View full version: The Academy
  1. Assigning multiple FC
  2. SM Ships
  3. Sub Pulse issues
  4. Sleepy-time military?
  5. setting up NPR's
  6. Missile Design Spreadsheets v6.00+
  7. any way to view log files for current year?
  8. How do I compare engines?
  9. Terraforming
  10. Fighter Only Fire Controls
  11. Plasma Carronade Fighters
  12. Radiation Repair
  13. A Sample Fleet Doctrine / Template
  14. Conventional NPR's
  15. Can't assign a commander to fleet headquarters
  16. Hunting down an NPR
  17. Jump Tenders, need help building them [Solved]
  18. Peace treaties
  19. Automated Missile Defense
  20. gravsurvey sensors and civilian jumpdrive (+ other questions)
  21. Detection circle not showing up
  22. PDC deployment yime
  23. Task Group Training Issue
  24. Final Defensive Fire question
  25. Passive Sensor questions
  26. Another newbie...
  27. Turning a player race into an npr
  28. Base Species Stuff
  29. Cannot Reload Parasites
  30. Limiting stars?
  31. Civilian Fuel Harvesters?
  32. Hostile Contact(spoiler?) question
  33. Ships chasing planet
  34. How do you design missiles?
  35. 2 Sol systems
  36. Freighters not collecting Minerals
  37. Unable To Catch Enemy Ships
  38. Underperforming terraforming ships
  39. NPR inactivity
  40. Can a game with no system map be recovered?
  41. Stevefire.mdb and multiple campaigns
  42. Moving Shipyards
  43. Mines on survey points?
  44. Sorium Harvesters
  45. Refits - What happens to the old components?
  46. HPM turret?
  47. Making a second player empire without F9
  48. Crews & Academies
  49. Tech Level with Ruins
  50. Commercial faliures?