Author Topic: Official v5.42 Bugs Thread  (Read 68625 times)

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Offline Dutchling

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Re: Official v5.42 Bugs Thread
« Reply #390 on: July 16, 2011, 10:18:55 AM »
This isn't really  bug but it is certainly weird.

Windows claims Aurora has a total size of 272 GB!
It was 23 GB last time I checked so I wonder how much TB Aurora will use in a week (according to windows)
 

Offline Erik L

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Re: Official v5.42 Bugs Thread
« Reply #391 on: July 16, 2011, 12:05:00 PM »
This isn't really  bug but it is certainly weird.

Windows claims Aurora has a total size of 272 GB!
It was 23 GB last time I checked so I wonder how much TB Aurora will use in a week (according to windows)

Compact your database.
 

Offline Dutchling

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Re: Official v5.42 Bugs Thread
« Reply #392 on: July 17, 2011, 03:15:10 AM »
My Aurora folder is only ~250 MB. The weird thing I meant was the fact that windows seems to think it is huge.
 

Offline forgottenlord

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Re: Official v5.42 Bugs Thread
« Reply #393 on: July 17, 2011, 11:12:13 PM »
My Aurora folder is only ~250 MB. The weird thing I meant was the fact that windows seems to think it is huge.

Pfft, that's nothing

http://thedailywtf.com/Articles/Random-Recommendations.aspx#PPic2

One of many, many examples from that site
 

Offline forgottenlord

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Re: Official v5.42 Bugs Thread
« Reply #394 on: July 18, 2011, 06:39:30 AM »
Minor: So, to hunt that fuel bug that got sidetracked to in the suggestions thread, I decided to start a new game to try and isolate it.  I got a bit ahead of myself and tried to add a component to a ship that did not yet exist and got 6 errors:

Error 381 was generated by Aurora
Invalid property array index
Please report ...

Error 3078 was generated by DAO.Database
The Microsoft database engine cannot find the input table or query ' and ComponentID = 39332'.  Make sure it exists and that its name is spelled correctly.
Please report to ...

Error 91 was generated by Aurora
Object variable or With block variable not set
Please report.... (x4)

Not sure how high checking your data rates on your todo list but....yeah.
 

Offline forgottenlord

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Re: Official v5.42 Bugs Thread
« Reply #395 on: July 18, 2011, 06:51:52 AM »
A funny one

Aside from planets and moons (no asteroids or comments) in Ross 154, there were 4 wrecks
Wreck of unknown class 518: 12300 tons
Wreck of unknown class 519: 6150 tons
Wreck of unknown class 520: 1190 tons
Wreck of unknown class 521: 25039950 tons
 

Offline Beersatron

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Re: Official v5.42 Bugs Thread
« Reply #396 on: July 18, 2011, 06:57:12 AM »
A funny one

Aside from planets and moons (no asteroids or comments) in Ross 154, there were 4 wrecks
Wreck of unknown class 518: 12300 tons
Wreck of unknown class 519: 6150 tons
Wreck of unknown class 520: 1190 tons
Wreck of unknown class 521: 25039950 tons

Finding wrecks is a feature, even ones that large. Just be prepared to wait a while for the salvager to do it's job.
 

Offline forgottenlord

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Re: Official v5.42 Bugs Thread
« Reply #397 on: July 18, 2011, 07:04:07 AM »
Seems a bit....order of magnitude off

Anyways, got the fuel bug confirmed here.  If you have a refueling order somewhere in the future of your ship, it will ignore the conditional order.  Ship that triggered response:

Quote from: design
Tribal class Cruiser    2,200 tons     208 Crew     194 BP      TCS 44  TH 100  EM 0
2272 km/s    JR 3-50     Armour 1-15     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
Annual Failure Rate: 38%    IFR: 0.5%    Maint Capacity 55 MSP    Max Repair 56 MSP    Est Time: 1.77 Years

J2250(3-50) Military Jump Drive     Max Ship Size 2250 tons    Distance 50k km     Squadron Size 3
Nuclear Thermal Engine E10 (4)    Power 25    Fuel Use 100%    Signature 25    Armour 0    Exp 5%
Fuel Capacity 50,000 Litres    Range 40.9 billion km   (208 days at full power)

This design is classed as a Military Vessel for maintenance purposes

Orders were to go from Alpha Centari A 1 to Alpha Centari B 1 and back again, 3 iterations followed by a trip back to Earth to refuel.  Conditional order triggers on 30% fuel reserves, and sends ship to nearest colony or tanker.  On second trip from B to A, it passed the 30% mark.  No response - just kept going.  A sister ship with the same order setup but no trip to Earth at the end went home on schedule.
 

Offline Xkill

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Re: Official v5.42 Bugs Thread
« Reply #398 on: July 21, 2011, 09:22:29 PM »
Hello all, got a strange bug this time.

After pressing the 5 Day Increment this showed up:

Error in CreateNPRFleet

Error 3077 was generated by DAO.Recordset
Syntax error (missing operator) in expression. --> (This was translated by Google so if there are any errors, I can do nothing)

Never got this one before; probably because my games never passed the first 2 years  :)

Sorry, I put this in the Bug Reporting Thread I deleted the post there and put it in here.
 

Offline sloanjh

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Re: Official v5.42 Bugs Thread
« Reply #399 on: July 21, 2011, 09:29:11 PM »
Sorry, I put this in the Bug Reporting Thread I deleted the post there and put it in here.

Since you were the second person to post in there accidentally I just locked it.  Steve should be able to unlock it if he wants to add to the instructions.

John
 

Offline sloanjh

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Re: Official v5.42 Bugs Thread
« Reply #400 on: July 22, 2011, 08:38:36 AM »
This was mis-posted in a new Bugs thread, which I've removed.  The issue is that turning on civie filtering on the F3 screen leaves blank lines in the column of TG names orbitting a planet.  For the homeworld this can be annoying :)

http://aurora2.pentarch.org/index.php/topic,3845.0.html


bonus remark (unrelated, it is a bonus!), can the checkbox 'filter obsolete components' state remembered in the tech browser?
 

Offline Nibelung44

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Re: Official v5.42 Bugs Thread
« Reply #401 on: July 22, 2011, 09:15:35 AM »
thanks for updating the bug report.
 

Offline Jacob/Lee

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Re: Official v5.42 Bugs Thread
« Reply #402 on: July 25, 2011, 08:44:55 PM »
I get this upon starting Aurora:


Then I get this after clicking ok on the first one:


Repeat that second message ad infinitum.
 

Offline Beersatron

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Re: Official v5.42 Bugs Thread
« Reply #403 on: July 25, 2011, 09:47:30 PM »
I get this upon starting Aurora:


Then I get this after clicking ok on the first one:


Repeat that second message ad infinitum.

Is this a new start? It looks like there is no master reference to the game in the DB so maybe something ballsed up when creating a new start.
 

Offline Jacob/Lee

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Re: Official v5.42 Bugs Thread
« Reply #404 on: July 25, 2011, 10:06:38 PM »
Nope; just tried to play my current game and it threw up that error.