (40)    Missile Size 1    Rate of Fire 10
Anti-Missile Fire Control FC56-R1 (4)     Range 56.7m km    Resolution 1
Long Lance Anti-Missile Missile Mk. 2 (1480)  Speed: 30,300 km/s   End: 3m    Range: 5.4m km   WH: 1    Size: 1    TH: 171 / 103 / 51

Anti-Missile Search Sensor MR18-R1 (1)     GPS 315     Range 18.9m km    Resolution 1

Code: [Select]
Blade class Battlecruiser    22,000 tons     2082 Crew     4362.6 BP      TCS 440  TH 1500  EM 0
6818 km/s     Armour 7-69     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 26     PPV 80
Maint Life 8.75 Years     MSP 3222    AFR 148%    IFR 2.1%    1YR 75    5YR 1130    Max Repair 75 MSP
Magazine 1040   

Internal Confinement Fusion Drive E8 EMCOM 50 (30)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 1,035,000 Litres    Range 105.8 billion km   (179 days at full power)

Size 4 Standard Missile Launcher (20)    Missile Size 4    Rate of Fire 30
Missile Fire Control FC52-R100 (2)     Range 52.9m km    Resolution 100
Sparrow Anti-ship Missile Mk. 2 (260)  Speed: 30,000 km/s   End: 28.1m    Range: 50.6m km   WH: 4    Size: 4    TH: 150 / 90 / 45

Active Search Sensor MR52-R140 (1)     GPS 10290     Range 52.2m km    Resolution 140

ECCM-1 (1)         ECM 10
 

Offline Din182

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Re: First Military designs
« Reply #99 on: October 13, 2011, 06:24:03 PM »
2 things. Remove the engineering from the fighters. Unless they manage to survive a lot of battles or are staying away from the carrier for long periods of time, they won't need it. Also, get rid of the sensors on the ships that aren't dedicated sensor ships. It will give more space for missiles.
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Offline Brian Neumann

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Re: First Military designs
« Reply #100 on: October 13, 2011, 06:46:56 PM »
2 things. Remove the engineering from the fighters. Unless they manage to survive a lot of battles or are staying away from the carrier for long periods of time, they won't need it. Also, get rid of the sensors on the ships that aren't dedicated sensor ships. It will give more space for missiles.
I would actually disagree with the second item.  I find it a good idea to have at least minimal sensors on all combat ships.  The only requirment that I put on them is that they should be able to detect a non stealthy enemy at combat ranges.  This gives you combat redundency, if you do not have that then when your sensor ship is killed you are totally blind.  You should not however put big sensors on the combat ships as this is going to be a waste of space.  On fighters and to some extent gunboats you do not have the space to put even a minimal sensor setup untill you reach a fairly high tech level.

Brian
 

Offline dgibso29 (OP)

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Re: First Military designs
« Reply #101 on: October 14, 2011, 03:14:52 PM »
A fleet consisting of 2 Daring II CVLs(3 squadrons of 10 Sabres/1 Fox split between the 2), 1 Hellena, 9 Swiftsure FFEs, 2 Essex command frigates, and 7 Broadsword DDGs (Plus 3 Amsterdam FSVs) just survived a warp point assault against 4 7350t precursor warships. Unfortunately, I lost one FSV and one DDG - I was unaware the precursors were on top of the warp point, as I sent a Chimera in a month beforehand to scout out the system and found no trace of them.

However, the moment my Sensors & FC came back online, I pummeled them into oblivion. Ranges were ridiculous - I operate with one main TG  (carriers, command ship, modern escorts) escorted by 2 TGs (escorts and missile frigates) 100km out at 45 degrees counter-clockwise and 45 degrees clockwise.... And the enemy was between the carriers and of the escort task groups.

However, I just discovered that my designs work. 3 minutes in game, 1 1/2 hours real time. Incredibly satisfying and tense - I really had no clue if I was going to scratch the enemy.

Additionally, I created a design for a heavier combatant:
Code: [Select]
Archer class Missile Cruiser    28,000 tons     2940 Crew     5138.32 BP      TCS 560  TH 1350  EM 0
4821 km/s     Armour 5-82     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 30     PPV 160
Maint Life 6.79 Years     MSP 4498    AFR 205%    IFR 2.9%    1YR 169    5YR 2541    Max Repair 168 MSP
Magazine 1928    

Internal Confinement Fusion Drive E8 EMCOM 50 (27)    Power 100    Fuel Use 80%    Signature 50    Armour 0    Exp 5%
Fuel Capacity 825,000 Litres    Range 66.3 billion km   (159 days at full power)

Heavy Missile Launcher (20)    Missile Size 8    Rate of Fire 60
Heavy Missile Fire Control FC74-R120 (2)     Range 74.5m km    Resolution 120
Thumper Heavy Anti-ship Missile Mk. 1 (246)  Speed: 25,000 km/s   End: 46.9m    Range: 70.3m km   WH: 8    Size: 8    TH: 116 / 70 / 35

Broad Range Area Search Sensor MR110-R120 (1)     GPS 20160     Range 110.4m km    Resolution 120
There would only be a couple of these in a fleet, at my current resource base, but I think they will provide the heavier hit I may need.
« Last Edit: October 14, 2011, 05:00:21 PM by Admiral666 »
 

Offline dgibso29 (OP)

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Re: First Military designs
« Reply #102 on: October 23, 2011, 06:32:02 PM »
Armed Survey Cruiser:
Code: [Select]
Centauri II class Survey Cruiser    15,000 tons     1331 Crew     3914 BP      TCS 300  TH 812.5  EM 0
5416 km/s    JR 3-50     Armour 2-54     Shields 0-0     Sensors 120/120/5/2     Damage Control Rating 17     PPV 13.2
Maint Life 6.27 Years     MSP 3854    AFR 102%    IFR 1.4%    1YR 168    5YR 2525    Max Repair 625 MSP
Magazine 88   

Nielsen J15000(3-50) MJD     Max Ship Size 15000 tons    Distance 50k km     Squadron Size 3
Strauss & Lieber MCFD E8-EMCOM50-M (13)    Power 125    Fuel Use 80%    Signature 62.5    Armour 0    Exp 5%
Fuel Capacity 2,020,000 Litres    Range 303.0 billion km   (647 days at full power)

Size 4 Box Launcher (10)    Missile Size 4    Hangar Reload 30 minutes    MF Reload 5 hours
Size 8 Box Launcher (6)    Missile Size 8    Hangar Reload 60 minutes    MF Reload 10 hours
Missile Fire Control FC52-R100 (1)     Range 52.9m km    Resolution 100
Thumper Heavy Anti-Ship Missile Mk. 2 (6)  Speed: 31,200 km/s   End: 37.5m    Range: 70.2m km   WH: 8    Size: 8    TH: 145 / 87 / 43
Sparrow Anti-Ship Missile Mk. 3 (10)  Speed: 37,500 km/s   End: 22.5m    Range: 50.6m km   WH: 4    Size: 4    TH: 187 / 112 / 56

General Electric Broad Range Area Search Sensor MR147-R120 (1)     GPS 26880     Range 147.2m km    Resolution 120
Thermal Sensor TH20-120 (1)     Sensitivity 120     Detect Sig Strength 1000:  120m km
EM Detection Sensor EM20-120 (1)     Sensitivity 120     Detect Sig Strength 1000:  120m km
Gravitational Survey Sensors (5)   5 Survey Points Per Hour
Geological Survey Sensors (2)   2 Survey Points Per Hour

The Size 8 launchers are for recon drones whenever I tech up to better drone engines. I may find I need to replace BOTH sets of launchers with a small number of larger size launchers. Geo sensors are included to give the ship a little more versatility - If I find a 0.0 planet, I always take a closer look.


The next two designs are my first foray into beam-armed vessels.

Code: [Select]
Watchdog class Heavy Cruiser    30,000 tons     2437 Crew     5991.8 BP      TCS 600  TH 1250  EM 0
4166 km/s     Armour 10-86     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 40     PPV 212
Maint Life 9.85 Years     MSP 6993    AFR 180%    IFR 2.5%    1YR 131    5YR 1962    Max Repair 315 MSP

Strauss & Lieber MCFD E8-EMCOM50-M (20)    Power 125    Fuel Use 80%    Signature 62.5    Armour 0    Exp 5%
Fuel Capacity 1,235,000 Litres    Range 92.6 billion km   (257 days at full power)

Twin 15cm C3 Near Ultraviolet Laser Turret (10x2)    Range 180,000km     TS: 15800 km/s     Power 12-6     RM 3    ROF 10        6 6 6 4 3 3 2 2 2 1
Twin 10cm C3 Near Ultraviolet Laser Turret (6x2)    Range 90,000km     TS: 21050 km/s     Power 6-6     RM 3    ROF 5        3 3 3 2 1 1 1 1 1 0
Beam Fire Control S04 96-3000 (2)    Max Range: 192,000 km   TS: 3000 km/s     95 90 84 79 74 69 64 58 53 48
Anti-Missile Beam Fire Control S04 24-12000 (2)    Max Range: 48,000 km   TS: 12000 km/s     79 58 38 17 0 0 0 0 0 0
Willingham MCFR PB-1-O20 (10)     Total Power Output 200    Armour 0    Exp 5%

General Electric Broad Range Area Search Sensor MR147-R120 (1)     GPS 26880     Range 147.2m km    Resolution 120
Anti-Missile Search Sensor MR18-R1 (1)     GPS 315     Range 18.9m km    Resolution 1

Note: I purposely designed in redundancy in the reactors. I may drop a few layers of armor in favor of increasing speed to my current fleet speed of 6250 km/s.

Code: [Select]
Sentinel II class Escort Cruiser    28,000 tons     2380 Crew     7177.8 BP      TCS 560  TH 1875  EM 0
6696 km/s     Armour 4-82     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 54     PPV 68
Maint Life 6.64 Years     MSP 7049    AFR 142%    IFR 2%    1YR 276    5YR 4145    Max Repair 420 MSP
Magazine 1940   

Strauss & Lieber MCFD E8-EMCOM50-M (30)    Power 125    Fuel Use 80%    Signature 62.5    Armour 0    Exp 5%
Fuel Capacity 1,110,000 Litres    Range 89.2 billion km   (154 days at full power)

Twin 10cm C3 Near Ultraviolet Laser Turret (4x2)    Range 48,000km     TS: 21050 km/s     Power 6-6     RM 3    ROF 5        3 3 3 2 0 0 0 0 0 0
Anti-Missile Beam Fire Control S04 24-12000 (2)    Max Range: 48,000 km   TS: 12000 km/s     79 58 38 17 0 0 0 0 0 0
Willingham MCFR PB-1-O20 (2)     Total Power Output 40    Armour 0    Exp 5%

Size 1 Anti-Missile Launcher (20)    Missile Size 1    Rate of Fire 10
Anti-Missile Fire Control FC75-R1 (4)     Range 75.6m km    Resolution 1
Long Lance Anti-Missile Missile Mk. 3 (1940)  Speed: 50,500 km/s   End: 1.8m    Range: 5.4m km   WH: 1    Size: 1    TH: 286 / 171 / 85

Anti-Missile Search Sensor MR18-R1 (1)     GPS 315     Range 18.9m km    Resolution 1


Finally, an escort carrier that I envision as being the core of task forces based on modernized versions of my Broadsword, Essex, and Swiftsure class frigates.

Code: [Select]
Beehive class Escort Carrier    13,000 tons     710 Crew     2415.08 BP      TCS 260  TH 812.5  EM 0
6250 km/s     Armour 3-49     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 13     PPV 0
Maint Life 9.93 Years     MSP 2509    AFR 104%    IFR 1.4%    1YR 46    5YR 693    Max Repair 94 MSP
Hangar Deck Capacity 4000 tons     Magazine 442   

Strauss & Lieber MCFD E8-EMCOM50-M (13)    Power 125    Fuel Use 80%    Signature 62.5    Armour 0    Exp 5%
Fuel Capacity 1,250,000 Litres    Range 216.3 billion km   (400 days at full power)

CIWS-120 (1x2)    Range 1000 km     TS: 12000 km/s     ROF 5       Base 50% To Hit
Sparrow Anti-Ship Missile Mk. 3 (110)  Speed: 37,500 km/s   End: 22.5m    Range: 50.6m km   WH: 4    Size: 4    TH: 187 / 112 / 56

Strike Group
9x F-32B Sabre Fighter   Speed: 14705 km/s    Size: 5.1
1x F-136B Fox Command Fighter   Speed: 13888 km/s    Size: 5.4
2x K-48B Albatross Fighter Tanker   Speed: 15000 km/s    Size: 5
1x E-116B Warbler Early Warning Craft   Speed: 7500 km/s    Size: 10
1x J-13B Pogo Jump Scout   Speed: 12500 km/s    Size: 6