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Topic Summary

Posted by: Steve Walmsley
« on: December 19, 2015, 05:23:42 AM »

It will be 7.1. Some of the bug fixes will need a DB change. I hope to work on it over the weekend.
Posted by: Erik L
« on: December 17, 2015, 04:35:50 PM »

Q: Will the next patch be labeled 7.01 or 7.1 ?
x.01 usually designates just an .exe change.

x.1 usually designates a database change.

Posted by: Ziusudra
« on: December 17, 2015, 04:19:44 PM »

Quote
Q: Will the next patch be labeled 7.01 or 7.1 ?
What does it matter? That said, the last two revisions after a major version have been x.10.
Posted by: Thundercraft
« on: December 17, 2015, 03:57:54 PM »

As usual, don't start any major campaigns for a week or two until any obvious problems are found and fixed.
Gonna wait for 7.01 through, With all the new stuff things have to be bugged somewhere.

I've been itching to start a campaign and try out 7.0. But I have to ask those who've tried it: Is 7.0 considerably buggier than 6.43? Would you consider it playable? Or would you recommend waiting for a patch?

In particular, I noticed that the Official v7.00 Bugs Reporting Thread is only 12 days old and already it's 6 pages long. (Though, to be fair, Steve did ask to repost old bugs there that haven't been resolved.)

And there are a few reported issues that concern me. One reported a database size of over 172 MB after deleting the example game and all but one of the player races. (And an inability to use the compact database command?) Another reported their database swelling to over 2GB in size.

As usual I forgot to reset window positions when creating a new patch :)

I'll sort it out for v7.01
...Work is a little mad at the moment so I will get to it in the next few days. Sounds like you should avoid using auto-detect for the moment and I suggest any major campaigns wait for v7.1.

Q: Will the next patch be labeled 7.01 or 7.1 ?
Posted by: JoeNolte
« on: December 15, 2015, 08:54:39 PM »

Quote from: sloanjh link=topic=8075. msg83454#msg83454 date=1450185035
Did you try the solution suggested at the beginning of this bugs thread?

John

Thank you.
Posted by: Mor
« on: December 15, 2015, 06:30:08 PM »

Quote from: MarcAFK link=topic=8075.  msg83449#msg83449 date=1450159340
I see what happened, the 5.  54 installer contains a zip file with the actual 5.  54 patch, all the missing folders and images are in that.   Or you could just install the portable version. 

Not the best place for it IMO.   There are many types of installers that use cab\zip files, and "full 5.  54 install" implies that its a complete package (no patches needed).   Hence it would have been best to pack the patch along side the installer and readme.  txt, to avoid unnecessary hassle from confused newbies and helpful veteran alike ;)

Simply put, you need to
1.  use the setup
2.  extract update 5. 54 into the game folder
3.  extract files patch 7. 0 into their correct places.
Posted by: sloanjh
« on: December 15, 2015, 07:10:35 AM »

I can't delete the example game.   I get an error message instead.   Error 3052 was generated by DAO. Recordset File sharing lock count exceeded.   Increase MaxLocksPerFile registry entry.

Did you try the solution suggested at the beginning of this bugs thread?

John
Posted by: MarcAFK
« on: December 15, 2015, 12:02:20 AM »

I see what happened, the 5.54 installer contains a zip file with the actual 5.54 patch, all the missing folders and images are in that. Or you could just install the portable version.
Posted by: 83athom
« on: December 14, 2015, 04:53:20 PM »

The reason those files aren't just put in a folder is that it will simply overwrite those files, meaning to still have everything you need to keep everything every patch in the folders which just eats up room.
Posted by: MarcAFK
« on: December 14, 2015, 04:53:08 PM »

Honestly you should put up a complete package with every major version because new people always get this problem.
Edit: I should mention I had no trouble the last time I installed, I swear all I needed was 5.40 and the 7 patch. But I'm not on my pc ATM so I can't check what's actually in the archives.
Posted by: Mor
« on: December 14, 2015, 03:38:15 PM »

Quote from: Steve Walmsley link=topic=8075.  msg83090#msg83090 date=1449333467
This patch can only be applied to version 4.  2 or later.   To apply the patch, unzip the patch file and copy the files as follow:

Maybe it can, but from my (very limited) experience it wont work.   From a perspective of someone new to the forum, what you first encounter are the stickies:

* v7.  00 Patch
* Aurora v5.  54 Full Installation

Which implies that you need to apply the patch over the full 5.  54 install.   But doing so resulted in endless crushes due to missing image files.   I had to download the Aurora v6.  43 which is "hidden" in the portable sub-forum to make it work.

I think it might be best to clarify this in the instructions.  Furthermore, IMO its best to always add the instructions to the patch as well (readme.  txt) for those of us who download first and instal much later e.  g.   at work with effy internet access.  Also IMO it is best to put the files in the correct structure so we can just copy paste them.

aurora
-Stevefire.  mdb
-Aurora.  exe

-Planetjpeg
--a11.  jpg
--b20.  jpg
--M24.  jpg

.  .  . 
Posted by: JoeNolte
« on: December 14, 2015, 01:14:38 PM »

I can't delete the example game.   I get an error message instead.   Error 3052 was generated by DAO. Recordset File sharing lock count exceeded.   Increase MaxLocksPerFile registry entry.
Posted by: Kaiser
« on: December 14, 2015, 07:37:24 AM »

SS = Santa Steve
Posted by: Garfunkel
« on: December 10, 2015, 09:17:20 PM »

If i switch ON the "Generate NPR as non-TN" will they eventually advance to TN status or just stay low-tech forever ??
Stay low-tech. NPR does not know how to advance from conventional start to TN status.
Posted by: GodEmperor
« on: December 10, 2015, 02:14:24 PM »

If i switch ON the "Generate NPR as non-TN" will they eventually advance to TN status or just stay low-tech forever ??