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Topic Summary

Posted by: nuclearslurpee
« on: January 17, 2024, 12:59:30 PM »

Quote from: Steve Walmsley
Temporary Waypoints

This is a game-changer.  ;D
Posted by: captainwolfer
« on: January 13, 2024, 01:30:23 PM »

Oder by Promotion Points would be a nice addition for RP reasons in the Commanders screen.
This is the 2.4 change discussion thread, not the suggestions thread.
Posted by: Garfunkel
« on: January 13, 2024, 07:40:47 AM »

Egg on my face! My bad, I hadn't realized Steve hadn't created a 2.5 changes discussion thread.
Posted by: ChubbyPitbull
« on: January 12, 2024, 11:25:57 AM »

If you're playing a 2.5.0 game, then yes, 2.5.1 will be save game compatible.

But seeing as you posted in the 2.4.0 changes thread, then your game will not be compatible with the latest version.

Thanks! I would be starting a new 2.5.0 game. I looked for a 2.50 Changes Discussion thread, but only saw the 2.4.0 one so assumed we were just using this.
Posted by: Garfunkel
« on: January 12, 2024, 09:59:31 AM »

If you're playing a 2.5.0 game, then yes, 2.5.1 will be save game compatible.

But seeing as you posted in the 2.4.0 changes thread, then your game will not be compatible with the latest version.
Posted by: ChubbyPitbull
« on: January 12, 2024, 09:13:05 AM »

With the 2.5.1 changes so far, is the current best guess that this will be a save-game compatible update (hence the .1 version?). Jonesing to start a new campaign but excited for some of the fixes going into 2.5.1!
Posted by: Froggiest1982
« on: December 29, 2023, 09:34:08 PM »

One option I would love on the mineral search window, would be to exclude colonised bodies - its main purpose is to find potential colonies, and existing ones are kind of clutter when doing that.

Agreed. It is worth noting that this became relevant since we now have a more useful empire mining screen, otherwise, having also colonized bodies was essential to understand what was required on a larger scale.

Eventually, would be good also to sort comets out, since you can sort pretty much everything by body kind beside them on that screen.
Posted by: mike2R
« on: December 29, 2023, 10:20:45 AM »

One option I would love on the mineral search window, would be to exclude colonised bodies - its main purpose is to find potential colonies, and existing ones are kind of clutter when doing that.
Posted by: nuclearslurpee
« on: December 28, 2023, 09:34:33 AM »

I might suggest that the checkbox to display CC-based colors in the mineral search should be on by default, I suspect that most players will prefer having it on and those who don't will be ambivalent.
Posted by: BAGrimm
« on: December 19, 2023, 08:18:24 PM »

Quote from: nuclearslurpee link=topic=13374. msg167316#msg167316 date=1703023554
So the change to Known Stars (from 4,400 to over 63,000 known systems) had me wondering what the distribution of systems looks like now.  Mainly I was wondering how it might affect the rate of coming across starting NPRs in a given min-max range.  So I made a graph because of course I did.

This is rather interesting.  I did not realize how many systems are within a given distance of Sol.  It definitely makes me question what settings to use for NPR min/max distances!
Posted by: Droll
« on: December 19, 2023, 05:05:35 PM »

So is 2.4.1 actually 2.5 now? The addition of the shuttle sized cargo bay sounds like a DB change.
Posted by: nuclearslurpee
« on: December 19, 2023, 04:05:54 PM »

So the change to Known Stars (from 4,400 to over 63,000 known systems) had me wondering what the distribution of systems looks like now. Mainly I was wondering how it might affect the rate of coming across starting NPRs in a given min-max range. So I made a graph because of course I did.



Basically, nearly all of the new systems are beyond 100 LY, so as long as your maximum starting NPR distance is under 100 LY there will be basically no change in the rate of discovering the starting NPRs (it might be slightly lower but not very noticeably so). In case anyone was worried...
Posted by: Kaiser
« on: December 19, 2023, 09:31:12 AM »

Can't wait the tiny cargo bay for the shuttles  :P :P
Posted by: Vivalas
« on: December 15, 2023, 07:26:20 PM »

It would be nice if there was an export feature for the player races, NPRs, and minor races.  Keep the naming themes, flags, ships, stations, ranks, etc.

Ya would be cool. Could allow people to pre-build full universes for the different sci fi franchises. The ability to import your work for a new game or allow other player to include it in their games. A similar export would also be nice for the ground forces to. So much work goes into designing large organization it would be nice be able to import orgs you've done from older games on the same aurora version or adopt ones other players have done.

This would be really cool. I built an entire replica of the (incredibly tiny) KSP Kerbol system and built a game around it. Would be cool to be able to expoet stuff like that. I don't mind doing it again but also making it easier to share would be nice. Although granted you can probably make a copy of your save before starting your campaign to share a certain custom starting system or something.

This makes me think of the issue of save compatability (or lack thereof), most of the sting of new releases breaking saves isn't restarting a campaign (I never get far enough usually to even meet an NPR), it tends to be rebuilding your starting empire and starting system if you made one.
Posted by: Vivalas
« on: December 15, 2023, 07:21:47 PM »

What about writing a program to do the cross referencing for you?

It's not that straightforward, especially with many different data sources in different formats, covering different subsets of stars for different purposes, mostly with free text information and no APIs. Humans are still better in that situation than computers.

Otherwise, some very smart person would already have a master database of stars created for more scientific purposes than Aurora, and then I could have used that :)

Sounds like a very interesting problem. Maybe you could be that very smart person and turn your passion into a genuine advancement for astronomy